Nadril Posted March 23, 2007 Share Posted March 23, 2007 taken from: http://www.guildwarsguru.com/forum/show ... ost2648062 PC Gamer May 2007 Issue #161 "Guild Wars Reborn" For information on how you can obtain a copy of this PC Gamer issue please see the Media Partners page on GuildWars.com here. I encourage you to pick up this magazine as there is much that isn't covered here. It's packed with 11 pages of pictures, concept art, tips and tricks from a game designer and the lead designer, descriptions on the new playable races for GW 2, a Q&A with Jeff Strain on the new technology for Guild Wars 2, a Guild Wars to do list while waiting for the sequel, of course the exclusive bonus Asura mini-pet and more! ~Credit to LiQuId StEeL for the summary and information General Intro Summary: They are abandoning the Campaign format because it required them to reinvent GW completely for every chapter, and it began to feel 'bloated' to them. It's also increased the tutorials and has created a barrier to new players entering the chapters. The Expansion increases the timeframe but allows them to do what they want to with the game, without worrying about new professions, or pre-lvl20 content. This is a new blueprint for a completely new game. Expect a BETA for Guild Wars 2 in 2008. Eye of the north is a HOLIDAY 2007 RELEASE and is catered to exisiting players. It will required that you own at least one of the previous campaigns and is not considered a standalone. This expansion will connect the Guild Wars 1 and Guild Wars 2 storylines. The developers listened to the community that 2 campaigns a year isn't necessarily what people wanted, that many hadn't finished a chapter before the new one was released. A team will be assigned to support the current games with live contet still expected. Guild Wars Expansion: Eye of the North Summary Will cost less then other chapters with no new professions. 40 new armor sets, 150 new skills (including 50 pve only), 10 new heroes. "Extend character development beyond level 20" ~James Phinney~ EOTN will link Guild Wars 1 and 2 storylines. Underground complex of tunnels through all three 'continents' present thus far is revealed. Three acts: Act 1 takes you through 18 underground dungeons to help the dwarves defend against 'the fiery Destroyer', eventually taking you to the Asura and Norns (races) Act 2 has three story arcs ranging from exploring the Norns, to the Charr homeland, to an Asura resistance of the Destroyer Act 3 pits you against the Great Destroyer Far Shiverpeaks are Norn Lands, Charr homeland is north of ascalon, Asurans are near Maguuma, Tyrian catacombs stretch across the entire continent presumably GWEN Guild Wars 2 Summary There will be no option to migrate characters from Guild Wars 1 to Guild Wars 2. But you will be able to carry achievements forward through a Hall of Monuments. These are built via quests in Eye of the North and is only available in this chapter. 4 new Playable races: Sylvari Asuras Charr Norn Hundreds of years later, in Tyria... sounds more of a race-reliant struggle. Radical changes - overhauled environment and character control system, redefined PvP play and retooled NPC companion system. Predominately open worlds, with instancing as a secondary feature in some areas (not positive on the interpretation). Hundreds of people in the same area, and choices that the population as a whole change the quest structure. PCG gave an example of choosing to rally against a dragon or not. Those that help, gain loot and xp. If the dragon isnt driven away, another 'quest' may trigger, leaving more options for the population. Very cool idea IMO. I'll just take the level cap stuff directly - "Events will also offer a way for players of different levels to keep interacting in the persistent world - which is crucial, since right now, ArenaNet is planning a very high [100-plus], or possibly no level cap" Sidekicks simlar to CoH, allowing powers to seep from a high level character to a friendly lower level char. 'Click to move' will be abandoned in favor of a more freedom-rich control scheme, including 'jumping, swimming, and sliding' Destroyable environments? Redefined PvP Summary No real world limitations to servers. You pick a 'world', but can switch between the realms. PvP World vs World combat sounds to be a massive scale capture the flag (AB style?) with no minimum or maximum party size. Big-[wagon] raids that can supposedly take place for weeks on end. At the end, the 'world' will be reset, and it will start again it seems. More a casual version of PvP where you can pop in and out to perform various smaller tasks. Developers will reshuffle the teams into well-balanced match-ups every week or so. GvG will still be present, as a more balanced form where everyone is on a level playing field. Companions Summary NPC like heros can join you (like a pet it sounds), and dont count towards your party. Not using this feature lets you be mroe powerful. Every player can bring a single companion on his adventure and won't take up a slot. I think I read somewhere in here that it will be mission-based, but I didn't see it in my quick second-look. Conclusion Summary As of now, there will be no monthly fees, and no 'campaigns' for Guild Wars 2... mini-expansions, and expansions are hinted at. You can read more about it on the link, varrious quotes explaining stuff. So what are all of your thoughts on it? I'm kind of holding my breath on it (I enjoyed GW's combat but it just got old fast) and this is looking like it could shape up into what I wanted the first to be like... Anyways I thought this was pretty large news for the game. :) Link to comment Share on other sites More sharing options...
