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defence against magic/combat/range


fitty

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i was thinking that when u turn on defense against magic /combat /range u get the symbol and instead of the sword hitting u u get a kind of forcefield around u and the opposing player cant lift his sword

 

 

 

For range i was think that the arrows stop 1 step infront of u shake and then fall to the ground

 

 

 

for mage a shield/forcefield comes around you and the spell breaks into two different parts going either side of you

 

 

 

this would greatly make the game more realistic and it would look quite cool

Member and lovin it

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Might be cool against NPCs

 

 

 

what are npc's?

 

 

 

Non Player Characters

 

 

 

Monsters, shop keepers, etc.

 

 

 

Would be good for players, having a percentage of a chance that whenever it blocks, you would see the animation.

 

 

 

For monsters, eh, not so much. It would just be a boring repeat, and, all monsters are different, meaning, different emotes for each type. Overall, I think we can do without it.

 

 

 

[ Magic Suggestion : Force field appears around you, and, the spell hits the shield, and splashes AWAY from you, a few inches off your character.

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99 Crafting :: 39,750th || 99 Attack :: 1,775th

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