Everything posted by strilmus
-
24 March 2014 - Fate of the Gods
so, is there any point in fighting muspahs over, say, glacors
-
24 March 2014 - Fate of the Gods
has anybody actually tried to hinder zaros, and what happened if you did?
-
Future Update Discussions
It is difficult to fathom the feelings/intent of something that was almost wiped from history, and all we have to go on are the interpretations of individuals who are either untrustworthy or delusional on some level
-
Future Update Discussions
would rather steal khazard's car keys
-
Future Update Discussions
Oh, right. It still raises the question of why Sliske hasn't actually bothered to attempt using it in all of the years since.
-
Future Update Discussions
Seeing as Sliske probably had the consideration to shove the world gate into the shadow realm in the first place, I would take it that whatever choices you make, he has probably accounted for all of them in his planning, and is mostly there as a distraction to keep you from actually thinking about what he's really planning, and instead concerning yourself with details that aren't actually related to what he wants. He thinks of Zaros as a means to an end (that end being his own gain) like everything else, and represents that aspect of Zaros' belief system the most, as his actions have never been dictated by concepts such as loyalty, prestige, or actual desire for power.
-
Future Update Discussions
nah, they promised us a few boss fights also the mahjarrat weren't the only horrifying and dangerous inhabitants on freneskae
-
Future Update Discussions
i prefer the searing flames to the poison
-
Future Update Discussions
plus whatever echoes of the past existed on freneskae before they all left
-
Future Update Discussions
With any luck, we can skirt by with the bs excuse that the energy source on Freneskae will keep the box topped up while we're there.
-
7-Jan-2014 - Player-Owned Ports - The Next Journey
also there are no exp bonuses or lamps
-
17 March 2014 Mahjarrat Memories
yeah, enakhra is eternally in love with the big z, so that's basically pointless
-
7-Jan-2014 - Player-Owned Ports - The Next Journey
for those prices, you'd hope they would come default blank so that you could at least customize them
-
17 March 2014 Mahjarrat Memories
dang it i double posted
-
17 March 2014 Mahjarrat Memories
considering how much exp was granted by all this, i see even less of a reason to rush div training if they're going to grant even more exp from the quest after this sidetrip
-
17 March 2014 Mahjarrat Memories
- 17 March 2014 Mahjarrat Memories
- 17 March 2014 Mahjarrat Memories
anybody wanna armwrestle- 17 March 2014 Mahjarrat Memories
I suddenly realize that Moia's ability is like divination, except instead of deriving memories from wisps, she's ripping them out of people's skulls, and she can do this because of her Mahjarrat blood.- What Regular People Think of RuneScape (RS3 vs OSRS)
somehow, I enjoyed the concept that new players sprung fully formed from a closet with no memories more than the new intro, because it could have been made into some sort of insanely contrived backstory later- The True World Map? Post your findings! [Updated 2014]
and yet it takes a whole week to swap a tileset- Future Update Discussions
One could argue that since the advent of bonds anything and everything on SoF and Solomans are available through the 'actual game' because, with a hearty dose of money making, you can get them all without paying Jagex any extra money at all (at least not personally anyway). That gets into incredibly dangerous territory, especially considering how much easier they've made things like pouches to obtain by actually paying instead of obtaining bonds in game. Is the degradable pouch actually worth 3m gp, no but it might be much more easily worth a dollar to someone. The main point about core features is that stuff like having to keep a bunch of runes in your inventory, and old ways of training agility should have been phased out ages ago and shouldn't really be behind a paywall. Especially when stuff like minigames and many skills are dying because the rewards have become useless. Monetizing these items while it may make Jagex more money to make the game, is harming the game because the content that they could have helped remains dead. If all useful rewards are put into solomons or TH then there's no point in actually playing most of the content in-game it's mostly annoying because both of those things are features that have been asked for ages ago, but besides the pretty unhelpful and sort of annoying to get runic staves, hasn't really been implemented- Polls General Discussion
i think people are saying yes based on the belief that anything they want is free, while anything other people want costs something everything costs something, folks as for "doing things justice" i think jagex is going to have to take a nice, hard look at the timeline and ask if they know what justice is- Future Update Discussions
touched it twice, actually- Future Update Discussions
same issue with OSRS and the chat app they can have all the technical issues they can explain when asked about it but it's still going to hold them back until they attempt to address it - 17 March 2014 Mahjarrat Memories
Important Information
By using this site, you agree to our Terms of Use.