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Mercifull

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Posts posted by Mercifull

  1. I think they've missed a trick. They had the chance to truly do something incredible and compete with the big boys of WhatsApp, Line, Viber, chatOn and Telegram etc. A native app that not only lets you chat to you friends but also those playing online as well. In order to succeed it needs to go native (for background processing and push notifications) and remain logged in (even when in-game). Think how many new players Jagex could have enticed into the game if people initially started using it just for chat.

     

    It also needs the stuff from the toolbar adding into it as well. Ports is a bit more complex and might require a separate app to avoid making the companion too bloated (it already is too bloated).

    • Like 1
  2. This is what I am going to post on the RS forum later today as I cannot access it from where I am for security reasons...

     

    I'll try to be brief with my comments as many of them have been said before but I want to ensure that I've got them out of my system in the hope that they will be actioned upon or at least considered.

    A couple of bugs:

    -It is a cumbersome system to chat. You have to click the text box once to open the soft-keyboard then again in order to place the caret for typing. Thankfully pressing the [Go] button on the keyboard does the same thing as pressing the [send] button and keeps the keyboard open but that doesn't leave much room for typing. It's not particularly user friendly in the UI department.

    -It's too easy to log out of Clan chat when trying to click the box to write a message

    -Timestamp on the messages please. If you log out and come back another day your messages still show and it's confusing.

    Comments:

    I'm going to also reiterate what other people have said about the webapp. I understand the complexities of Runescape and the html5 client and that there is still a lot of work to be done with regards to optimisation to improve performance but why does it still need to be a webapp? It's not true that a native app would give no extra benefits. Google has proved with their iOS apps that you CAN mix html5 with a native app wrapper. This keeps the control like you have mentioned but also added benefits such as api access to the OS which webapps cannot use. By keeping it in browser we miss out on really awesome stuff like push notifications of private messages and background refresh. If you have to write multiple versions for desktop and mobile then so be it. It makes no sense to have a jack of all trades, master of none app. If there is demand for a simple online chat in browser then make a special version which is JUST that, and then put the cool stuff in mobile apps.

    The current roadmap doesn't bode well for future features. A limited grand exchange access would be incredible but unless you receive live notifications of changes it's merely a show feature with no real value to people who want instant information on what’s selling/buying etc. The same for distractions & diversions or new newsposts. People have done some really clever stuff with the xml access to the toolbar data there's no reason we can't get an official app that gives push notifications on that.

    What has been achieved in the short time frame is admirable and the design is nice but I fear that unless the companion goes native any feature released is going to be crippled as best.

    At the moment it is a bloated, sluggish and feature limited system that I don't foresee much use of beyond the novelty at present.
     
    iPhone 5, iOS7, Safari with icon saved to home screen.

    • Like 5
  3. The ponies seem a bit silly to me. We all know that concept art never looks like the final product so we won't get those big shiny eyes and neon glow it'll just be some particle effects on the horn. I'm a bit worried that some of the Jmods appear to be influencing a bit too much based on what THEY like, not what's best for the community. Potential for bad things if that keeps up. It also looks too much like an April fools... this has BETTER be a guaranteed content poll that needs 75% of the vote to pass!

     

    As for the macroing rules, the wording Jagex have used implies that people can't even use the built in accessability tools anymore as they move more than one pixel at a time. My asumption is that they have just whitelisted the behaviour of the official windows tool. There is a LOT of abuse using AHK and while many people use it legitimately, there are probably equally, if not more, people using it to skirt the rules and depressingly it's the high level and elite players doing it. Why?

  4.  

    The song in the highlights video is called Har'Money Remix and was reworked by Mod Ian in 2010 for the first RuneFest.

    Ooh, thanks for that!

     

    EDIT: It's a song for Premier news club gold-members only?

     

    but it's so feelsgoodman ;_;

     

    By the way the I loved all the cosplay, it's greater to see older folks at it too, I definetly want to be there next year.

     

    Anyone can download it. Here's the direct link http://www.runescape.com/downloads_music.ws

    www.runescape.com/img/main/downloads_and_media/downloads_and_wallpapers/assets/Har'Money_Remix.mp3

  5.  

     

    I wonder how long we might have to wait to get some follow up on the runescape community app in development.

