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A GROUP RANDOM EVENT!


Romy

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We need less random events, not more.

 

Maybe if this would be more like a distractions/diversions type deal, then, ok. But not random events. They are annoying enough, let alone be paired with noobs to get it done. That would take twice as long.

 

Well, first of all this replaces another possible random event (for example, instead of getting the Evil twin random event you'd get this one).

 

 

 

And about the pairing with noobs, I edited it so that if any of your team maters does not do anything, each of those who did get 2X reward.

 

 

 

Yeah, and I still do twice the work.

 

 

 

Well, considering the experience bonus, it's worth it even if you do 5 times the work, especialy on Prayer... :wall: :wall:

 

 

 

So all this does is condenses 5 normal randoms into a big random that still appears as often as a normal random? Your pretty much increasing my random rate by 5 times....

 

Some of you people just can't read, if you get 1 of those events, it only replaces another 1 you might have got.

 

 

 

For example, let's say you were supposed to get the Twin Random event while Woodcutting, INSTEAD of getting it there's a chance you'd get the Woodcutting event.

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We need less random events, not more.

 

Maybe if this would be more like a distractions/diversions type deal, then, ok. But not random events. They are annoying enough, let alone be paired with noobs to get it done. That would take twice as long.

 

Well, first of all this replaces another possible random event (for example, instead of getting the Evil twin random event you'd get this one).

 

 

 

And about the pairing with noobs, I edited it so that if any of your team maters does not do anything, each of those who did get 2X reward.

 

 

 

Yeah, and I still do twice the work.

 

 

 

Well, considering the experience bonus, it's worth it even if you do 5 times the work, especialy on Prayer... :wall: :wall:

 

 

 

So all this does is condenses 5 normal randoms into a big random that still appears as often as a normal random? Your pretty much increasing my random rate by 5 times....

 

Some of you people just can't read, if you get 1 of those events, it only replaces another 1 you might have got.

 

 

 

For example, let's say you were supposed to get the Twin Random event while Woodcutting, INSTEAD of getting it there's a chance you'd get the Woodcutting event.

 

 

 

No, your not reading.

 

Its the same chance as any other random. But suppose I was stuck with 5 idiots. I would have to do the work of 5 normal random events in one event that happens just as often as other ones.

 

Im doing 5x the work on an event that happens just as often as anything else.

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<<<Massive Quote Snip>>>

 

 

 

Some of you people just can't read, if you get 1 of those events, it only replaces another 1 you might have got.

 

 

 

For example, let's say you were supposed to get the Twin Random event while Woodcutting, INSTEAD of getting it there's a chance you'd get the Woodcutting event.

No, your not reading.

 

Its the same chance as any other random. But suppose I was stuck with 5 idiots. I would have to do the work of 5 normal random events in one event that happens just as often as other ones.

 

Im doing 5x the work on an event that happens just as often as anything else.

First of all, most of the time you wouldn't do everyone's work.

 

 

 

Secondly, when you do, you get a lot more exp.

 

 

 

And third, you'd get this event INSTEAD of another you might have gotten.

LOL! :lol:

 

 

 

I'd say the rewards are worth the idiocy that you'd have to deal with. If you're stuck doing their job, you steal their exp away. What's worse for them? Jagex would probably drain part of their stats, just for not participating. You know... Good ol' anti-macro measures. Sure would teach the '/b/-tard' a lesson they'd never forget. :thumbsup:

 

 

 

~D. V. "Stolen, but earned, and at expense to the idiot... I like it." Devnull

 

 

 

 

 

(Note: 4-chan forum reference used in a humorous manner. Please don't get angry over it.)

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(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

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50 of each log might be too much. Make it proportional to the tree, ex. something like 100 or so for normal logs, but only 20 for magic.

 

 

 

That was interesting to read. I was thinking more along the lines of Shooting Stars, when the random appears nearby and you have to remove it. I think that would save Jagex a lot of trouble rather than create a new area and everything.

