SportsGuy Posted October 12, 2008 Share Posted October 12, 2008 I suggest pointing out a minor herblore xp tip. Searching for and cleaning herbs on Karamja used in the Jungle Potion quest can get you experience even after the quest is done. It's not much, but you can search for the stuff, say, on the rocks in the mine southeast of the village and northeast of the nature altar (not Shilo, the one where the clean-up game is played), clean it and drop, search and clean another to your hearts content. [hide=My Stats]Attack:86/Hitpoints:88/Mining:74Strength:86/Agility:76/Smithing:75Defence:86/Herblore:74/Fishing:78Ranged:86/Thieving:73/Cooking:92Prayer:78/Crafting:82/Firemaking:86Magic:85/Fletching:77/Woodcutting:88Runecraft:71/Slayer:80/Farming:88Construction:70/Hunter:70/Summoning:69Dungeoneering:18Total level: 1936295/303 Quest PointsCombat Level: 117[/hide][hide=Interesting Links]My BlogSportsGuy's Short Guide to Ghostly WarriorsFamiliarisation Reward Research[/hide] Link to comment Share on other sites More sharing options...
pokemama Posted October 15, 2008 Share Posted October 15, 2008 I too considered training herblore this way after completing Jungle Potion many moons ago. However, each ID is only 2.5xp, they are not noteable so each one must be dropped individually, and Jagex has controlled the search and/or respawn times to prevent players from training in this way. If someone was really determined they might want to do this, but I don't think we should add it to our guide. it's a lot easier to get over yourself when you look at intelligence the same way you look at beauty, or height, or eye color: being smart is easy, but being good is hard ... being smart is handed to you, being good is handed to *nobody*. Link to comment Share on other sites More sharing options...
SportsGuy Posted October 31, 2008 Author Share Posted October 31, 2008 It could be helpful to a lower level herblorist. It's certainly not a great way, but some of the other methods of training cease to be easy after many levels, so why wouldn't it be worth noting for low level users? [hide=My Stats]Attack:86/Hitpoints:88/Mining:74Strength:86/Agility:76/Smithing:75Defence:86/Herblore:74/Fishing:78Ranged:86/Thieving:73/Cooking:92Prayer:78/Crafting:82/Firemaking:86Magic:85/Fletching:77/Woodcutting:88Runecraft:71/Slayer:80/Farming:88Construction:70/Hunter:70/Summoning:69Dungeoneering:18Total level: 1936295/303 Quest PointsCombat Level: 117[/hide][hide=Interesting Links]My BlogSportsGuy's Short Guide to Ghostly WarriorsFamiliarisation Reward Research[/hide] Link to comment Share on other sites More sharing options...
n_odie Posted October 31, 2008 Share Posted October 31, 2008 I don't it worth adding. Our guides cannot have every method of training made in the game. It would be great for a player made guide if someone had other training methods with it! ;) RIP MichaelangelopolousThanks to cowboy14 for the pimp sig! Link to comment Share on other sites More sharing options...
SportsGuy Posted November 15, 2008 Author Share Posted November 15, 2008 I still think it's worth adding when you consider some of the other minor tips in the guides. If the powers-that-be don't agree, that's okay. [hide=My Stats]Attack:86/Hitpoints:88/Mining:74Strength:86/Agility:76/Smithing:75Defence:86/Herblore:74/Fishing:78Ranged:86/Thieving:73/Cooking:92Prayer:78/Crafting:82/Firemaking:86Magic:85/Fletching:77/Woodcutting:88Runecraft:71/Slayer:80/Farming:88Construction:70/Hunter:70/Summoning:69Dungeoneering:18Total level: 1936295/303 Quest PointsCombat Level: 117[/hide][hide=Interesting Links]My BlogSportsGuy's Short Guide to Ghostly WarriorsFamiliarisation Reward Research[/hide] Link to comment Share on other sites More sharing options...
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