Icutyoursoul Posted May 27, 2005 Share Posted May 27, 2005 -Disclaimer- This is going to be VERY long, so if you don't like to read long threads, I suggest you just leave now. Anyways, now that I'm done with that... Lol... I posted the following information in response to another person's thread in the Rants forum. Read it and then read my suggestions for improvement. Also, post any possible suggestions you may have. I'm open to anything as long as it makes sense. I can gaurantee that people would stop complaining about Prayer if there were better offensive Prayers. Yes, we have our offensive Prayers such as Ultimate Strength and Incredible Reflexes; but look at it this way... Ultimate Strength = 15% increase in total Strength LEVELS... Incredible Reflexes = 15% increase in total Attack LEVELS... Protect Melee, Range, Magic = 50% decrease in total DAMAGE... Okay... I'm gonna use two pures as the first example and two characters with the stats 80 80 80 in the next... ALSO, this is all gonna be based on F2P... First of all, let's say the pures have 80 Attack, 80 Strength, and 1 Defense and they're both using Rune Scimitars... One will use Ultimate Strength and Incredible Reflexes, the other will use Protect Melee... The one using Ultimate Strength and Incredible Reflexes uses a Strength Potion and now has the stats: Attack - 92 Strength - 104.65 Defense - 1 At that Strength the first pure can hit 22's with a Rune Scimitar. Attack doesn't matter much considering he's hitting another pure who has 1 Defense. Now, the second pure uses a Strength Potion and puts on Protect Melee... He now has the stats: Attack - 80 Strength - 91 Defense - 1 At 91 Strength this character can now hit 20's with a Rune Scimitar. Attack doesn't matter much in this case, either. BUT, we mustn't forget that he's using Protect Melee... Protection from Melee reduces the other person's damage by half. Therefore, the first pure can only hit approximately 11-13's... The second pure can still hit 20's... As you can see, the defensive player has the distinct advantage in this case. 13's just don't compare to 20's... Now, may I ask why it is that the DEFENSIVE player (that is, the one relying on a defensive ability to survive) has more OFFENSE than the character who's relying PURELY on offense? One would think that the character who's using a defensive ability would have much higher defense and lower offense and the one using offensive abilities would have higher offense and lower defense. Now, for the second example... It works basically in the same way except for the fact that Defense is involved now, so Attack matters a little more. Not much more, but a little. Player A and Player B Attack - 80 Strength - 80 Defense - 80 Once they use all their Prayers and Strength Potions they have: Player A Attack - 92 Strength - 104.65 Defense - 92 Player B Attack - 80 Strength - 91 Defense - 80 Now, in this example Player A hits a little more often than Player B, but it still doesn't equal out because Player B hits almost TWICE AS HARD as Player A, even though he's the defensive player. THAT is why people hate Prayer: because there is NO equilibrium between Defense and Offense... The defensive player has all the advantages in either case. The whole problem with Prayer right now is that the offensive Prayers don't match the defensive Prayer's power. The simple solution would be to add more/more powerful offensive Prayers. Here are a few solutions I've heard/come up with. SOLUTION 1 - Double Damage Prayers Add a Prayer that doubles the damage you can do. Simply an opposite of the Protection Prayers. Make it so that it only has an effect if the other person you're fighting is using a Protection Prayer at the time. It may still be used at any time, it just won't have an effect. Pros - Counteracts the overly powerful Protection Prayers without giving players an uber training advantage (since they can't use it unless the enemy is using a Protection Prayer). Cons - Would probably require a much higher Prayer Level, meaning not everyone would be able to use it. Wouldn't be advantageous to the general public SOLUTION 2 - Remove Protection Prayers Simply removing the Protection Prayers from the game. It would stop people from Protecting from single opponents, but would offset the entire system of the game in Multi-Combat. Pros - Well, there wouldn't be any more Protection Prayers to whine about! :) Cons - Would offset the balance of the game. It would stop people from being able to kill high level NPC's solo. It would also greatly affect Multi-Combat areas in the Wilderness. SOLUTION 3 - Remove Protection Prayers from Single-Combat Wilderness This would prevent people from using Protection Prayers in Single-Combat areas of the Wilderness. This is my preferred solution, as it wouldn't change much of the combat system. The only thing that would change is that people wouldn't be able to put on a Prayer and waste away your food. Anyways, post any comments, constructive criticism, or ideas you may have. I'm going on holiday for a few days, so I may not be able to monitor this thread very well. If someone sees something they like in here, I ask that you keep this bumped, as I may not be able to. Thank you, and enjoy. Link to comment Share on other sites More sharing options...
