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Sorry

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Everything posted by Sorry

  1. Hi I have been thinking about the hit or miss chance and I made something in excel what might be the attack formula for the first 10 attack and defence levels compared, well here it is. 1 2 3 4 5 6 7 8 9 10 1 50 75 83,33333333 87,5 90 91,66666667 92,85714286 93,75 94,44444444 95 2 25 50 66,66666667 75 80 83,33333333 85,71428571 87,5 88,88888889 90 3 16,66666667 33,33333333 50 62,5 70 75 78,57142857 81,25 83,33333333 85 4 12,5 25 37,5 50 60 66,66666667 71,42857143 75 77,77777778 80 5 10 20 30 40 50 58,33333333 64,28571429 68,75 72,22222222 75 6 8,333333333 16,66666667 25 33,33333333 41,66666667 50 57,14285714 62,5 66,66666667 70 7 7,142857143 14,28571429 21,42857143 28,57142857 35,71428571 42,85714286 50 56,25 61,11111111 65 8 6,25 12,5 18,75 25 31,25 37,5 43,75 50 55,55555556 60 9 5,555555556 11,11111111 16,66666667 22,22222222 27,77777778 33,33333333 38,88888889 44,44444444 50 55 10 5 10 15 20 25 30 35 40 45 50 This means that the hit ratio of 2 attack aginst 1 defence is equal to that of 20 attack versus 10 defence, or 200:100 It would be a rather simple formula but might come close to the real one. Any thoughts about this are greatly appreciated. Edit: it looks rather vague here because the distance between the numbers is different here.
  2. Yes that is true, can't be detected And what about prayer recharge alone?
  3. Hi, I've always been bothered about prayer, when you drain it to 0 it stays 0 forever, and I think there should be a slight prayer recharge, just like with HP, BUT at a very slow rate, so it doesn't disrupt combat. When prsyer recharges you can ocassionaly use it, and else you almost never use it, so I think it wopuld be better to use prayer recharge. Also prayer is the ONLY skill with which you don't get xp when you use it to its benefits, and I've always found that strange. So I think they should give a small amount (like 1xp per burned prayer point) when using prayer to make it a little more popular to use it in general. If you agree with me, want to critisize my idea (no flames) or have got an alternative idea, please post it here.
  4. The scimitar is really much better then the battleaxe because: Lets say your strenght is 60, scimitar adds 44 and battaleaxe 64 to strenght Total strenght is 104 for scimmy and 124 for battleaxe, Speed scimmy is 2,33... secs and for battleaxe 3,5 secs Scimmy, 104/2.33.. is 44.571429.... Battleaxe is 124/3,5 is 35.428571 The attack difference adds only less then a percent extra accuracy so that isnt important Ofcourse, the battleaxe has got the benfit of first strike, but it is so minimous it can be neglected. So in short: scimmy rules, and when you're strenght is even higher the battleaxe will be even less strong vs scimmy.
  5. If your attack+strenght is lower then 88 rune 2-handed If your attack + strenght is 88 or higher, rune scimmy
  6. My brother is a real chess champion, can he manage one team? His international chess rating is like 2300!
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