diseasesoftheretina Posted December 10, 2007 Share Posted December 10, 2007 I'm currently lvl 94 Combat and was wondering if I could win the final battles for this quest. I'd bring sharks and a super set. Any suggestions? Link to comment Share on other sites More sharing options...
Roberthree Posted December 10, 2007 Share Posted December 10, 2007 I did it at 88 combat. Just wear a barrows armor, whip, and rune defender. Bring tuna potatoes and drink your super sets at the bank. Enter with a dds and 27 potatoes. Eat whenever you've lost 22 hp, don't risk it.. Link to comment Share on other sites More sharing options...
diseasesoftheretina Posted December 10, 2007 Author Share Posted December 10, 2007 Thanks, I'll try that. :) Link to comment Share on other sites More sharing options...
diseasesoftheretina Posted December 10, 2007 Author Share Posted December 10, 2007 Do you think I could try with Proselyte? I'm afraid to bring Torag's. Link to comment Share on other sites More sharing options...
meol Posted December 10, 2007 Share Posted December 10, 2007 [hide=Guide to beating Dream Mentor with 85 combat]NOTE: I know it's a long post but I just wanted to be very thorough. My tactics work since I was lvl-85 when I finished Dream Mentor. If I can do it, so can you! To kill the Inadequacy and his merry band, you'll need to first properly equip yourself. You'll need enough supplies to get through all four battles in one shot! Leaving the Dream plane at any time resets the battles and you'll have to fight them all over again. A word of caution though, if you are down to your last piece of food, run! It's better to retreat and live to fight another day. Anyways, let's have a brief summary of the four monsters you'll have to get through. The first fight is with the Inadequacy, which is a formidable opponent and you'll have to get into melee range to attack him or else he'll throw some devastating spells at you. The second battle is with Untouchable, which has high defense but only uses melee attacks. The third battle is with the Everlasting and also uses melee attacks and can be defeated with the same strategy as the Untouchable. Finally, the Illusive is well, illusive and shouldn't pose any problem. Now, I recommend the following equipment setup: - magic defense armor; ex. dragon hide body and chaps - gloves; ex. barrow gloves - primary one-hand melee weapon; ex. dragon longsword - secondary one-hand melee weapon with poison; ex. dragon dagger (p++) - one-hand range weapon; ex. mithril knives, mithril crossbow and mithril bolts - shield/defender that provides magical defence; ex. Saradomin God Book or rune defender - boots; ex. climbing boots - amulet; ex. Glory, Power - helmet; ex. Helm of Neitiznot Recommended inventory - 1 4-dose Super set; Super Attack, Super Strength, Super Defense - Tinderbox - Waking-Sleep potion - Seal of Passage - all the Tuna Potatoes you can carry!!! Preparing for battle: - Bank everything except for the Seal of Passage, Tinderbox and Waking-Sleep potion - speak to Cyrisus and he'll take the Waking-Sleep potion from you and you'll light the Tinderbox - you enter the Dream plane now immediately run north to the Lecturn, right-click on to leave - suit up, have bank your Seal of Passage and substitute in another Tuna Potato in its place but now you won't be able to talk to an Lunar citizens (but that's not too important) - pot up on your Super Set, light the brazier and enter the fight! The Inadequacy: - run up to the Inadequacy and let off all of your DDP specials on it - once your Special bar is drained, switch to your primary melee weapon and keep attacking - ignore the Doubts and remember to eat when your health drops down by 18 points - if you're lucky, you'll make it through this fight alive and have 8 to 10 Tuna Potatoes left The Untouchable: - run towards the Lectern and stand on either side of it - switch to your range weapon and start attacking the Untouchable - depending on your range level, this might take a while since the Untouchable is high defense and hitpoints The Everlasting: - stay at the Lecturn and just keep firing your range weapon at it The Illusive: - this one burrows into the ground and pops up at random locations - switch to your DDP and use the Special attack immediately - when your Special bar text is red, that means the next attack will fire off the Special attack immediately, which is what you want - chase the Illusive around and keep attacking it with the DDP special - the Illusive rarely, if ever attacks back so this battle is easy That's it! Good luck.[/hide] If it worked for us at 85 combat, it'll be a piece of cake for a level 94. This signature is intentionally left blank. Link to comment Share on other sites More sharing options...
heymrdj Posted December 10, 2007 Share Posted December 10, 2007 Dang I gotta try this at lvl 85 combat (81 currently and finishing desert treasure). I want those lunar spells :P. I wanna be 75 mage, 85 combat, and master of all mage techniques lol. Lunar Mage at 65 mage, 71 combat. Proud to be a Lunar. Link to comment Share on other sites More sharing options...