WpKievit Posted May 27, 2005 Share Posted May 27, 2005 solution 1 and 2 look very much the same, 1 double damage when one puts on protect prayer witch lowers the max hit by 50% - you would hit same as without prayers, neutral affect. 2 well thats same as neutral 8) so I'll go with 3 :lol: p.s make pol about this? who's for nr1? for nr2? or for nr3? -edit- copied from thread in rants: Prayer shows weakness. If you attack someone and then put on prayer because your scared to get hit.. thats Lame, and it ruines the excitement of the battle where you could get Ko'ed or could Ko you oppenent. Do you realy like it when your in battle, always over half of your hitpoints, waiting till your no food and your oppenent is too, then he can easily telly away again? where's the excitement? you fight for what? xp? thats also a reason why I went for Solution 3. Link to comment Share on other sites More sharing options...
Xaga Posted May 27, 2005 Share Posted May 27, 2005 The problem with solution 1, is well, with the new barrows, you can already hit really high. With double damage, you could 1 hit anyone... RSN: Mutashi Link to comment Share on other sites More sharing options...
bedman Posted May 27, 2005 Share Posted May 27, 2005 The problem with solution 1, is well, with the new barrows, you can already hit really high. With double damage, you could 1 hit anyone... learn to read is all i can say... A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
sirsmelalot Posted May 27, 2005 Share Posted May 27, 2005 the solution to your example with the pures is to actually get some defence levels then ur not constantly hiting 22s and 20s and the prayer sytem is fine atm people only complain about them becasue people lose kills when pking due to it and ur suggestion of a 2x damge is just stupid hiting 40s with rune, hiting 65-85 with dragon, maul *shudders* Link to comment Share on other sites More sharing options...
nirvana36 Posted May 28, 2005 Share Posted May 28, 2005 Your reasoning is flawed, protection prayers dont half the damage done you you they just make it less likely that you are hit. My friend hits 17 max and he was hitting 13 and 14 on me when i had protect from melee turned on. Link to comment Share on other sites More sharing options...
bedman Posted May 28, 2005 Share Posted May 28, 2005 the solution to your example with the pures is to actually get some defence levels then ur not constantly hiting 22s and 20s and the prayer sytem is fine atm people only complain about them becasue people lose kills when pking due to it and ur suggestion of a 2x damge is just stupid hiting 40s with rune, hiting 65-85 with dragon, maul *shudders* you sir, are an idiot. he said that the 2x damage pray would only work when the other one is doing protection pray, so you end up with the same result as if nobody was using pray. so NO 85's OR WHATEVER... and if you let the 2x damge pray againt protection prays get a high requirement (65 or something) then only the very good players can take advantage of it, and even then its only an advantage againt people who protect. so this way a lvl 110 CAN finish a lvl 90 off when he is running with protection pray on. however most lvl 90s wont be able to finish of a lvl 70 who's running and protectin. (since most lvl 90s dont have 65 prayer) A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
Xaga Posted May 28, 2005 Share Posted May 28, 2005 Whoops, I totally missed that part, now i feel stupid :cry: . Well, still though, instead of making it a double damage prayer, instead make it a normal hit prayer or something. It does combat based solely on the base stats and equipment. So prayer is cancelled, as is pots, etc. That would make it more versatile for all sorts of pking, instead of using pots you could just cancel it for both people. RSN: Mutashi Link to comment Share on other sites More sharing options...
supuh Posted May 28, 2005 Share Posted May 28, 2005 but doesn't the verac borrows set hit through melee protect with full strength already, making it special ability therefore useless should these preyer addons be added? 72 construction. Also a proud member of SODB Link to comment Share on other sites More sharing options...
