rhyddid2e Posted October 23, 2008 Share Posted October 23, 2008 Hello. I would like to make some smoke ( air + fire ) runes with the Magic Imbue spell. I dont understand how to use it. I went to the air altar with fire runes, air runes and pure essense. I ended up making 143 air runes. Can someone help me make smoke runes with Magic Imbue spell? Thanks in advance. Link to comment Share on other sites More sharing options...
xSxqPowerx Posted October 23, 2008 Share Posted October 23, 2008 Um... I forget how lmao.. I remember being a bit confused too though. I think you need to use the runes on the altar or something to make it work. Link to comment Share on other sites More sharing options...
Hantoumei Posted October 23, 2008 Share Posted October 23, 2008 I believe it works like this : Magic Imbue is cast, you now have 15 seconds to make combo runes without the tali from the altar for the rune you want to make (like, the tali for air at the fire altar.) You don't need to bring the rune of the altar you are at though, and you have to actually cast the spell in order to get the combo runes. In terms of actually doing it? You use the opposing runes on the altar. Link to comment Share on other sites More sharing options...
asianboy7o7 Posted October 24, 2008 Share Posted October 24, 2008 In order to make these runes, you will need to bring the Talisman and Rune of one composite element to the Altar of the other composite element. You will also need an equal number of pure essences. Taking the example of a 'Lava' rune which is made from Earth and Fire runes, you will need to go to either the Earth altar or the Fire altar. * Going to the Earth altar, you will need to bring a Fire talisman, and an equal amount of Fire runes and blank essences. * Going to the Fire altar, you will need to bring an Earth talisman and an equal amount of Earth runes and blank essences. Once you are at the altar, use your talisman on it as usual and you will convert your composite element runes and your essences into an equal number of combination runes. Doing this will use up your original runes, your essences, and your talisman! Below is a table showing what you need to bring for each combination rune when going to specific altars http://www.tip.it/runescape/?page=runec ... .htm#combo Link to comment Share on other sites More sharing options...
wioneo Posted October 24, 2008 Share Posted October 24, 2008 In order to make these runes, you will need to bring the Talisman and Rune of one composite element to the Altar of the other composite element. You will also need an equal number of pure essences. Taking the example of a 'Lava' rune which is made from Earth and Fire runes, you will need to go to either the Earth altar or the Fire altar. * Going to the Earth altar, you will need to bring a Fire talisman, and an equal amount of Fire runes and blank essences. * Going to the Fire altar, you will need to bring an Earth talisman and an equal amount of Earth runes and blank essences. Once you are at the altar, use your talisman on it as usual and you will convert your composite element runes and your essences into an equal number of combination runes. Doing this will use up your original runes, your essences, and your talisman! Below is a table showing what you need to bring for each combination rune when going to specific altars http://www.tip.it/runescape/?page=runec ... .htm#combo His question was in regard to the lunar spell, magic imbue, so he does not need the opposite talisman. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
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