darkdoug Posted March 19, 2009 Share Posted March 19, 2009 I've heard of this how is ti different from regular sc game? Thanks Link to comment Share on other sites More sharing options...
Hoopster211 Posted March 19, 2009 Share Posted March 19, 2009 You collect the clay faster - the game ends early. No thieving or barriers either. CCs: Sc Claymates Fastsc1 Fastsc2 [/bads] Link to comment Share on other sites More sharing options...
Clay_More12 Posted March 19, 2009 Share Posted March 19, 2009 Not that I heard from what you heard Divine Forces | #DF on irc.seersirc.net | Most Motivated | http://rs-df.com/forums Link to comment Share on other sites More sharing options...
darkdoug Posted March 19, 2009 Author Share Posted March 19, 2009 so does this speed up the process of getting hammers? i usually get right at 24 points a game in a normal game... im going to need 192 hammers and would like to find the fastestway to get there.... lol Link to comment Share on other sites More sharing options...
Jesus_Status Posted March 19, 2009 Share Posted March 19, 2009 yes, most of the time the game will end about 5-8 minutes earlier Link to comment Share on other sites More sharing options...
darkdoug Posted March 19, 2009 Author Share Posted March 19, 2009 where is this at? Is this just the two stalls on teh others side of the combat one? Link to comment Share on other sites More sharing options...
chris1216 Posted March 19, 2009 Share Posted March 19, 2009 The noncombat SC is an agreement, not an actual game you can play. The players agree to not pickpocket or fight each other and work as fast as possible to collect all the clay on the map. Depending on team size and skill, games can end as fast as 7 minutes into the game. People that do try and join the noncombat clan chats to pk usually get barraged into nonexistence, or the group will just hop into the clan side and lock the pkers out. Link to comment Share on other sites More sharing options...
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