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While Guthix Sleeps


Pat_61

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Difficulty level: Very Hard(5 Stars)

 

Start location: Talk with Radimus Erkle who is in the Legends' Guild.

 

Required:

 

Quests:Defender of Varrock

 

Dream Mentor

 

Hand in the Sand

 

Kings Ransom

 

Legends Quest

 

Mournings Ends Part II (The Temple of Light)

 

Path of Glouphrie

 

Recipe for Disaster

 

Summers End

 

Swan Song

 

Tears of Guthix

 

Zogre Flesh Eaters

 

 

 

Skills:Level 23 Summoning

 

Level 55 Hunter

 

Level 60 Thieving

 

Level 65 Defence

 

Level 65 Farming

 

Level 65 Herblore

 

Level 75 Magic

 

 

 

Items:Elemental/mind/body rune, Logs x1 any type, Dramen staff, recommended teleport runes to make the trip shorter, Snapdragon seed, BullseyeLantern lens, Seed dibber, Papyrus, Charcoal, knife, Ring of charos(a), and Mort myre Fungus.

 

 

 

Walkthrough:

 

1. Talk to Radimus Erkle who is in the Legends' Guild

 

2. Talk to Ivy Sophista in the long building which is South of the Witch's house in Taverley (She is near the chest that you use the crystal key on). When you speak to her, select the option "Our friend in common places great faith in totems".

 

3. Go up the ladder which is near Ivy and the chest. Now talk to Thaerisk who is on the second floor. While talking to Thaerisk, two level 38 assassins will appear and attack you using range. Kill both of them and talk to Thaerisk again. The second time you talk to him, choose the following options in order: 1)"What efforts are you making against Lucien?" 2)"What are our options?" and finnaly 3)"What do you need me to do?".

 

4. Now talk to Reldo who is in the Varrock library.

 

5. After that, talk to the hunter expert in Feldip Hills. Now make a pit trap with Mort Myre Fungus just West of her to catch a Broav. The hunter expert will then train the Broav for you.

 

6. Go to laundry house just west of the Fight Arena, with A Ring of Charos, and charm the laundry person to give you clothes, belonging to Movario.

 

7. Go to Khazard Battleground (south of Ardougne). Use the clothes on Broav. He will lead you to building with A broken table inside. Search the table to find A trapdoor.

 

8. Head north inside the tunnel to the end. (Level 95 guards inside)

 

9. Head down stairs to find the "No Further Access" door.

 

10. Use runes on door.. it varies (elemental/mind/body). The door will fire a blast spell at you if you have picked the incorrect rune: look closely at the spell as it signifies the rune you need to unlock the door. After the door has a rune in the center, search the door again and you will find a trap that you may choose to attempt to disarm. If you succeed you can open the door without harm. If you open the door without searching for traps, it hits you hard (35) and poisons you. Three guards appear as soon as you use runes on door. If you fail disarming the trap likely the same thing will happen.

 

11. Search the painting on east wall to open up a small room with weights and thermometer.

 

12. Search bookshelves to open the electric door (the path will be marked by glowing wire. Use the shiny key leading from one bookshelf to

 

The electric door.

 

The electric door.

 

the next).

 

13. Search the stairs, once the door is unlocked beware of the [bleep]e traps that hit on 19 HP.

 

14. Search the desk to obtain Movarios' notes volume 1.

 

Movario's notes

 

Movario's notes

 

Read the notes.

 

15. Pick up the paper basket. Search the paper basket while it is in your inventory. You will find a Ruby key.

 

16. Use the key on the bookcase. (to the left of the trash can if compass is north)

 

17. Search the contraption.

 

18. Climb the staircase that appears (it could also be possible that you will have to search the contraption)

 

19. Search the bed.

 

20. Dismantle the bed-chest trap.

 

21. Use the key on the chest.

 

22. Open the chest, then search the chest to obtain Strange key loop, Strange key teeth, and Movarios' notes volume 2. Read the notes.

 

23. Go back down to the wire room and then check the temperature gauge. It should say a number.

 

* IE: "37" So this is what you do.

 

* Your weight - Temp number = how much weight to put on statue.

 

* Example 41kg - 37 tickt = 4kg so you put 4kg on the statue.

 

24. Go through the door next to the statue.

 

25. Find a way out and show Thaerisk Cemphier (The guy in Taverly you talked to in the beginning) the Key Parts, Volume 1 and Volume 2. If you do not have all the notes in your inventory Cemphier will send you back to get more infomation.