Bubsa Posted March 23, 2007 Share Posted March 23, 2007 GW got old pretty quick on me, but I didn't mind. It was a one-off payment (no subscription fee) and I sure as smeg enjoyed it while it lasted. Even if it's a done up version of the first, more like an expainsion, I'd go out and buy it. This is how much you all raised for charity. Thank you. Link to comment Share on other sites More sharing options...
Nadril Posted March 23, 2007 Author Share Posted March 23, 2007 GW got old pretty quick on me, but I didn't mind. It was a one-off payment (no subscription fee) and I sure as smeg enjoyed it while it lasted. Even if it's a done up version of the first, more like an expainsion, I'd go out and buy it. From the looks of it they are doing away with the whole lvl cap at 20 deal. However, they are still making it so that PvP is kind of ballanced for any level... its kind of confusing at this point. Hopefully I'll get my PC Gamer soon so I can read about it in more detail. And I do agree that for a one time payment it was worth it. Link to comment Share on other sites More sharing options...
Tigra00 Posted March 23, 2007 Share Posted March 23, 2007 Didn't they just release an expansion? *Shrug* I hated the game. I consider it to be the worst $50 I've ever spent, and that includes the game Company of Heroes, which my computer was too crappy to even play. Yes, a game I've never even played before is considered a better purchase. :lol: I dunno' why I hated it so much...The graphics were cool, but the ENTIRE gameplay I just hated. Hated everything about it. Seemed slow, sluggish...Lazy...Badly put together. Ugh. I played it for about 3 days and then uninstalled. Come to think of it...I should have been smart and took it back and got store credit at LEAST. Wtf...Wonder why I never did that. The popularity of any given religion today depends on the victories of the wars they fought in the past. - Me! Link to comment Share on other sites More sharing options...
Harrington Posted March 23, 2007 Share Posted March 23, 2007 Can't wait for this.... I've grown a little tired of the expansion of the original Guild Wars. Looking forward to seeing what the new engine is like. Link to comment Share on other sites More sharing options...
Noobish111 Posted March 24, 2007 Share Posted March 24, 2007 Wait, I'm confused. They have nightfall, factions and now THIS! Shouldn't this be like the quadle? :roll: :wall: Ex-Runescaper Link to comment Share on other sites More sharing options...
Faux Posted March 24, 2007 Share Posted March 24, 2007 Wait, I'm confused. They have nightfall, factions and now THIS! Shouldn't this be like the quadle? :roll: :wall: Those are just expansions :: Guess the Movie Contest Champion: pfilc23 :: Link to comment Share on other sites More sharing options...
Nadril Posted March 24, 2007 Author Share Posted March 24, 2007 Wait, I'm confused. They have nightfall, factions and now THIS! Shouldn't this be like the quadle? :roll: :wall: Those are just expansions yeah this is a full game, not an expansion. Link to comment Share on other sites More sharing options...
stevepole Posted March 24, 2007 Share Posted March 24, 2007 GW got old pretty quick on me, but I didn't mind. It was a one-off payment (no subscription fee) and I sure as smeg enjoyed it while it lasted. Even if it's a done up version of the first, more like an expainsion, I'd go out and buy it. Same with me too I think that this is great there making a second GW sounds like there improving were the game lacks which is good. Link to comment Share on other sites More sharing options...
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