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personally i like the idea. the only problems i see is that i dont understand something....is it that all the teammates have to work together to accomplish one similar goal (that would be bad cuz wat if one of them where bots), or is it everyone has the same goal, except each person accomplishes their own individual goal? ;)

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personally i like the idea. the only problems i see is that i dont understand something....is it that all the teammates have to work together to accomplish one similar goal (that would be bad cuz wat if one of them where bots), or is it everyone has the same goal, except each person accomplishes their own individual goal? ;)

 

All of the teammates have to work together to accomplish one similar goal, this is extra good for bots (although these are very VERY rare nowdays), because they will not be able to teleport back without talking to the guy, and if someone doesn't work, the rest of the team gets exp of +1.

 

 

 

 

 

For example, if the whole team plays together let's say you were supposed to get 5k experience, now let's say 1 teammate didn't work, you automaticly receive 10k experience, if another 1 didn't work, that's 15k, etc.

 

 

 

Same goes for the rest of the team for the experience they were supposed to get.

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50 of each log might be too much. Make it proportional to the tree, ex. something like 100 or so for normal logs, but only 20 for magic.

 

 

 

That was interesting to read. I was thinking more along the lines of Shooting Stars, when the random appears nearby and you have to remove it. I think that would save Jagex a lot of trouble rather than create a new area and everything.

 

 

 

You, my friend, are wrong.

 

 

 

These random events are rare, not to mention there must be other people doing the same task as you, so in general, for a Magic tree random event, you'd need 3-4 people cutting the tree, and receiving the unlikely event, it's pretty rare, and thus the amount doesn't make it over powered, even if you could get 200+ logs.

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50 of each log might be too much. Make it proportional to the tree, ex. something like 100 or so for normal logs, but only 20 for magic.

 

 

 

That was interesting to read. I was thinking more along the lines of Shooting Stars, when the random appears nearby and you have to remove it. I think that would save Jagex a lot of trouble rather than create a new area and everything.

 

 

 

You, my friend, are wrong.

 

 

 

These random events are rare, not to mention there must be other people doing the same task as you, so in general, for a Magic tree random event, you'd need 3-4 people cutting the tree, and receiving the unlikely event, it's pretty rare, and thus the amount doesn't make it over powered, even if you could get 200+ logs.

 

 

 

But if I am correct, it would require the same amount of work during the event? Just because something is rare, doesn't mean it is worth a lot (ex. Dragon Spear). I agree that this event would be hard to come by, but still...you get 100 magic logs for completing While Guthix Sleeps...

 

 

 

Mind I never said overpowered, but that it may have been a bit too generous.

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50 of each log might be too much. Make it proportional to the tree, ex. something like 100 or so for normal logs, but only 20 for magic.

 

 

 

That was interesting to read. I was thinking more along the lines of Shooting Stars, when the random appears nearby and you have to remove it. I think that would save Jagex a lot of trouble rather than create a new area and everything.

 

 

 

You, my friend, are wrong.

 

 

 

These random events are rare, not to mention there must be other people doing the same task as you, so in general, for a Magic tree random event, you'd need 3-4 people cutting the tree, and receiving the unlikely event, it's pretty rare, and thus the amount doesn't make it over powered, even if you could get 200+ logs.

 

 

 

But if I am correct, it would require the same amount of work during the event? Just because something is rare, doesn't mean it is worth a lot (ex. Dragon Spear). I agree that this event would be hard to come by, but still...you get 100 magic logs for completing While Guthix Sleeps...

 

 

 

Mind I never said overpowered, but that it may have been a bit too generous.

 

I disagree.

 

 

 

That reward is highly unlikely to happen, and when it does happen, there's a long time before it happens again, for example, lets say you could get say... 20k Slayer exp, now that's not bad at all, now if you got it every other day, this would be too generous, but getting it once a month (barely), means nothing special, a nice reward, but nothing that affects the game too much. (Do not forget that this rewards requires at least 75 Woodcutting, that may not be to hard to come by, but it means many people couldn't get it at all).

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50 of each log might be too much. Make it proportional to the tree, ex. something like 100 or so for normal logs, but only 20 for magic.

 

 

 

That was interesting to read. I was thinking more along the lines of Shooting Stars, when the random appears nearby and you have to remove it. I think that would save Jagex a lot of trouble rather than create a new area and everything.

 

 

 

You, my friend, are wrong.