 

26. Thaerisk will ask you to spy on Lucien. Head to McGrubor's Wood. A cutscene with the Guardian of Armadyl will start.

 

27. Kill all the Mercenary Axemen(Level 88) and attack the Mercenary Mage (Level 48) and he will teleport, then search and talk to the wounded Guardian of Armadyl.

 

28. Guardian of Armadyl will ask you to find Idra in the arms of a forester. Go to the Seer's village pub upstairs, talk to her.

 

29. Teleport to Falador, talk to Sir Tiffy Cashien in the park, then go to the White Knights' Castle. Talk to Thaerisk and Akrisae. They would give you teleorb to put on Lucien's spy and can tele to Draynor village.

 

30. After you successfully plant the teleorb on the spy, go back to Falador and talk to Thaerisk and Akrisae. The spy will be ported into the cell, and the truth serum will be brought in. Oops the serum is broken, and you will have to make another.

 

31. Go to Betty in Port Sarim, taking a lantern lens, a snapdragon seed (can buy from Thaerisk) and 20 gp. She will put the seed on the table and sell you a pink dye. Use the dye on the lens and use the lens with the snapdragon seed - take the enchanted snapdragon seed. If you haven't already gotten it, Betty will offer to give you a regular truth serum when spoken to.

 

32. Go back to Falador and talk to Akrisae. Then, plant the seed in the herb patch on top of the castle and go talk to Idria. who is now by Akrisae in white knight castle

 

33. Idria will ask you to aprehend Lucien, with a small group (you need to recruit): Turael, Hazelmere, Duradel, Mazchna see Slayer Master for extra help on locations

 

34. Return to Falador, and talk to Thaerisk, who tells you to collect the enriched snapdragon herb from the patch.

 

35. Once you have the enriched snapdragon, mix it into your truth serum to make super truth serum trick the captured spy into drinking it. The method varies by player.

 

36. He will reveal his master's identity to you, which you can sketch if you have some charcoal and papyrus.

 

37. Give the sketch to Idria, and she will ask you to recruit four more heroes: Ghommal, Sloane, Harrallak, (all from the Warriors guild) and Cyrisus. Cyrisus may be contacted by using the NPC Contact spell.

 

38. Return and speak to Idria, and then Akrisae. Akrisae will send you to find Silif, who is missing in action while following Dark Squall.

 

39. Head to Black Knights' Fortress with an Unpowered Orb, Charge Air Orb runes, Bronze Med Helm, and Iron Chainbody. Enter the fortress, push the wall north of the entrance, and head down the ladder.

 

40. Cast Charge Air Orb on the tile with the orb marking, and enter.

 

41. Head north, then east, and climb up the wall. Head north, climb over the barricade, and head northwest. Continue until you reach a fork in the path, then head east.

 

42. Talk to Silif. He will say that he needs a Restore Potion and food. Kill nearby elite guards for Elite Black armour, until you receive an Elite Black helmet, platebody, and legs.

 

43. Head west to the fork in the path, and take the north path. Enter the north door.

 

44. Search all the desks and wardrobes. You will find Dagon'hai robes, Elite Black armour, a Strange teleorb, a Lobster and a Restore Potion. Search the key rack on the northern wall for a cell key.

 

45. Return to Silif's cell, use the key on the door, and use the food on him. Afterward, use the Elite Black armour on him. He will put on the armor and follow you.

 

46. Return to room with Dark Squall. Lead Silif to the maps and talk to him. He will instruct you to plant a Teleorb on Dark Squall. He will give you the Teleorb; use it on Dark Squall. Dark Squall will catch you, and the guards in the room will become aggressive. He also reveals that he is Surok.

 

47. Teleport to Falador, and talk to Akrisae. He will instruct you to wear the Dagon'hai robes and to use the Strange teleorb and impersonate Surok. Take one Law Rune and one Death Rune, and accept his offer to teleport you to Surok's hideout.

 

48. Climb up the ladder nearby, and activate the Strange teleorb. You will be teleported to Lucien's camp.

 

 

 

Reward:

 

* Lump of dragon metal

 

* 4 x 100,000 experience from Idria

 

* 5,000 coins

 

* Opportunity to loot Movario's base

 

 

 

Quest Points:5

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^ Cowboy is the Best ^

IT'S A TRAP SHINY JUST WANTS TO STALK YOU.

Hell yeah I do. Whats your msn?

That's how it all starts.

 

Next he's going to ask you what flavor of candy you enjoy and whats your favorite color van.

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