runesabre1 Posted May 29, 2005 Share Posted May 29, 2005 get used to prayer.. i myself pray.. and tele... if ur dumb enough not to pray... then ur a noob.. i worked hard and long and put lots of cash into my prayer lvls.. i earned them.. im gonna use them.. and if u bring a mage... he will bind/snare/entangle... this should give u enough time to hit.. or just pk with friends.. there is reason there is multi in the wildy rsn=runesabre Join TDM today!!! Link to comment Share on other sites More sharing options...
thunderg_cid Posted May 29, 2005 Share Posted May 29, 2005 It's really getting tiring people complaining about prayers. They were put their to support the melee killer. This is due to the fact they have to find the person, run up their, and spend time doing all that. The prayer system obviously neglects the mage, considering that lvl 40 prayer is required to defend against archers. This is even worse for the ranger, where lvl 43 prayer is required to defend against melee. So the melee killers are the ones that are advantageous, to balance it out. Stop complaining, deal with it, take it to Jagex. (this is not actually suggested, as you won't be replied to, and you don't need to make them work more) Live and Learn. Link to comment Share on other sites More sharing options...
WpKievit Posted May 29, 2005 Share Posted May 29, 2005 but doesn't the verac borrows set hit through melee protect with full strength already, making it special ability therefore useless should these preyer addons be added? only disables the abilty to use protect prayers for a few secs. and for the ppl who are for prayer, i already explained why its lame. check my post somewhere up this thread. Link to comment Share on other sites More sharing options...
Darkwind Posted May 30, 2005 Share Posted May 30, 2005 There were a few errors I saw that need to be corrected. First off like the other guy said protect prayers arent a 50% decrease in damage. I also have had 14s 15s and 16s hit on me with prot melee on and Im pretty sure that person wouldnt have hit 28s, 30s or 32s because Im a f2per. Secondly you don't take into account the randomness of runescape combat. In the first example on f2p it would still be rare for them to hit 20s. But your right the defensive player probably would have the advantage also due to the fact that the offensive player would be draining prayer at faster rates. In the second example the defensive player wouldnt hit twice as hard... on f2p 92 att versus 80 attack would make a huge difference. The 80 att would hit many 0s but the 92 attack would break the 80 much more often. So even if the defensive player could hit a 20 the amount of times the offensive player hits would be greater. And since the prot prayers don't half the damage just reduce it a percent then it would be about even if not leaning to he favor of the offensive player. And I think you made a mistake on the offensive player in example 2 it says they have 92 defense... if that was true the defensive player wouldnt have a hope of breaking that with 80 attack. It would be no contest the offensive player would win. Anyway on to the solutions.. Solution 1 it seems rather useless as a prayer simply cancelling out another prayer and it shouldnt be called double damage because that is misleading it should simply be called anti protect prayer or neutralize or some other appropriate term.. I don't think of this is a good solution because the drain rate would most likely be higher and making a prayer that is only good when someone is using protect seems useless when they turn it off you have to turns yours off cause its useless in essence its way to much trouble to go through just to neutralize prayer. With the new mage spells you can blind, and freeze then blast them to lumbridge. Solution 2 would be better thought out if it made protection prayers useless against other players. This would make more sense than solution 1 or solution 2 and probably more sense to jagex because back in runescape classic that is how the protect prayer works. It only works against monsters not other players so you keep the training advantage and dont get an unfair advantage in single pking. Removing protect prayers from single wouldnt exactly be fair.. like for people who mine rune rocks in the wilderness they should be able to mine their rocks and use protect prayers if they have to run south through single. Also for people who want to train at ice giants or run up and do treasure trails it would be unfair to remove the protect prayers they trained hard to get unless they were replaced with something better because many players went and trained prayer up to 43 just to use prot. Anyway another solution might be to put level restrictions like teleporting. Say no protect prayer above lvl 20 wilderness which is where most teams pk and people cant teleport so you can kill them before they get down to 20. On the other hand you could make no protect prayer below level 20 because most people single pk below lvl 20 and it would stop people from prot prayering and running. It is all up to point of view. All in all I think people whining about prayer is stupid. Honestly people trained their prayer up to that level why shouldnt they use it. Really they should make a real class system and include a monk class that uses prayer and has to wear monk robes to do so like maging in mage robes. But really if someone uses protect prayers and survives they are smart. Now prot pray in a deathmatch is different but out in the wild there are no rule since when did honour matter since pkers pile jumped or attacked other players after they were weakened by monsters? Since when did jagex have an obligation to make pking easier? Quit your freaking whining if someone uses pray oh well find someone else to kill or quit runescape. Link to comment Share on other sites More sharing options...