    They said they hope to release it before christmas, that's only a few weeks away now.

     

    Oh wow then I can't wait to see december BTS.

     

    It'll be interesting how it works. If you put aside the game features such as Grand Exchange alerts, stats and hiscores lookups, D&Ds (basically everything currently available in the Toolbar) Jagex are getting into the territory of multiplatform instant messaging. Will RuneScape compete with WhatsApp, WeChat and Telegram?

  6. Anyone else find it strange that the big YouTubers who were SO against RWT, SoF, and micro-transactions are praising this update? It's like they did a complete 180...

    To generalise (which I don't like doing but I'm going to say it anyway) aren't all the big YouTbe "celebs" either on Jagex payroll now or have always been about begging for donations so this isn't a surprise.

  7. Tickets available to buy from Friday 20th September! RuneFest3 takes place on Saturday 2nd November 2013 from 10am to 11pm at Tobacco Dock in London and we want you to be part of the celebration!

     

    Tickets don't go on general release until Monday 23rd September, however as you have pre-registered we're giving you the opportunity to get your tickets before everyone else!

     

    Tickets go on sale Friday 20th September. From 10am BST, click on the below link to purchase your tickets (be patient, clicking before this time will not work!).

    buy_now_btn.jpg To purchase tickets please click the buy now button above where you will be taken to our 3rd party ticketing website www.wegottickets.com. For more information and our ticket terms and conditions visit www.runefest.com/tickets.

  8. Yes! Runefest - the epic real life celebration of all things RuneScape - is once again coming to the shores of London and we want you to be part of it! From 10am to 11pm on the 2nd of November 2013, RuneFest 3 will be taking over the Tobacco Dock in London for what promises to be our most adventurous community extravaganza yet!

     

    You’ll meet the makers of RuneScape 3 and Old School RuneScape, immerse yourself in the world of Gielinor, meet like-minded people and catch up with friends, new and old.

     

    And after a day packed with the best RuneFest content yet, you are then invited to join the RuneScape Team as we let our hair down for the RuneFest After Party.

     

    Your RuneFest 3 ticket will give full access to all areas - including the After Party - and will cost you £99.

     

    Here's what your £99 will get you:

     

    As you walk through the doors of RuneFest, we’ll be waiting for you armed with the best goody bags we’ve ever produced. Goody bags will be packed with great RuneFest 3-exclusive memorabilia, including collector’s pins, limited-edition t-shirts and a very special RuneFest 3 in-game item.

     

    This year’s Insider Sessions will show you RuneScape like never before, and with our Meet the Maker sessions, you’ll be able to quiz JMods one-on-one about your favourite content. If they tell you a secret, though, try and keep it to yourself!

    RuneFest wouldn't be RuneFest without a bevy of Gielinorian activities and this year’s no different. From Varrockian food to penguin hunts; treasure trails to sampling the unreleased content; we’ve got it covered.

    As the sun goes down and last balloon has been dropped and popped, the After Party kicks off. Get stuck into the free bar during Happy Hour and then join the team for an evening of food and entertainment, featuring live music; the late, late gaming session; the new and improved Golden Gnome Awards; and much, much more.

     

    We hope you’re as excited as we are for this year’s event! But hey, don’t take our word for it, here’s Mod Mark:

     

     

    To get your hands on a ticket and keep up to date on the latest RuneFest 3 news and information, head on over to the brand-new RuneFest 3 microsite.
    RuneFest 3 is just weeks away and we can’t wait to see you there. If you have any questions be sure to check out the FAQ, and to discuss the event, head on over to the forums.

     

    Who's that handsome chap at 1:04 in the pale blue tshirt? :P
  9. If you look up the lethal dose for potassium chloride, the oral value is 2,600 mg per kilogram. If you weigh 75 kilos, you would need to consume 75 * 2,600 = 195,000 mg of potassium to reach a fatal level. That’s about 487 bananas worth. Potassium chloride is only around half potassium, so you might need to eat fewer bananas (containing K rather than KCl) than that to achieve toxicity, say by half. But the result is the same – It's hard to imagine that people who are healthy are going to be killing themselves with bananas. While 50 bananas is a LOT of fruit, its still far short of 250 let alone 487.

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