Everything posted by Viv
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200M in all Skills
Does he know he's racing you? weve been thru this if you read last page im simply trying to beat him to 200m, not realy a race Too bad you are badly getting beat by viv... :shades: Now that warped floors are released, the highscores are bound to get alot more normal in a month or two. Will be easier to track and see the top player progress. yeh hopefully - dungeoneering gave people that would be ranked 600-900 a chance to be top 100 or top 50 but once everyone gets lvl 120 it will go back to the people with patience for total exp as they will all have 120
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The new best floors to small floor rush
i get 100k exp for 30s =) and if they take 20-30 mins thats 200-300k /hr a warped no deaths f59 with 58 prestige was 183k and it took awhile cuz they were n00b at gorger boss lol and with deaths it would be lower exp as we learn warped bosses/prayerflashing warped...they will be same speed =p so almost double of 30s....
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Tip.It Times - 7th November 2010 (Writing Contest Winners!)
yeh it sucks that they purposely put members doors..................it sucks that theyy have that cap they shuld have just made it sliding instead of half exp... f2p shuldnt be faster than members no but why an 89 train faster tan memberS?
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Pro DGing
pretty good, but there are a few things you coulda done to speed that up a bit more when there were people present other than you who could have gated. -you could have gotten person w/ gd to take gt to thier gd at 5:00 and made the other tele there to speed it up instead of having 2 in a puzzle when it wasn't needed -you need to tell people to gate any door (that you need pot for or keydoor) at all you see (+ remind them if they have xdoor gated also if it ends up near to them), I saw you run c wedge key and p corn key -when you were running gt to gd at 8:00 your team mates should have waited till you said it was there instead of following you around, it was only 1 shade that hit someone in that path but it could have been worse -make your other members refrain from following you when theres a gd too, there was a gd north of base but 2-3 people still followed you south and I think only bunyip was solo'ing at start. It took 1 min 40 seconds for the path south that you could have solo'd, and the gd north base took 1 minute, so if all 4 were in that gd at the time it could have saved that 1 minute off total time+ more since there was a skill door you couldnt do there and one of the other 4 could -as a keyer skill door > gd in priority, at 4:07 you could have tried to do that wc door instead you walked away and went with the rest 29 minutes is nice but the map layout for that one was so good it could have been done in 20-25, still good nonetheless :thumbup: hmm didnt notice that thing watched it again...yeh open all doors at start mark and call any gds at start usually when people think thiers no gds thiers a habit of following keyer til he finds one.....or standing in safespot til found ....so keyer has to remind people "go mark" or "gt" -for me personally i make people gate stuff far away but good teamates gatestuff wherever they are. been thinking more about whats close to home and whats not. in some cases 8 away from home could be close to home for me but a door 2 away from home thats past a maze or something would be worth a gate. gotta remember u only have 4 peoples gs + ur gs which shuldnt be in de keydoors + ggs so u have to run some. -liek tell ur team to tell u when done with gd and then u can tell them to move ggs -keyer shouldnt do gds unless its the only way so yah check wc door yeh 29 mins for a good map is avgish but for a bad map it would be awesome.
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The new best floors to small floor rush
people usually do 1-29c1 and 30+ large i mean i get tired of c1 around f15-24 depending on how fast/slow we are going....so going to 40 or 43 would be annoying.... also 56 + are hard to find so that would only be 12 larges to do easily 36-40 were the hardest floors to find pre warped and i often solo or team c1ed 1-3 of those for reset....doesnt mattter but u wont rlly find peopel doing them i hate c6 5:5 smalls or med they just arent as fun people still love abandoned floors 30-35 when occult came out we quickly stopped doing 25-29 large because they were annoying large stomps, nightgazers, riftsplitters, runerights = stupid bosses while pummy shadow and cursebearer = fun bosses... now with 30 larges a reset (maybe 1-5 end up c1ing if cant find team for 56-59 or random floors to reset quick) 30 larges is like 15 hrs of dging w/o having to c1 for 50-80 mins...) and if its 70 resets to 120 on occult then its like 35 ish resets on abandoned and if its only around 45 mins saved a reset than thats less than 3 days of playing on the way to 120 30 larges = more flexibility while finding teams and training but then it also means u reset less for straight floors nowdays i think 8 larges is "close" to reset lol but with occult i thought 3 or 4 was "close" to reset.... the current way works fine for what people enjoy/hate. abandones are better exp than when ur team fails kalger or necrolord boss.....and less likely to die on abandoned cuz better food drops and less crazy monsters...they are also quicker by 3-10 mins on avg but low occults 36-39 were oddones out b4 warped too ....people made 30-35 and 40-47 way more often than 36-39 haha anyway 1-29 4 lyfe
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Pro DGing
