anime0010
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I'm just going to give up my argument because apparently my math is not viable...but all im saying is that the whip is only 20% less acurate than the godsword while it is hitting 3 times for every 2 godsword hits....simple math tells us it is better to use the faster weapon in this case. I dont care if the godsword is more acurate and therefore its is more 1337 haxor at teh gwd bosses. For what the whip loses in accuracy and strength it makes up for in speed simple as that. + yeah compfreak did extensive testing on the matter against BANDOS...who is over level 600 and obviously has some pretty badass defence.
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sigh....so apparently there is no way to calculate it with math and the only way to figure it out is to go kill bandos thousands of times and document my kills. I just think that the speed of the whip easily makes up for the smaller bonuses.......and im so tired of everyone saying that the godsword is so neccesary and amazing for the godwars bosses...
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Again, shawn proves my point even more. The whip is best on monsters without extremely high defense. On them, the godsword wins out. Anime, your math is pointless if it's incomplete. Ok 1. how did shawn prove your point? lol bandos is a monster with very high defence and he is saying that the whip beats the godsword even on bandos. 2. how is my math still imcomplete i factored other equipment bonuses like you said and all it did was allow the whip to beat the godsword by an even larger margin.
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ok with bandos + neitizot + fire cape + barrows gloves + fury + berserker ring the whip has 124 slash attack bonus and 128 strength bonus and the godsword has 155 slash attack bonus and 173 strength bonus. Comparing accuracy: 124 x 3 = 372 (whip) and 155 x 2 = 310 (godsword). As you can see, the godsword still gets owned in overall acuracy. Comparing strength: 128 x 3 = 384 (whip) and 173 x 2 = 346 (godsword). The whip is actually beating the godsword now in strength, where before it was losing slightly. In conclusion: whip still wins by even more than it did before i factored other equpment bonuses.
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Ok i think i see what your saying, although your example is obviously very drastic and the whip vs godsword would not have such a huge difference. Nevertheless i will go find the stats with general melee armour/fury/barrows gloves and all that and redo my math. I'll edit once i have checked this.
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omg its pointless to add the accuracy/strength from other equipment because that has absolutely nothing to do with godswords and whips...i could use void/fury with a godsword or i could use void/fury with a whip, it doesnt need to be in my math because im wearing them with both weapons
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does using a godsword vs using a whip change any of these things other than my attack bonus? sure all those things are factored but we are simply discussing whip vs godsword and if i switch from one to the other do my "prayers, pots, attack level, opponents def lvl or bonus" change at all? no.
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why not? each time that each weapon attacks those numbers are obviously put into formulas and the speed is just saying how often the formulas are used to determine a hit right? regardless of what jagex's formulas actually are we know that they are using these numbers in some way. so why cant i multiply them?
