Gehackte Posted May 7, 2007 Share Posted May 7, 2007 first read this topic Player Owned Houses - Not Safe. I have the perfect solution for this and that is: Someone is kicked out of house when dying and then he hits 0 when he is outside NORMALLY he would die with 0 lives but now Not this my idea: 1. Dies put outside is dead "oh No" but 2. In a ring of 5 spaces around every house portal you cant die/Engage in combat and if you have 0-5 lives there is a red-Very LIGHT green ring on the border with the "die world". 3. If u have 0 lives you cant die there only outside the ring the ring will be colored LIGHT red and if you get up to 5 it will become VERY green and some steps between. 4. You have to whait untill your live recharges in that ring if you had 0 lives the recharge time ( only untill 5 lives ) will be 50% faster 5. When your live is recharged you can go ( like alway's even if you have 1 live but i wouldnt recommend because it only in the ring goes 50% faster) outside the ring and do other stuff you want I hope someone supports and post this on RSOF ~Gehackte~ How does 20 minutes turn into 2.5 hours? Was your math perhaps magical math? Link to comment Share on other sites More sharing options...
ThruItAll Posted May 7, 2007 Share Posted May 7, 2007 first read this topic Player Owned Houses - Not Safe. I have the perfect solution for this and that is: Someone is kicked out of house when dying and then he hits 0 when he is outside NORMALLY he would die with 0 lives but now Not this my idea: 1. Dies put outside is dead "oh No" but 2. In a ring of 5 spaces around every house portal you cant die/Engage in combat and if you have 0-5 lives there is a red-Very LIGHT green ring on the border with the "die world". 3. If u have 0 lives you cant die there only outside the ring the ring will be colored LIGHT red and if you get up to 5 it will become VERY green and some steps between. 4. You have to whait untill your live recharges in that ring if you had 0 lives the recharge time ( only untill 5 lives ) will be 50% faster 5. When your live is recharged you can go ( like alway's even if you have 1 live but i wouldnt recommend because it only in the ring goes 50% faster) outside the ring and do other stuff you want I hope someone supports and post this on RSOF ~Gehackte~ How about ; you cant boot this person until 1 minute of non combat. danke Schon Sam!^^"Blood runs thicker, oh were thick as thieves you know"-Carl Barât Link to comment Share on other sites More sharing options...
lauren1211 Posted May 7, 2007 Share Posted May 7, 2007 i like the original idea better - if you get someone down to low health, like 3 or 4, the extra minute to get them up to - wow! five hit points! won't really make a difference, since limestone hits six, most monsters hit higher than 5 etc. has anyone considered the possibility that lauren1211 is homosexual? anyone, anyone at all? Link to comment Share on other sites More sharing options...
Gehackte Posted May 8, 2007 Author Share Posted May 8, 2007 well its your own choice you can stay longer over there but if your booted out in rimmington yeah why would you stay longer with 5 lives after that five lives it isnt going to boe 50% faster How does 20 minutes turn into 2.5 hours? Was your math perhaps magical math? Link to comment Share on other sites More sharing options...
Gehackte Posted May 8, 2007 Author Share Posted May 8, 2007 bump How does 20 minutes turn into 2.5 hours? Was your math perhaps magical math? Link to comment Share on other sites More sharing options...
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