Crim_nimora Posted June 18, 2005 Share Posted June 18, 2005 the current system for magic does not work!!! it is simply to tedious and the idea of stacking big rocks is simply absurd heres my proposal certain items have preset spells on them and these spells can be used any number of times ie. low lvl 10 magic to wear, low level item Air Cuffs (bracelets):wind strike or for i high lvl item Earth Mocasins:Earth wave (or whatever the highest actual attack is) also i think the names of the attacks and elements should be changed to latin. this would spice up the game but not really affect it. Also i dislike the whole rune idea you cant stack 100000 rocks and stick em in your pocket these should be scrolls it also wouldnt affect the game it would just make more sense (and no it wouldnt defeat the name cause rune will still be a valuable part of the game) Link to comment Share on other sites More sharing options...
Zonorhc Posted June 18, 2005 Share Posted June 18, 2005 You know, come to think of it, I think that being able to carry millions of gold coins on your person is perfectly logical. I mean, since they only weigh about a pound for fifty, there's no reason for anyone to break their backs carrying gold. If you try to take away rune stacking, you'll have to take it away from all other stackable items as well to maintain consistency. Let's see you try and carry more than thirty arrows in a quiver and still be able to draw and shoot efficiently. Varrock Library: Shattered Sky | Silent Thunder | The Emperor's FinestAstri @ MythWeavers Link to comment Share on other sites More sharing options...
Crim_nimora Posted June 18, 2005 Author Share Posted June 18, 2005 did you read the scrolls part that would replace them as a more realistic stackable item??? let me answer for you cause you obvioulsy didnt catch more than 5 of the words i said and you say.......nope Link to comment Share on other sites More sharing options...
Zonorhc Posted June 18, 2005 Share Posted June 18, 2005 My point being that if it ain't broke, don't fix it. If it really bothers you, just imagine that there's only actually one rune you hold at a time, and when you pick up more runes, you just add their charge to one rune and discard the empty stones. Varrock Library: Shattered Sky | Silent Thunder | The Emperor's FinestAstri @ MythWeavers Link to comment Share on other sites More sharing options...
Crim_nimora Posted June 18, 2005 Author Share Posted June 18, 2005 you sir should be beaten with rocks or better yet one big rock powered up by lots of lil rocks you focus on something that has no importance to the game and strike it down to the best of your ability due to your singlemindedness I already stated it isnt a big deal in my first post the first item is much more important Link to comment Share on other sites More sharing options...
Zonorhc Posted June 18, 2005 Share Posted June 18, 2005 I fail to see your point. I've already succeeded in refuting your arguments, and you're just digging yourself into a hole by trying to tell me that I'm stating arguments that I never made. You, sir, are an idiot. The current system for magic doesn't work? Take a good, long look at it. It works. Varrock Library: Shattered Sky | Silent Thunder | The Emperor's FinestAstri @ MythWeavers Link to comment Share on other sites More sharing options...
Crim_nimora Posted June 18, 2005 Author Share Posted June 18, 2005 the second 2 points are simply intresting ideas that dont make magic broken LOOK AT THE FIRST IDEA THATS WHERE THE POINT IS the other 2 ideas simply make more sence and do not have any motive other than logic to change them Link to comment Share on other sites More sharing options...
Zonorhc Posted June 18, 2005 Share Posted June 18, 2005 I've said it already. Stop arguing. The system works. There's no need to fix it. Want me to elaborate? Fine. If you had items that had preset spells on them, it appears that you'll have to equip them to use the spells. There are drawbacks to this. 1) You're giving up one equipment slot that you could use for something else. 2) You're giving up flexibility by being able to cast only those spells you have equipped at the moment. Rune-based casting allows you to equip whatever you want in your equipment slots without affecting what spells you can cast, with the exception of staves. They also offer flexibility, because each rune is usable for a number of spells. Runes act as reagents. The magician combines their power in various ways to produce effects, represented by the spells. They're ingredients for magic, and make more sense than having random items that provide spell power. Also, think about the number of runes compared to the number of spells. If there was one item per spell, it would take up a lot more room than having runes just to be able to cast everything, and you still won't be able to cast anything on demand. Even if you had all the items for all the spells, you still won't be able to cast anything anytime, because you have limits in your inventory. Argument stands in my favour. Varrock Library: Shattered Sky | Silent Thunder | The Emperor's FinestAstri @ MythWeavers Link to comment Share on other sites More sharing options...
katsuro0 Posted June 18, 2005 Share Posted June 18, 2005 and why can you carry 28 full grown sharks and eat them in one bite? its a game. get over the little things like that. Link to comment Share on other sites More sharing options...
Crim_nimora Posted June 18, 2005 Author Share Posted June 18, 2005 it would be an option zohn not a requirement to cast the spell. now any arguements to this? Link to comment Share on other sites More sharing options...
Zonorhc Posted June 18, 2005 Share Posted June 18, 2005 If it was optional, then why didn't you say so earlier? Varrock Library: Shattered Sky | Silent Thunder | The Emperor's FinestAstri @ MythWeavers Link to comment Share on other sites More sharing options...