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That's where your argument loses all of its credibility. Don't "assume" when you want to make a point. DDS and D hally are a lot less accurate. At 94 Attack I hit 0-0 DDS specs on Slayer tasks pretty often, and those creatures have very little Defence. The hally could be decent as a special attack weapon, but as you said AGS and BGS have a better special attack already. I also highlighted why this argument is empty. Now, why are godswords good for GWD? Because they have a high attack bonus. GWD bosses have very high Defence. ok, fine so attack is more important than strength? we can [wagon] them both seperately. Whips acuracy = 101, godswords acuracy =132. 132 x 2 = 264 and 101 x 3 = 303. There you have it, Whip has higher acuracy when speed is actually accounted for. How about strength? godsword = 132 x2 = 264 and whip = 87 x 3 = 261. TINY tiny little difference in strength even though the godsword does win, however the large win on acuracy makes up for the strength. As for special attacks, my point is the whip is significantly better in other areas (see above^^^) which makes up for the dds or d hally being a bit less affective compared to the godsword specs
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OK, so i know there have been whip vs. godsword debates but none of them seem to really answer my question. In all the bandos/zammy/sara gwd guides i read it always just says to bring a godsword and does not even give the whip a mention in most. People claim that the higher acuracy of the godsword is vital against the bosses high defence. However, i disagree and i have tried to explain this to people but they either ignore me or call me a noob and i have been not allowed to go on gwd trips before because i dont have a godsword. Let me explain my theory, if you use a whip with a defender like i do, then the whip has 101 slash attack bonus and 87 strength bonus. If we assume strength and attack are equally important then we can add those two numbers together to get a sort of value for the whips power. This number comes to 188. Similarly for the godsword, 132 and 132 may be added together to get 264. Now, a whip attacks 3 times for every 2 attacks of the godsword, so therefore to determine the better weapon we can multiply each weapons value by their attack speed. 264 x 2 = 528 (godsword) and 188 x 3 = 564 (whip). As you can see, the whip has a 7% higher number than the godsword, you will deal 7% more damage with it according to this logic. One thing that a godsword has that a whip doesn't is a useful special attack. When i use a whip, i bring either a dds or a d hally with me for special attacks and sometimes even an enhanced excalibur. IMO the dds and d hally are comparable to the bandos and armadyl specs, even if they are a little worse, i don't know i havn't actually ran tests. As for saradomin, the enhanced excalibur special often will heal just as much as the sgs or even more in some cases, while also acting as a super defence potion. The zamorak godsword special is the only one i don't have an answer for, as it is very useful against zilyana in particular. So there, now that i have posted my math and my reasons for believing that the godsword is NOT superior to the whip, i would simply love to hear a decent explanation as to why the godsword is as vital for gwd and amazing as it is made out to be. Sorry for my spelling and punctuation, i know there are numerous errors. edit: it was pointed out to me that i should factor item bonuses into my math, so i did. ok with bandos + neitizot + fire cape + barrows gloves + fury + berserker ring the whip has 124 slash attack bonus and 128 strength bonus and the godsword has 155 slash attack bonus and 173 strength bonus. Comparing accuracy: 124 x 3 = 372 (whip) and 155 x 2 = 310 (godsword). As you can see, the godsword still gets owned in overall acuracy. Comparing strength: 128 x 3 = 384 (whip) and 173 x 2 = 346 (godsword). The whip is actually beating the godsword now in strength, where before it was losing slightly. In conclusion: whip still wins by even more than it did before i factored other equpment bonuses.
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So i read the ultimate gwd guide and it only lists range methods...i was wondering, whats the best way to do sara gwd without range now days? and also please dont tell me to use a godsword because call me crazy but i like the whip + defender/dfs more edit: yeah nevermind i just found this - viewtopic.php?f=103&t=744316&start=0 my bad...mods can lock
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getting back what i lost!
anime0010 posted a topic in BlogScape (Ongoing Progress Reports and Goals)
my friend and i were recently tricked by a keylogger to run a browser hijacker thinking it was really an interactive clan application we both got owned, he dropped every item in my bank (dharok, ahrim, about 1m extra) well i borrowed a rune axe and im cuting mage logs (82 wc) to get my things back! so far i have 700 logs, ill update this by the way, as you can se my mage level is 58 so i couldn't use the ahrims obviosly, i was in the middle of merchanting it when the hacker owned me -
thanks, im downloading both of those now
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im running spysweeper right now but i just have this feeling that it wont find the keylogger...i dont know just wanted any advice i can get
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recently i clicked on a bad link and ran a program that was disguised as somethign else but was really a keylogger i lost full dharok and about 1m worth of cash and things can anyone help me be absolutely sure that the keylogger is gone from my system so i can start over again knowing that the logger will not just take what i earn back
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i know they both suck and i myself have a whip...but if you look at the stats...hammers are better then flails...and flails cost about a mil more...even if they DO look cooler
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~~Newer Bank Of Runescape~~ **Updated again 05/15/09**
anime0010 replied to Thagern's topic in RuneScape Suggestions
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