Icutyoursoul Posted May 31, 2005 Author Share Posted May 31, 2005 Well, I'm back from vacation. Thanks to everybody who kept this thread bumped. This is gonna be a pretty long post, so be prepared... :P get used to prayer.. i myself pray.. and tele... if ur dumb enough not to pray... then ur a noob.. i worked hard and long and put lots of cash into my prayer lvls.. i earned them.. im gonna use them.. and if u bring a mage... he will bind/snare/entangle... this should give u enough time to hit.. or just pk with friends.. there is reason there is multi in the wildy If you're dumb enough to say that I'm dumb for not praying, then you didn't read my post carefully enough... This thread isn't against Prayer. It's just pointing out the fact that the defensive Prayers outweigh the offensive ones in terms of power... Read before you speak. Oh, and just PK solo... There is a reason there is a Single-Combat area in the Wilderness. What you said above just made it seem like those of us who aren't very social (like myself) aren't allowed to PK or to get kills... It's really getting tiring people complaining about prayers. They were put their to support the melee killer. This is due to the fact they have to find the person, run up their, and spend time doing all that. The prayer system obviously neglects the mage, considering that lvl 40 prayer is required to defend against archers. This is even worse for the ranger, where lvl 43 prayer is required to defend against melee. So the melee killers are the ones that are advantageous, to balance it out. Stop complaining, deal with it, take it to Jagex. (this is not actually suggested, as you won't be replied to, and you don't need to make them work more) You know what else is getting really tiring? People who don't read and comprehend my threads, yet still post like they did... Protection Prayers don't support ANYBODY besides the defensive player... The defensive player could be a Mage, Ranger, or Melee and they'd have the advantage, no matter what. BTW, I'd be more than happy to take this to Jagex, but my school's Firewall blocks the RuneScape site; and school is the only place I get on the computer. the solution to your example with the pures is to actually get some defence levels then ur not constantly hiting 22s and 20s and the prayer sytem is fine atm people only complain about them becasue people lose kills when pking due to it and ur suggestion of a 2x damge is just stupid hiting 40s with rune, hiting 65-85 with dragon, maul *shudders* Yeah... Okay... I'm gonna get Defense on my Pure so it won't be a Pure anymore? Um... No thanks... Um... Losing kills when PKing IS the only reason people complain about it... Do you think a Miner would be happy if rocks had some kind of ability that prevented them from being able to mine it? :roll: PKing is how I make money... I'd like to actually be able to make money on F2P... And if you had half a brain, you'd know that the 2x Damage would only take effect if the other player was using a Protection Prayer. :roll: Your reasoning is flawed, protection prayers dont half the damage done you you they just make it less likely that you are hit. My friend hits 17 max and he was hitting 13 and 14 on me when i had protect from melee turned on. No, they reduce the damage done... Maybe not by exactly 50%, probably more like 35-40%, but they still reduce the damage. Link to comment Share on other sites More sharing options...
