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abyssal monsters


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I was gathering a medium rc pouch in the alternate abyss and noticed something,

 

 

 

while the abyssal monsters (except demon) give 1xp per hit in the regular abyss a player is granted full xp from them in the alternate abyss.

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Orthodoxy is unconciousness

the only ones who should kill are those who are prepared to be killed.

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  • 1 month later...

umm, that's different from how it was before. The xp in the alternate abyss (Fairy Ring) was low also, presumably because there's no prayer drain and it's not all multicombat and tense.

 

 

 

We will need someone to verify/confirm this just to be sure (both will receive credit). Thanks for letting us know!

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it's a lot easier to get over yourself when you look at intelligence the same way you look at beauty, or height, or eye color: being smart is easy, but being good is hard ... being smart is handed to you, being good is handed to *nobody*.

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  • 2 months later...

I just visited ALR to verify this, and it's true. I killed around 20 leeches, and it seems they give 4.1 XP per hit rather than 1 like they did before. The Abyssal demons, walkers and guardians give the normal 4 XP per hit, not 4.1 like the leech.

 

 

 

I visited the Edgeville Abyss too, just to be sure, and all the monsters in there still in fact do give 1 XP per hit.

  • Never trust anyone. You are always alone, and betrayal is inevitable.
  • Nothing is safe from the jaws of the decompiler.

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