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Urza285

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Everything posted by Urza285

  1. Yo keep the poll discussion on the official topic (rants forum jr).
  2. 34m strength xp! I'm also running close to 20m slayer xp. 9m saved for abyssal wand at the end of the night. im running on about 1600 kills dry and thinking of just going back to regular slayer to mix things up for a bit.
  3. First triskelion piece ever.... Wow! Also mighty slayer helm pic as promised.
  4. I'm not exactly thrilled over Hiest. I hope there is more to. It than just bxp. I'm really interested in the One of a Kind quest.
  5. I think the bob is ok... if inventor requires memories we will be thankful.
  6. What is the wand and orb price now?
  7. No its hard when you can literally see the changes being made without a glimmer of hope your option will resurface. The 138 vs 200 poll is just dumb and too far fetched for eoc. You have a combat level that shows your defensive and offensive potential of your levels. That is exactly how its supposed to be... jagex did something right and now the noobs are messing it up. Whine more pures...
  8. Why would it do that when you need the mouse to click abilities, tabs, etc... WASD would most likely be a toggle option.
  9. I really, really like this idea :shades: I like that too!
  10. Ok finally around to getting on at my wifes work again... Ports update: I succeeded all my voyages, hired two loop combat crew. I'm currently 21% through the loop as well so I'm getting 175 cotta voyages. I tried hiring a second morale guy, but was cursed so I wasted 750 cotta :(. I dismissed him and used up 28 rerolls to get only one wisp and the combat crew I hired. Now I have a wisp and tcm on deck for hire and want to know if a second wisp has any priority? I want to know if its worth getting the reefriders too, because I literally rolled three back to back as well. I also want to know if I should bother keeping the wisp on deck? I know a second merchant would be good soonish for increased cotta gains. At the end I also created an inferior leviathan ring which sold for 2050k. I'm 6 koi from making another reefer cape as well. My barmaids voyage for 400 cotta sent out at 84% with a tcm so I should see 499 cotta from it. I also sent out 6 chi too at 72%. So far I'm 4.3m/20m for abyssal wand and orb... I know its about 22-25m for the set, but by the time I get the cash it should be under 20m.
  11. Well making the grid more sensative would be better, but wasd isn't much... those moments when you thought you were between the fire walls...
  12. I'm slaying purely for money so I think my last list is the best. While lrc is annoying I get a good return on minerals.
  13. They already said wasd movement was possible and decreasing the grid size was possible even up to 10x its current size.that would be a great change to be honest.
  14. Its a 5% chance... even if it was 500+ lp flat per fail I don't think people would use it. The point was that it actually is a cover-all for damage.
  15. I would imagine them releasing... Dingy santa costume - designed like the same outfit, but with worn or patched spots on the costume. examine: a well worn santa outfit ready to retire. Eek the spider - designed like the last, but eek brought his treat bag with him. examine: it looks like the trick brought the treat! Floppy bunny ears - designed much like the original bunny ears, but one ear just can't seem to stay up. Examine: not quite as much of a flop as you might have thought. Rusty hollowe'en scythe - designed the same as the original scythe, but with a rusty blodd splattered blade. examine: its clearly past its reaping days.
  16. Nope, link me please.
  17. Thank you! I need to get back to trims... I also realized I might not need GWD armours. I could probably use WE armours.
  18. That's very good... I wonder why jagex hasn't patched it yet.
  19. So far from this guide: http://forums.zybez.net/topic/1568670-the-new-way-to-slay/ Bloodvelds Hellhounds Suqahs Spiritual mages Then I think dust devils and fire giants since their drops aren't much other than re-upping on fire runes, alchables and a few herbs. They are mostly an xp gain monster. Re-lock aquanites
  20. add me. i might be able to take you on a ROT6 run sometime. By any chance do you help teach on runs?
  21. I remembet that someone asked if the leviathan ring had a activating animation. The wiki page was just updated with this as the activating animation: Also... The passive effect can activate on any incoming damage, including: Being hit by a monster or player Poison damage Failing agility obstacles and shortcuts Failing to pickpocket a monster Other sources of typeless damage (e.g. desert heat and icy area outside of the God Wars Dungeon, the Queen Black Dragon's fire walls and intense fire, attempting to eat a rock cake, etc.) The ring will degrade by one tick when damage (including being hit 0 damage in combat) is taken in these ways, whether the passive activates or not. When the passive activates, it will reduce just the damage that activated it, not all damage taken that tick. A filtered chatbox message is given when the effect activates: The Leviathan ring reduces the damage of this attack by <damage>.

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