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flyquaza

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Everything posted by flyquaza

  1. How long does 'super strong anti poison (antidote++)' last? Does anyone know how many minutes it takes till the effect weares off?
  2. Imo, this screws the game. I'm not a pker myself, but i prefer a good fight pits game. With the new helm, warriors gain an even greater advantage then first, while mages and rangers don't get anything better. i think they should also make a new farseer and new archer, since it needs to be balanced. Also....i hate the look off the helm so i keep my zerker for some time =p
  3. bump. I asked for an fast one. not for an slow one =d Still got 320m cash for it so lol. I've heard ice bursts @ bandits is good exp. Maybe someone can explain this to me...like where, cost and exp ea hour in the bandit camp ea hour etc etc. I also prefer to hear some other fasdt methods. Lol, 10 posts makes me look n00bish.
  4. Well...if your still not sure about it, you can also wear an berserker ring. 4 str bonus en some crush def bonus. It will help you kill the dusties faster. You can use an ROW but actually the chain won't come fast anyways.
  5. Well. The tittle says most off all. What is the fastest way to lvl 94 magic? I don't care if it's money consuming. Spell: Place: Exp ea hour: Cost ea hour: That's all what i want to know. I want to see some several options. Edit: Almost forgot to note that im lvl 79 magic. Almost lvl 80 tho.
  6. Well...for p2p i know an solution.... Barrows helm and legs/skirt Karils top / Dhide Top Crystal Bow / k-xbow / Magic shortbow Rangers Fury Zerker ring Dunno who would take that in the wildy but ok. Having an relative good defense is great against the warriors. Well....you can switch to melee and ranged very easy is you use veracs for example. Actually this is an anti ahrims + whip combination. In p2p you also have the hybritian magic version Fury Ahrims, eventually zerker helm > ah hood. Climb boots / Infinty boots Zammy book Whip + dds sara cape / Fire cape The problem is that ahrims gets owned by the first set i noted. The first set i noted is way more versatile but harder to use. Ahrims is also hard to use, but not as hard as the ranger equipment i noted. They both have to rely on an little bit prediction. Altough with ahrims you can use ancients to make it easier for you. But the ranger equipment actually doesnt have clear weaknesses. Everything has his penalties etc. But i can recommend the range equipment ;) Altough you still need magic lvls....for the magic defense. Your magic lvl is 70% of your mage defense.
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