Icutyoursoul Posted May 31, 2005 Author Share Posted May 31, 2005 There were a few errors I saw that need to be corrected. First off like the other guy said protect prayers arent a 50% decrease in damage. I also have had 14s 15s and 16s hit on me with prot melee on and Im pretty sure that person wouldnt have hit 28s, 30s or 32s because Im a f2per. Secondly you don't take into account the randomness of runescape combat. In the first example on f2p it would still be rare for them to hit 20s. But your right the defensive player probably would have the advantage also due to the fact that the offensive player would be draining prayer at faster rates. I'll modify the damage reduction in a bit... In RuneScape, the randomness will eventually even out with the advantageous player winning most of the battles. There's always the rare instance where they won't, but they usually will. In the second example the defensive player wouldnt hit twice as hard... on f2p 92 att versus 80 attack would make a huge difference. The 80 att would hit many 0s but the 92 attack would break the 80 much more often. So even if the defensive player could hit a 20 the amount of times the offensive player hits would be greater. And since the prot prayers don't half the damage just reduce it a percent then it would be about even if not leaning to he favor of the offensive player. And I think you made a mistake on the offensive player in example 2 it says they have 92 defense... if that was true the defensive player wouldnt have a hope of breaking that with 80 attack. It would be no contest the offensive player would win. If you changed Protect Melee from a deductive (reducing the damage done) to an inductive (increasing the Protecter's Defense) stat, then the defensive player would have well over 100 Defense... Which just proves that entire statement wrong. If I could play RS, I'd make a video and show you that the offensive player wouldn't win. Anyway on to the solutions.. Solution 1 it seems rather useless as a prayer simply cancelling out another prayer and it shouldnt be called double damage because that is misleading it should simply be called anti protect prayer or neutralize or some other appropriate term.. I don't think of this is a good solution because the drain rate would most likely be higher and making a prayer that is only good when someone is using protect seems useless when they turn it off you have to turns yours off cause its useless in essence its way to much trouble to go through just to neutralize prayer. With the new mage spells you can blind, and freeze then blast them to lumbridge. Yes, I agree that the name is somewhat misleading... Yes, the drain rate would be higher, but the level required to use it would also be higher, which would even it out in the long run. Solution 2 would be better thought out if it made protection prayers useless against other players. This would make more sense than solution 1 or solution 2 and probably more sense to jagex because back in runescape classic that is how the protect prayer works. It only works against monsters not other players so you keep the training advantage and dont get an unfair advantage in single pking. I agree... I'll add this later. Removing protect prayers from single wouldnt exactly be fair.. like for people who mine rune rocks in the wilderness they should be able to mine their rocks and use protect prayers if they have to run south through single. Also for people who want to train at ice giants or run up and do treasure trails it would be unfair to remove the protect prayers they trained hard to get unless they were replaced with something better because many players went and trained prayer up to 43 just to use prot. Why wouldn't it be fair? People in RSC got along just fine without Protection Prayers... And people who trained their Prayer up to, and stopped at, 43 make me sick. You people who were born and bred on RS2 want everything easy... You don't wanna click to mine your rocks, you don't wanna click to fish your sharks, you don't even wanna walk everywhere so you have to have the ability to run... This game has just become far too easy... And don't tell me to go back to Classic... It's just as bad anymore and both RSC and RS2 could be called AutoScape... Anyway another solution might be to put level restrictions like teleporting. Say no protect prayer above lvl 20 wilderness which is where most teams pk and people cant teleport so you can kill them before they get down to 20. On the other hand you could make no protect prayer below level 20 because most people single pk below lvl 20 and it would stop people from prot prayering and running. It is all up to point of view. Most teams don't have to deal with Protection Prayers, as their sheer numbers neutralize the effect. Simply removing them from Single-Combat Wilderness is still my preferred solution. All in all I think people whining about prayer is stupid. Honestly people trained their prayer up to that level why shouldnt they use it. Really they should make a real class system and include a monk class that uses prayer and has to wear monk robes to do so like maging in mage robes. But really if someone uses protect prayers and survives they are smart. Now prot pray in a deathmatch is different but out in the wild there are no rule since when did honour matter since pkers pile jumped or attacked other players after they were weakened by monsters? Since when did jagex have an obligation to make pking easier? Quit your freaking whining if someone uses pray oh well find someone else to kill or quit runescape. I trained my Strength up to level 81, so why shouldn't I be able to use my Strength to it's fullest ability? Just because you have a simple, little 43 Prayer? No, I don't think so... Surviving by clicking a circle with a sword through it is smart? I thought it was smart if you could get away by having higher Agility, or Bind, or running through a field of NPC's... I guess I was wrong... :roll: Since when did Jagex have an obligation to make PKing easier? Well, since when did they have an obligation to make living easier? People died in RSC... A lot of people... The Wilderness has become a cakewalk in RS2, and they've just now started improving it... I'd like to see them continue making improvements on an aspect of the game that already exists and needs work instead of adding crappy updates on a weekly basis. The Wilderness is there for PKing, for PKers, and for fun... Where's the fun if you can't PK? Protection Prayers make it COMPLETELY impossible to get a kill in F2P. The Wilderness was made ONLY for PKers... If you say "No" to that, then I guess you want it to go back to the old days of being able to PK anywhere? No...? Well, then stay out of our area, since we can't do what we like to do in yours. Link to comment Share on other sites More sharing options...