yah u guys did :) voice is best also u can point out peoples mistakes without feeling like raging and even on high lvl teams who gated what still can cause confusion u can point out when ur dieing more easily......and u dont have to bug someone to tell u what is at thier location cuz alot of people open thier gate then they get a gd and just solo it and dont tell when the team has reached a dead end takes awhile for ggs to be moved if needed or they might have a puzzle room gate and not tell... what i dont get is why people solo hard gds on random team instead of gating them for later - easy ones can be soloed but if thiers alot of monsters or monsters that will waste all food and pray better to gate for later and tell keyer. yeh i had bloodneck bound for 2 days...so many deaths due to no plate..but i have friends that key on bloodneck as long as each of the nonkeyers all add up to 99 in all the speed of the map isnt rlly effected as they can do thier paths yeh swiching keyers is good sometimes friends call me when they dont wanna key and other friends always key me and other friends never key but i still think im not so good at it ;S total lvls dont mattter as long as balanced stats and can get people to come where needed quickly..alot of good keyers have avg stats and can easily lead me to doors where im needed "viv go south for agil room" or just bring me what i need for craft con or rc puzzles but other keyers waste time by leaving puzzles or doing nothing til someone with skill comes. most of the time if thiers a skilldoor on nonkeyer path a person with the skill will know to attempt it and no matter how low stats should have tools to know if 100+ is needed and who knows that crafting door coulda been a lvl 1 crafting door u could open. and yeh map creation is important part....some maps just kinda fall together with keys nearish doors they belong too not alot of hard puzzles+ low amount of gds or easy gds.. and other maps have like 15 key doors that are unopenable or lots of 100+ doors lots of gds and stupid puzzles as only way ----> 3 plants and a mono >.> no ml makes floors much much better than b4 tho i mean constantly logging out and in or having to clear.....constantly hitting ml at 15-20 mins in floors that would have a 24 min key time turning to 40 + mins key times. tho some argue they just made more gds not having ml is still a pretty important part. so now floors that have barrels alot or barely no gds arent "omfg we will get limit...." and having cursebearer as boss > other abandoned bosses or on warped kalger takes prep for mage/range but if u had got say blink would be easier....
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200M in all Skills
me whatever i was at prob 66m ---> 79m lol
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Pro DGing
i like the video but i hardly use skype /voice tho it does help if ur with lower lvl dgneers ........and sometimes people cant be asked typing everything but regardless if u voice or type communicating with other 4 party members is what makes less than 30 mins floors possible. asking them to call doors and gate doors as well as giving them the keys they gated or asking them to move ggs to a different place ggs dropped in a basically de for a long time is usually bad. on warped make ur team make ragers cuz it speeds up warped gulega and hope devour alot.. that video kinda helped with safety keying and im 117 dgneering lol....i usually just go straight to door dont think about clicking around other areas. If u had higher stats then the floor would prob be a little faster as u would just pwn the pondskaters.. a maxed keyer and a maxed nonkeyer is awesome for floors...because im keying and they need 96 mining on a nonkeyer path i have to finish my path to get to them or people have to move ggs to a skilldoor is kinda a waste of time unless its 100+ also the keyers ggs shuld be used to move the team to gds and the keyer shuld make others gs random key doors or with quickcast gatestones can be used to mark a crossroad of paths.
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Pro DGing
agreed its the team gating stuff that mkes alot of dif cept for the maps that is like... 1 way puzzzle room/gd whole time. :P though my fave keyers are solo keyers instead of gatefreaks =p or a balance in between o and the reason people spend 20 mins to find a team to do 5 floors in a row is just that its better than finding a replacement each go and not knowing if that person is good or not and floors usually get faster depending on map creation as u learn how others play =p. i dont do straight floors often but i think thiers more incentive to do those fast as u know that ur getting a ton of exp when all are done. to the farming patch idea i think just plant lyco or winter or worm or mage seeds as u find them if u find on ground. lots of people make ragers for bosses only time i really used melee pots was when thier was skiller on team but for them to benifit u need a fast team but yeh sometimes 100+ doors rlly slow down but sometimes they dont. remember that they dont need to be done til boss has been found
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200M in all Skills
lucky! but yeh i agree.. dg to 120 now = good teams dg to 120 in 4 months = meh
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Behind The Scenes November
yah but many others can access just 1 warped floor and warped floors will help people get to lvl 119 for f60 so 38 now will be 100ish soon :) we need some endgame challenging content like warped :) I WANT IT NOW OMG !!@@
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200M in all Skills
Possible considering hes well known enough to get good teamates depends if he plans to stick to dg 100-120 or no he was talking in 3 binds only earlier this week, he said he was waiting for warped to get 120 he said the only thing hes unsure about is weather or not hell get 120 or 200m He should just go for 200m. Once he gets 120 he would lock himself in rank 1 for quite a while. And 200m would be another front page skill rank. not to mention at 300-400k/h dung will be a fairly fast skill, he could take a break form slay and get 2.5b xp off of that. then hed be able to slay until 3.5b xp when he maxs combat and also as time goes on team quality goes down too =p he has advantage getting 200m when everyone else is going for 200m compared too waiting and having to find worse teams to get 200m with
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Pro DGing
well most of those people arent at the point where speed of floors rlly matters.. i mean 115-116 was 6.6m exp......now i have 2.5m to go but anyway 6.6m exp is around 5-6 resets..i need 5-6 resets do i want my resets to take 20hrs or do i want it to take 9.5hrs.. when u do a straight floors team usually maps get better as people start gettin to communicate w/ eachother, learn style of keyer/other players. i generally dont fish and cook unless its really bad like low lifepoints whole floor...only on times with no gds usually to share w/ keyer.