 

 

 

These random events are rare, not to mention there must be other people doing the same task as you, so in general, for a Magic tree random event, you'd need 3-4 people cutting the tree, and receiving the unlikely event, it's pretty rare, and thus the amount doesn't make it over powered, even if you could get 200+ logs.

 

 

 

But if I am correct, it would require the same amount of work during the event? Just because something is rare, doesn't mean it is worth a lot (ex. Dragon Spear). I agree that this event would be hard to come by, but still...you get 100 magic logs for completing While Guthix Sleeps...

 

 

 

Mind I never said overpowered, but that it may have been a bit too generous.

 

I disagree.

 

 

 

That reward is highly unlikely to happen, and when it does happen, there's a long time before it happens again, for example, lets say you could get say... 20k Slayer exp, now that's not bad at all, now if you got it every other day, this would be too generous, but getting it once a month (barely), means nothing special, a nice reward, but nothing that affects the game too much. (Do not forget that this rewards requires at least 75 Woodcutting, that may not be to hard to come by, but it means many people couldn't get it at all).

 

 

 

But lets say for this imaginary slayer reward, that someone else got 30k instead of 20k, but did they same exact thing as you.

 

 

 

Here's the thing, let's say you were cutting teaks for xp, and someone else is cutting magics. You get seperate randoms, I understand that, and do the same random. However, you get logs only worth 10-20k (I'm not sure on the price of a teak log), but they get over 100k. To me, that doesn't make sense. Surely someone who did more work should be rewarded better, but that's not the case. That's the only problem I have.

 

 

 

Also, 75 wc isn't anything too special. Over 550k people have the level.

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[hide=]

50 of each log might be too much. Make it proportional to the tree, ex. something like 100 or so for normal logs, but only 20 for magic.

 

 

 

That was interesting to read. I was thinking more along the lines of Shooting Stars, when the random appears nearby and you have to remove it. I think that would save Jagex a lot of trouble rather than create a new area and everything.

 

 

 

You, my friend, are wrong.

 

 

 

These random events are rare, not to mention there must be other people doing the same task as you, so in general, for a Magic tree random event, you'd need 3-4 people cutting the tree, and receiving the unlikely event, it's pretty rare, and thus the amount doesn't make it over powered, even if you could get 200+ logs.

 

 

 

But if I am correct, it would require the same amount of work during the event? Just because something is rare, doesn't mean it is worth a lot (ex. Dragon Spear). I agree that this event would be hard to come by, but still...you get 100 magic logs for completing While Guthix Sleeps...

 

 

 

Mind I never said overpowered, but that it may have been a bit too generous.

 

I disagree.

 

 

 

That reward is highly unlikely to happen, and when it does happen, there's a long time before it happens again, for example, lets say you could get say... 20k Slayer exp, now that's not bad at all, now if you got it every other day, this would be too generous, but getting it once a month (barely), means nothing special, a nice reward, but nothing that affects the game too much. (Do not forget that this rewards requires at least 75 Woodcutting, that may not be to hard to come by, but it means many people couldn't get it at all).

 

 

 

But lets say for this imaginary slayer reward, that someone else got 30k instead of 20k, but did they same exact thing as you.

 

 

 

Here's the thing, let's say you were cutting teaks for xp, and someone else is cutting magics. You get seperate randoms, I understand that, and do the same random. However, you get logs only worth 10-20k (I'm not sure on the price of a teak log), but they get over 100k. To me, that doesn't make sense. Surely someone who did more work should be rewarded better, but that's not the case. That's the only problem I have.

 

 

 

Also, 75 wc isn't anything too special. Over 550k people have the level.

[/hide]

 

 

 

I still disagree, but that's up for discussion.

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[hide=]
50 of each log might be too much. Make it proportional to the tree, ex. something like 100 or so for normal logs, but only 20 for magic.

 

 

 

That was interesting to read. I was thinking more along the lines of Shooting Stars, when the random appears nearby and you have to remove it. I think that would save Jagex a lot of trouble rather than create a new area and everything.

 

 

 

You, my friend, are wrong.

 

 

 

These random events are rare, not to mention there must be other people doing the same task as you, so in general, for a Magic tree random event, you'd need 3-4 people cutting the tree, and receiving the unlikely event, it's pretty rare, and thus the amount doesn't make it over powered, even if you could get 200+ logs.

