May 18, 200719 yr I'm getting members soon, and it may only be for a month, so help me out. :mrgreen: Should I: Do the quests? Train the stats? Do members only things on free stats? Also, if I train the stats, which one is the most worthwhile? Yours sincerely ~Ray I dont need a siggy no moar.
May 18, 200719 yr most worthwhile would be combat, a month of pest control will get you all the combat levels you need. All I learned in life, I learned on Tip.it
May 18, 200719 yr For a short spell in members, I'd concentrate on: 1. Supplies - fletching oodles of training arrows (bronze or iron). Getting hold of some higher talismans (if you can use them) and doing chaos, nats, laws, whatever. 2. Bank pre-loading, so you can work a larger bank when back in F2P. 3. Treasure trailing, chance of some higher value items. 4. A bit of agility, not sure if the faster run recovery stays with you when only F2P, but it does work in F2P worlds. I'd probably do a bit of PC and Castlewars, but do all the good things about higher level PC (nuke the portals, get the points, repeat) still apply at mid level?
May 19, 200719 yr Author Anything special needed for Castle Wars? Do I die? Do players hit me? Etc I dont need a siggy no moar.
May 19, 200719 yr Anything special needed for Castle Wars? Do I die? Do players hit me? Etc Players hit you. And unless you can tolerate 50 gajillion ice spells I'd avoid it. It gets ---Really--- annoying when you watch your character die while you stand around helplessly. It's low risk luckily. Anywho, Fill your bank and train agility. Those are the two you'll be glad you did when you go back to f2p.
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