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200M in all Skills
Possible considering hes well known enough to get good teamates depends if he plans to stick to dg 100-120 or no
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Pro DGing
i hope warped will improve some of the dgs as more good people will return to dgneering and floor 58 would mean whole team 115+. but anyway yeh stick with friends/clanmates gate doors listen to keyer communicate with the team..... pick up HERBS! call doors after gds are done.... dont whine.. coins for alter. prep for boss throughout dg not when all doors are open.. explore the dg w/o the keyer to find doors to gate- do more skillpaths but dont completely ignore and try to outlead the keyer... those are the ways to be considered a good teamate and what seperates good dgers from bad dgers. i agree the random worlds a few months ago were better than the dgs now as thiers more options for people with high dg lvl they dont need to go to world 117 like b4 when every top dger used 117 then to 77 (prob beggining of 77 the best random world teams tbh) then in world 148 (meh became 117 rlly quick..) now that thier is more 100+ dgers people can make 100+ teams pretty damn easy and that is why alot of people have gotten lvl 120 now. but where u got ur lvl does make a difference. people that got thier lvl on perm teams but only 100 cuz they stopped dg is prob better than a lvl 100 that got goofing off in 1hr dgs.
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Future Update Discussions
yay for prestige 58 the downside is i needa get 47/47 again and noones dging lol and the other downside is i have orthodontist tommorow so i hope its on tues instead but otherwise cant wait :)
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DGing with a group
thats what seperates the people a good dgneer adds from the people they dont lol=)
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200M in all Skills
dungeoneering is only skill that accually takes effort tbh but the exp/hr is pretty good and gunna get high w/ warped it might become the main choice for new maxers toget 200m in first ;) hopefully more will get 120 so overall and exp hs are same :P afkables are for doing other things but still achievment 200m cook u stuck with cook ingame for 1-4 months..... ect
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27-Oct.-2010 Emergent Gameplay letter
Mod stacey's private character is maxed BTW. (Its probably smelly o.0) Too bad none of the J-mods with any skill in RS are developers/designers. Jagex is so disconnected. Mod Edu is either 1.) An idiot or 2.) Clueless. Neither speaks well for Jagex. chris l too :P
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Tip.It Times - 24th October 2010
wasnt ew3 a novice quest?? when it had an annoying as hell puzzle that took me gajillion hrs even with a guide. yeh its only about requirements end of.
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An Elitist's View on Crashing
ima crash u when ur soloing skeletal horde boss lol jk :D anyway the reason people dont crash people equal or better than them is because it would be a waste of time if htey did...it would slow both people down but someone w/o overloads and w/o a chaotic weapon versus someone with thiers a clear advantage whos gunna get the kills lol. i crash people at warped tortiose b4 i blocked em cuz only 2 and needed high pop world..........only hoppd if they were killing efficiently.
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Tip.It Times - 24th October 2010
why peopl always mention 130+ imo dg lvl is much more indicator of someones skill of dg lol tho i guess in random worlds its harder to confirm someones dging lvl but yeh it makes a big difference when u have all 100+ or all 105+ dging people on a team. when im with a 100+ team floors are only a lil slower than the speed of a perm team would be when im with a random team filled with some lvl 70-95 dging people its double that. i dont have a perm team due to my friends being in different timezones and dont always do dg so i use cc's to find teams alot.
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Tip.It Times - 24th October 2010
eh most people dont realize how fail teams are til around like lvl 85 or 86 where i really depended on good teamates lol.....and that was w/ abandoned its prob like 92-95 where people start to care about how fast dg exp/hr is... um i do quest when i feel like it they are better when u feel like doing them but i skip alot sometimes...
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Tip.It Times - 24th October 2010
MOST good people use friends and clanchats for teams tbh u need people that know how to rush and know how to rush effective. its not just "oh just kill gds skip all else" but its also coordinating your gatestones. communicating w/ teamates as to moving the ggs and keys around the map and then prepping for boss effectively as u go along. autogrouping could get u anyone tbh not match up w/ people around the same dg lvls and they dont make it 5:5 they could put u into a duo or trio for floors ud do large.
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200M in all Skills
its about skeletal hordes, stomps,icefiends but if u just did 10+ larges then do c1s when u all cbf they take longer lol =p but yeh 60-75 mins for all 5:1 when teams know what doing larges around 20--40 mins i die a lot loooooooooool like 1.2-1.3 for whole reset. but its cuz all i do is die anyway w/ warped occult figures wont matter.