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Skills that are not useful anymore

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Looking at everyone's arguements, I think it would be safe to say that there's very few skillers posting on this topic.

 

 

 

My point would be that it is an achievement to achieve a high level in a skill that very few people want to train.

 

Everyone here seems to be looking at skills as useful or not, depending on how much cash you can earn from them, i eould suggest the opposite.

 

 

 

Can anyone say they wouldn't have some resepect for somebody who had got to 99 smithing, when taking into account how much it costs?! I know I would.

 

I have spent a fair amount getting my crafting up for example and when i have cash knocking around, i like to continue to train that - same for firemaking, does that mean it's useless?

 

Well it's lost me money, but i'd say it was worth it.

 

 

 

If you play the game to have tons of cash and the best items, then maybe you don't want to spend a fortune on such skills. But if you're playing to raise your total as high as possible, or to get capes, etc, then these skills are useful, particularly if they are ones that many people don't want/like to train.

 

 

 

Basically, they're only useless as long as you don't want to use them, ot train them.

i think skills like smithing and fletching used to be important but now their importance is significantly lower due to the large amount of products in the game and the number of magic long bows and short bows as well as rune armour entering the game due to TT everyday is just amazing...

maxed out melee on 10/10/08, current goal: 94/99 cooking

life may be unfair, but why can't it be unfair in my favor?

my fake plant died because i forgot to pretend to water it

Selhy.png

i think skills like smithing and fletching used to be important but now their importance is significantly lower due to the large amount of products in the game and the number of magic long bows and short bows as well as rune armour entering the game due to TT everyday is just amazing...

 

 

 

Again, you are not accepting this from the point of view of those who like to raise skills.

 

I am certainly not against a re-vamp for skills such as smithing, or any other skill for that matter, but is the goal of this game (at least for a great many) not to get your total level, and skill levels up?

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