Crim_nimora Posted June 18, 2005 Author Share Posted June 18, 2005 i said have the equpment and then stated that paper spell things made a lil more sence than rocks (not that it honestly matters) now why would i say we eleminate something and then change the eliminated item? as optional equipment istill think itsa a good idea Link to comment Share on other sites More sharing options...
glasscube Posted June 18, 2005 Share Posted June 18, 2005 okay... I think the "Runes" fit more into the game then "scrolls" yes and yet still! your argument or suggestion with the scrolls leads to the same problem as runes Also i dislike the whole rune idea you cant stack 100000 rocks and stick em in your pocket these should be scrolls it also wouldnt affect the game it would just make more sense (and no it wouldnt defeat the name cause rune will still be a valuable part of the game) you'd still have to stack 100,000 papers in your pocket,and if you are saying only 1 scroll, then that makes the game unbalanced,as you can goto the cagged lesser demon and cast fire waves without any negatives...(unless you are very bad at explaining things) and i have always looked to runes more as charges, as someone said earlier. The current magic system does work,you open your book,you click a spell,you click something else,And people in the 14Th - early 15th century carried around runes, MAybe not huge stacks of them but they did heres a quote from dictionary.com Word History: Among early peoples writing was a serious thing, full of magical power. In its only reference to writing, the Iliad calls it ̢̢̮ââ¬Å¡Ã¬Ãâ¦Ã¢â¬Åbaneful signs.̢̢̮ââ¬Å¡Ã¬Ãâà Help drive change Canada Link to comment Share on other sites More sharing options...
Outsanity Posted June 18, 2005 Share Posted June 18, 2005 Crim_nimora, as with all your other posts and threads, this one shows you have absolutely no common sense what-so-ever. This is a GAME! Last time I checked you couldn't shoots fire, water, earth, and air blasts at people in real life. You couldn't eat an entire shark or swordfish in a single bite. Cakes don't always come in just 3 pieces. Teleportation isn't possible, or at least hasn't been discovered yet. Abyssal Demons from a dark chasm didn't escape and find their way into a solitudous space on the third floor of a "slayer" tower in the middle of a town infested by werewolves. There aren't dragons; especially not ones with three heads that are called "kings." There aren't 30 foot gigantic beetles with magical powers that can summon their legions of tiny little insect warriors to murder you from behind. And most certainly, you cannot speak with monkeys or cats. (Unless you ARE a monkey or a cat, of course...in which case you most likely would not be able to read an entire word I have written, nor would you have been able to work this computer) Have I made my point, yet? I think I have. This is a game. Nothing is logical. GET OVER IT. |2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer| Link to comment Share on other sites More sharing options...
Crim_nimora Posted June 18, 2005 Author Share Posted June 18, 2005 stop focusing on the least important of the topic I already stated these changes could not affect the game, and they arent that well thought out cause they arent important. Forget all the other thoughts and give some cunstructive issue of the OPTIONAL armour that you could be able to wear. Link to comment Share on other sites More sharing options...
shadowshow Posted June 18, 2005 Share Posted June 18, 2005 they would never take out the stackable ruens and swap em with scrolls, that would be takingaway from the people that have spent much of their time on raising their runecraftin level, and jagex has put a lot of effort into getting the rune system as good as it is now, its a game, it doesnt have to be realistic, plus they are magical runes, maybe they dont put much strain on the person carrying them Horus was weak, Abbadon was a fool, but I Karkan, chosen of the chaos gods, shall conquer Terra, I shall kill the false emperor. Under my blood stained banner, chaos shall rule the universe Link to comment Share on other sites More sharing options...
Crim_nimora Posted June 18, 2005 Author Share Posted June 18, 2005 we JUST dismissed this topic as pointless did we not? say something about the mage armour withprestel spells Link to comment Share on other sites More sharing options...
lpinkus Posted June 18, 2005 Share Posted June 18, 2005 you sir should be beaten with rocks or better yet one big rock powered up by lots of lil rocks Although I think all aspects of magic are fine, I laughed harder at that dig than anything I've ever read on these forums :) The rest of my day will be downhill :) lpinkus Link to comment Share on other sites More sharing options...
Sir_Robere Posted June 20, 2005 Share Posted June 20, 2005 the current system for magic does not work!!! it is simply to tedious and the idea of stacking big rocks is simply absurd heres my proposal certain items have preset spells on them and these spells can be used any number of times ie. low lvl 10 magic to wear, low level item Air Cuffs (bracelets):wind strike or for i high lvl item Earth Mocasins:Earth wave (or whatever the highest actual attack is) also i think the names of the attacks and elements should be changed to latin. this would spice up the game but not really affect it. Also i dislike the whole rune idea you cant stack 100000 rocks and stick em in your pocket these should be scrolls it also wouldnt affect the game it would just make more sense (and no it wouldnt defeat the name cause rune will still be a valuable part of the game) Do you have any idea of how pathetically easy and cheap raising magic would be? Just get an "Air Cuff" and go wild... There would be no point to runecrafting or fighting wizards or going to the dark warrior castle... I agree with Zonorhc. It works fine, don't mess with it. Also, The pk triangle would be messed up, because there would be a large influx of pure mages owning everything in sight and turning the wilderness into a smoking wasteland.... Link to comment Share on other sites More sharing options...
Guest Posted June 20, 2005 Share Posted June 20, 2005 So you want items we can wear that have the spells built in them? So we dont have to carry around runes? or staffs? Do you know how powerful mages are in the wilderness as it is? Here you want to give them more space in their inventory for food, or other armour so they can switch into it when being attacked. Sorry I dont agree with this suggestion. Please tell me if I misunderstood anything. Link to comment Share on other sites More sharing options...
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