Xerowingsx5k Posted June 1, 2005 Share Posted June 1, 2005 Actual killing in singleway? I've longed for such a day. Proud 'The' Guardian KnightCmb F126 - P137 | 99/99 HP | 99/99 Str | 99/99 Atk | 99/99 Def | 99 Range | 99/99 Magic | 99/99 Prayer | 95/99 Summoninghttp://www.theclanrs.com/ Link to comment Share on other sites More sharing options...
Darkwind Posted June 1, 2005 Share Posted June 1, 2005 I trained my Strength up to level 81, so why shouldn't I be able to use my Strength to it's fullest ability? Just because you have a simple, little 43 Prayer? No, I don't think so... Surviving by clicking a circle with a sword through it is smart? I thought it was smart if you could get away by having higher Agility, or Bind, or running through a field of NPC's... I guess I was wrong... Since when did Jagex have an obligation to make PKing easier? Well, since when did they have an obligation to make living easier? People died in RSC... A lot of people... The Wilderness has become a cakewalk in RS2, and they've just now started improving it... I'd like to see them continue making improvements on an aspect of the game that already exists and needs work instead of adding crappy updates on a weekly basis. The Wilderness is there for PKing, for PKers, and for fun... Where's the fun if you can't PK? Protection Prayers make it COMPLETELY impossible to get a kill in F2P. The Wilderness was made ONLY for PKers... If you say "No" to that, then I guess you want it to go back to the old days of being able to PK anywhere? No...? Well, then stay out of our area, since we can't do what we like to do in yours. First off Im not some newb who started in rs2 I have been playing runescape since the days when you can attack anywhere back when you chose to be pk or non pk. I am a f2per not a member and I think members makes the game much easier (but you pay for it isnt that right) Anyway big deal you have 81 strength that doesnt mean you deserve any more kills than a player with lvl 1 strength. Kills are EARNED if you don't get the kill you didn't earn it. If they escaped with 1 hp health tough luck find someone else to kill. You say the wilderness has become a cakewalk I say pking has become harder. Back in rsc all you need was to make a strength pure and go out in full rune with a r2h and whack the crap out of someone that isnt skill no thought was required. Any newb who didn't even know how to play could go and kill people with a character like that. Pking has become harder so deal with it. And personally I would prefer the old days when you could pk anywhere, that does make it a lot more fun and alot easier to get kills but rs isnt about being easy.. the fact that you get all your stats up to high levels doesnt mean you deserve kills. I like pking.. thats the only fun thing to do on f2p but I wouldn't enjoy it half as much if it was easy. And yes I do get pissed when I see people use prot prayers it is a pathetic thing to do especially in one on one but I deal with it... maybe thats just me. Why wouldn't it be fair? People in RSC got along just fine without Protection Prayers... And people who trained their Prayer up to, and stopped at, 43 make me sick. You people who were born and bred on RS2 want everything easy... You don't wanna click to mine your rocks, you don't wanna click to fish your sharks, you don't even wanna walk everywhere so you have to have the ability to run... This game has just become far too easy... And don't tell me to go back to Classic... It's just as bad anymore and both RSC and RS2 could be called AutoScape... Well RSC was crap because all someone needed to do is make a str pure like I said before it was garbage because pking was way to easy. Yes the game is easier but you sound like a hypocrite saying that because you want to make it easier for people to be killed in the wilderness. Do you think teleporting should be taken out of the wilderness because it makes it easy for people to survive? In essence prayer isn't any different then teleporting because if you try and run from lvl 30 or lvl 40 wilderness even with protect prayers on you wont survive... at least not to a good pker. You would only get away from mid to low 20s and you can teleport from 20 anyway... So take away protect prayers from single and all these noobs who want everything easy and to do now work would simply bring teleport runes... 25 mage is MUCH easier to get than 43 prayer everyone would just teleport out of the wilderness and you would still be left with no kills... Pking is tougher for a reason... because if it was easy those same noobs who use protect prayers would be getting tons of kills. I don't like it either but just deal with it. Link to comment Share on other sites More sharing options...
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