Smapla Posted August 14, 2007 Share Posted August 14, 2007 I believe that teleportation randoms should occur, atleast, only after three teleportations in the same minute. Link to comment Share on other sites More sharing options...
The Real ET Posted August 14, 2007 Share Posted August 14, 2007 I disagree. I love getting stuck in the Abyss matrix thing. Free runes and if I'm mining pure ess free pure ess. Cowards can't block Warriors. Link to comment Share on other sites More sharing options...
Zaaps1 Posted August 14, 2007 Share Posted August 14, 2007 It's not that hard is it? You just take 2 seconds of your time to click the appendage that looks different from the other and you get a free set of tele runes. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Smapla Posted August 14, 2007 Author Share Posted August 14, 2007 I have read dozens of rants about randoms "ruining" runescape, about getting stuck in them trying to retrieve one's things after death, etc. The goal of teleporation randoms is to stop auto-teleporting for magic experience, not to delay people simply teleporting for the actual purpose of the spell. I'm also talking about drill demon, quiz master, etc. Link to comment Share on other sites More sharing options...
EnragedKingOfHearts Posted August 14, 2007 Share Posted August 14, 2007 So then how about ppl who arentc macros? they would have to wait a minute to get mage xp. which would make it harder , that is if im understanding what your saying right. [hide="Click Here To View My Accounts!]http://www.facebook.com/MorganRequiemhttp://www.myspace.com/morgans_requiemhttp://twitter.com/MorgansRequiemhttp://vampirefreaks.com/MorgansRequiemhttp://www.youtube.com/user/MorgansRequiemhttp://morganrequiem.deviantart.com/http://www.flickr.com/photos/morgans_requiem/http://www.stickam.com/morgans_requiem[/hide] Link to comment Share on other sites More sharing options...
Smapla Posted August 15, 2007 Author Share Posted August 15, 2007 Then they'll just have to deal with the randoms. The idea is just to stop people who are teleporting for transportation from being harassed by a random. Link to comment Share on other sites More sharing options...
meol Posted August 15, 2007 Share Posted August 15, 2007 So then how about ppl who arentc macros? they would have to wait a minute to get mage xp. which would make it harder , that is if im understanding what your saying right. Nope, you missed his point (or I did :? ) He meant that if you don't teleport more than three times in a minute, you should receive a teleporting random. Once you start teleporting above that threshold, you are able to receive those randoms. This signature is intentionally left blank. Link to comment Share on other sites More sharing options...
Smapla Posted August 16, 2007 Author Share Posted August 16, 2007 So then how about ppl who arentc macros? they would have to wait a minute to get mage xp. which would make it harder , that is if im understanding what your saying right. Nope, you missed his point (or I did :? ) He meant that if you don't teleport more than three times in a minute, you should not receive a teleporting random. Once you start teleporting above that threshold, you are able to receive those randoms. Link to comment Share on other sites More sharing options...
Lenticular_J Posted August 16, 2007 Share Posted August 16, 2007 If that happens, it should also be used for high-alchemizers. There are plenty of people who auto-abuse that spell...Maybe the spell would go horribly wrong and a gp monster would attack them? :P catch it now so you can like it before it went so mainstream Link to comment Share on other sites More sharing options...
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