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Z.M.I Altar.


Lenticular_J

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Hello. I have a goal for 99 RuneCrafting, and I have a few questions about the Z.M.I Altar. I've heard it's amazing experience per hour, but I don't know much about the requirements. I've read everything I could find, but I still have a few questions:

 

1. What levels/items/quests are required to break even (or is that even possible?)

 

2. Is it worth is to use at my stats? (P.S. I'm practically broke, aside from pure essence)

 

Stats:7x18905.jpg

 

3. Should I stop making natures with the Abyss for this new-fangled altar?

 

Thanks in advance :)

catch it now so you can like it before it went so mainstream

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I've heard it's amazing experience per hour

 

Not that far away from crafting Nature Runes.

 

 

 

1. You'd still be making profit, but very minimal. You'd only get a marginally better Runecrafting EXP/Hr.

 

 

 

2. Yes, why not. If your in it for the stats, you'd of course break even.

 

 

 

3. No, unless your really desperate for the fastest route possible without losing too much money (e.g.: Runners). Stick with the Natures, you'll make huge profits on your way to 99 despite the ridiculous times to achieve 99.

cgknightofroundsorigina.jpg

99 Hits, Attack, Strength, Defence, Mage, Summoning, Slayer, Ranged, 96/99 Prayer

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Well, I got 91 RCing with ZMI, and it's amazing experience - around 30k an hour for me. I made quite a lot of profit, too. Bought 50k p ess at a time and after I was done selling runes made an average of 10m+.

 

 

 

For 56 RC I think it's around 20k exp an hour and you WILL come out with a modest profit.

 

 

 

However, to achieve this you need to have completed Lunar Diplomacy to be able to use Ourina teleport, and you also need 72 magic for that spell.

 

 

 

I'd suggest you continue to solo abyss run until 75. Like the above poster said, ZMI isn't really that much faster until 75.

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