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What was up with purple sweets?


BloodArgon

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Recent news post...

 

A vital change has been made to purple sweets. An issue with their scripting meant that they could keep a player alive forever, which is certainly not what we intended! The purple sweets are now back to normal.

 

 

 

Anyone know specifically what happened?

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99 Crafting :: 39,750th || 99 Attack :: 1,775th

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you couldnt die if you kept on eating purple sweets

lost rights to my dark red text >:(

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12/20/06 - QUEST CAPE OF ACHIEVEMENT

Barrows sets: guthan, verac, dharok, maybe ahrim eventually <- lost to a hacker whole stole everything of worth from my bank

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you couldnt die if you kept on eating purple sweets

 

 

 

Of course, because it heals health :|

 

The post above yours sounds more logical than his.

 

 

 

It may not sound quite right, but they both are correct. If you eat a sweet right before the hit, you still take damage(which seemed decreased), but your HP stays at 0. Someone used this to kill Jad with rings of recoil, and they posted a video on youtube.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
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Your all sort of wrong, the guy above is on the right track.

 

 

 

Purple sweets took priority over the death animation. So with a monster with a slow attack (jads attack is delayed), the system recognises the damage you take as he fires, but you dont actually get the damage until it hits you. Therefore, you would essentially be dead, eat the sweet, this would take priority over the attack, and then the attack would hit and you would only take the amount of damage that you had left. ::'

 

 

 

Because you can't be hit more than your remaining hp, you would only ever be hit 3-4 damage from jad. The way to solve this was to allow monsters to hit more than your remaining hp, but then only show enough to kill you. For example , with the old system if I had 5 hp left, the system would think your max hit is 5.

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