 

 

 

But if I am correct, it would require the same amount of work during the event? Just because something is rare, doesn't mean it is worth a lot (ex. Dragon Spear). I agree that this event would be hard to come by, but still...you get 100 magic logs for completing While Guthix Sleeps...

 

 

 

Mind I never said overpowered, but that it may have been a bit too generous.

 

I disagree.

 

 

 

That reward is highly unlikely to happen, and when it does happen, there's a long time before it happens again, for example, lets say you could get say... 20k Slayer exp, now that's not bad at all, now if you got it every other day, this would be too generous, but getting it once a month (barely), means nothing special, a nice reward, but nothing that affects the game too much. (Do not forget that this rewards requires at least 75 Woodcutting, that may not be to hard to come by, but it means many people couldn't get it at all).

 

 

 

But lets say for this imaginary slayer reward, that someone else got 30k instead of 20k, but did they same exact thing as you.

 

 

 

Here's the thing, let's say you were cutting teaks for xp, and someone else is cutting magics. You get seperate randoms, I understand that, and do the same random. However, you get logs only worth 10-20k (I'm not sure on the price of a teak log), but they get over 100k. To me, that doesn't make sense. Surely someone who did more work should be rewarded better, but that's not the case. That's the only problem I have.

 

 

 

Also, 75 wc isn't anything too special. Over 550k people have the level.

[/hide]

 

 

 

I still disagree, but that's up for discussion.

 

 

 

Yes, let's leave it at that. Don't misunderstand me, however, I do support your idea.

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[hide=]
50 of each log might be too much. Make it proportional to the tree, ex. something like 100 or so for normal logs, but only 20 for magic.

 

 

 

That was interesting to read. I was thinking more along the lines of Shooting Stars, when the random appears nearby and you have to remove it. I think that would save Jagex a lot of trouble rather than create a new area and everything.

 

 

 

You, my friend, are wrong.

 

 

 

These random events are rare, not to mention there must be other people doing the same task as you, so in general, for a Magic tree random event, you'd need 3-4 people cutting the tree, and receiving the unlikely event, it's pretty rare, and thus the amount doesn't make it over powered, even if you could get 200+ logs.

 

 

 

But if I am correct, it would require the same amount of work during the event? Just because something is rare, doesn't mean it is worth a lot (ex. Dragon Spear). I agree that this event would be hard to come by, but still...you get 100 magic logs for completing While Guthix Sleeps...

 

 

 

Mind I never said overpowered, but that it may have been a bit too generous.

 

I disagree.

 

 

 

That reward is highly unlikely to happen, and when it does happen, there's a long time before it happens again, for example, lets say you could get say... 20k Slayer exp, now that's not bad at all, now if you got it every other day, this would be too generous, but getting it once a month (barely), means nothing special, a nice reward, but nothing that affects the game too much. (Do not forget that this rewards requires at least 75 Woodcutting, that may not be to hard to come by, but it means many people couldn't get it at all).

 

 

 

But lets say for this imaginary slayer reward, that someone else got 30k instead of 20k, but did they same exact thing as you.

 

 

 

Here's the thing, let's say you were cutting teaks for xp, and someone else is cutting magics. You get seperate randoms, I understand that, and do the same random. However, you get logs only worth 10-20k (I'm not sure on the price of a teak log), but they get over 100k. To me, that doesn't make sense. Surely someone who did more work should be rewarded better, but that's not the case. That's the only problem I have.

 

 

 

Also, 75 wc isn't anything too special. Over 550k people have the level.

[/hide]

 

 

 

I still disagree, but that's up for discussion.

 

 

 

Yes, let's leave it at that. Don't misunderstand me, however, I do support your idea.

 

Thanks :thumbsup: .

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I do NOT support. Random events are a pointless part of the game and I think that less random events are needed. Not more.

 

That's because of the dumb events JaGeX made, like ents, or explosive stones (the Mining 1s), these are not fun at all, (and should be erased IMO), but other randoms, like Evil Bob's island, I mean, when I get it today I find it boring, but I swear, the first and second times I had it, it was very fun. Hey! I'm going to make a suggestion about it! ROFL.

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