Celestrana Posted December 10, 2007 Share Posted December 10, 2007 [hide=Guide to beating Dream Mentor with 85 combat]NOTE: I know it's a long post but I just wanted to be very thorough. My tactics work since I was lvl-85 when I finished Dream Mentor. If I can do it, so can you! To kill the Inadequacy and his merry band, you'll need to first properly equip yourself. You'll need enough supplies to get through all four battles in one shot! Leaving the Dream plane at any time resets the battles and you'll have to fight them all over again. A word of caution though, if you are down to your last piece of food, run! It's better to retreat and live to fight another day. Anyways, let's have a brief summary of the four monsters you'll have to get through. The first fight is with the Inadequacy, which is a formidable opponent and you'll have to get into melee range to attack him or else he'll throw some devastating spells at you. The second battle is with Untouchable, which has high defense but only uses melee attacks. The third battle is with the Everlasting and also uses melee attacks and can be defeated with the same strategy as the Untouchable. Finally, the Illusive is well, illusive and shouldn't pose any problem. Now, I recommend the following equipment setup: - magic defense armor; ex. dragon hide body and chaps - gloves; ex. barrow gloves - primary one-hand melee weapon; ex. dragon longsword - secondary one-hand melee weapon with poison; ex. dragon dagger (p++) - one-hand range weapon; ex. mithril knives, mithril crossbow and mithril bolts - shield/defender that provides magical defence; ex. Saradomin God Book or rune defender - boots; ex. climbing boots - amulet; ex. Glory, Power - helmet; ex. Helm of Neitiznot Recommended inventory - 1 4-dose Super set; Super Attack, Super Strength, Super Defense - Tinderbox - Waking-Sleep potion - Seal of Passage - all the Tuna Potatoes you can carry!!! Preparing for battle: - Bank everything except for the Seal of Passage, Tinderbox and Waking-Sleep potion - speak to Cyrisus and he'll take the Waking-Sleep potion from you and you'll light the Tinderbox - you enter the Dream plane now immediately run north to the Lecturn, right-click on to leave - suit up, have bank your Seal of Passage and substitute in another Tuna Potato in its place but now you won't be able to talk to an Lunar citizens (but that's not too important) - pot up on your Super Set, light the brazier and enter the fight! The Inadequacy: - run up to the Inadequacy and let off all of your DDP specials on it - once your Special bar is drained, switch to your primary melee weapon and keep attacking - ignore the Doubts and remember to eat when your health drops down by 18 points - if you're lucky, you'll make it through this fight alive and have 8 to 10 Tuna Potatoes left The Untouchable: - run towards the Lectern and stand on either side of it - switch to your range weapon and start attacking the Untouchable - depending on your range level, this might take a while since the Untouchable is high defense and hitpoints The Everlasting: - stay at the Lecturn and just keep firing your range weapon at it The Illusive: - this one burrows into the ground and pops up at random locations - switch to your DDP and use the Special attack immediately - when your Special bar text is red, that means the next attack will fire off the Special attack immediately, which is what you want - chase the Illusive around and keep attacking it with the DDP special - the Illusive rarely, if ever attacks back so this battle is easy That's it! Good luck.[/hide] If it worked for us at 85 combat, it'll be a piece of cake for a level 94. Wow, first time being quoted for something useful! Maybe I should assemble a boss tactics guide for a lot of these commonly asked about boss fights like Dream Mentor, Desert Treasure, Contact etc., especially attempting these battles with the poor-man's equipment set up and minimal combat skill requirements. A lot of my tactics is thoroughly researching the Tip.it guides -- quest and bestiary -- and scouring the Help and Advice forum. Maybe it's time to make my first guide... Knowledge is Power; a Tip.it guide answers many commonly asked questions.~Celestrana: Making of a Hero ~ (Visit my blog, today!) Link to comment Share on other sites More sharing options...
diseasesoftheretina Posted December 11, 2007 Author Share Posted December 11, 2007 I say go for it, I liked your guide. :D Still have to attempt the bosses, wasn't in a Questing mood today. Link to comment Share on other sites More sharing options...
diseasesoftheretina Posted December 15, 2007 Author Share Posted December 15, 2007 Did the quest. :D Two left! Link to comment Share on other sites More sharing options...
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