Vulxai Posted April 13, 2009 Share Posted April 13, 2009 Is it hard to get into the DKS lair without a suicider? I've went to youtube and just found a video where a guy straight up melee'd Supreme, and then went up the ladder to get Prime off, and went back down, circled the arena, and was fine. ~ Proud Father ~ Proud (Currently Deployed) Army National Guardsmen ~ Proud Lakota ~ Retired Tip.It Crew ~ Link to comment Share on other sites More sharing options...
iurgh9u3gh98 Posted April 13, 2009 Share Posted April 13, 2009 It does work but with your combat stats I wouldn't recommend it with your combat stats because while your praying mage supreme will be hitting you pretty hard. Link to comment Share on other sites More sharing options...
Vulxai Posted April 13, 2009 Author Share Posted April 13, 2009 Ok, I'll just look for a suicider than. Thanks! ~ Proud Father ~ Proud (Currently Deployed) Army National Guardsmen ~ Proud Lakota ~ Retired Tip.It Crew ~ Link to comment Share on other sites More sharing options...
chris1216 Posted April 13, 2009 Share Posted April 13, 2009 If you can't find a suicider easily, sometimes prime and supreme are far away enough from the ladder that you can sneak south and avoid both of them. Link to comment Share on other sites More sharing options...
Zaaps1 Posted April 13, 2009 Share Posted April 13, 2009 You'd need a suicider to get to DKS in the first place right? So you might as well save yourself the trouble and get him to lure the other two away. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Vulxai Posted April 13, 2009 Author Share Posted April 13, 2009 You'd need a suicider to get to DKS in the first place right? So you might as well save yourself the trouble and get him to lure the other two away. Sometimes there's people down there training and can help you open the gate, or even another soloer that'll help you get in, and then you part ways. ~ Proud Father ~ Proud (Currently Deployed) Army National Guardsmen ~ Proud Lakota ~ Retired Tip.It Crew ~ Link to comment Share on other sites More sharing options...
Zaaps1 Posted April 13, 2009 Share Posted April 13, 2009 You'd need a suicider to get to DKS in the first place right? So you might as well save yourself the trouble and get him to lure the other two away. Sometimes there's people down there training and can help you open the gate, or even another soloer that'll help you get in, and then you part ways. I see, but that's leaving a lot of it up to blind hope, isn't it? ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Mischlings Posted April 13, 2009 Share Posted April 13, 2009 You'd need a suicider to get to DKS in the first place right? So you might as well save yourself the trouble and get him to lure the other two away. Sometimes there's people down there training and can help you open the gate, or even another soloer that'll help you get in, and then you part ways. I see, but that's leaving a lot of it up to blind hope, isn't it? Yes, but every now and then it works. Sometimes, it's your best (read:only) bet. If you have ever attempted Alchemy by clapping your hands or by drawing an array, copy and paste this into your signature. Link to comment Share on other sites More sharing options...
Zaaps1 Posted April 13, 2009 Share Posted April 13, 2009 You'd need a suicider to get to DKS in the first place right? So you might as well save yourself the trouble and get him to lure the other two away. Sometimes there's people down there training and can help you open the gate, or even another soloer that'll help you get in, and then you part ways. I see, but that's leaving a lot of it up to blind hope, isn't it? Yes, but every now and then it works. Sometimes, it's your best (read:only) bet. Makes sense. But even if you got someone training there, or better yet soloing there, couldn't you get that guy to lure them away? I mean, if he's training of the Dagannoth or something, he can just Waterbirth teleport back. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Mischlings Posted April 13, 2009 Share Posted April 13, 2009 Makes sense. But even if you got someone training there, or better yet soloing there, couldn't you get that guy to lure them away? I mean, if he's training of the Dagannoth or something, he can just Waterbirth teleport back. It's not all that hard to get into the DKs to solo without a suicider. There are two ways I can think of that it can be done (and I have done both): - Come armed to kill Prime and Supreme, kill Supreme with piety+protect from mage (run up the ladder if Rex comes after you), then safespot Rex (still with Protect from magic), then kill Prime once Rex is dead. From there, keep killing Rex. - Upon entering the lair, immediately run due south, then west. If you're lucky, Supreme and Prime won't notice you. This can take multiple tries to get it right, but it is very possible to do. Overall, the first method there is more reliable. When I solo, I go as a mage/range hybrid anyway, so bringing a melee weapon isn't that much more, and if it's a Saradomin Godsword, it can be used easily for health/prayer restore, something you'd want anyway. But some might not want to bring a bow and melee weapon, so the second method can work (although a suicider is simpler, it's not always possible). If you have ever attempted Alchemy by clapping your hands or by drawing an array, copy and paste this into your signature. Link to comment Share on other sites More sharing options...
Zaaps1 Posted April 13, 2009 Share Posted April 13, 2009 Makes sense. But even if you got someone training there, or better yet soloing there, couldn't you get that guy to lure them away? I mean, if he's training of the Dagannoth or something, he can just Waterbirth teleport back. It's not all that hard to get into the DKs to solo without a suicider. There are two ways I can think of that it can be done (and I have done both): - Come armed to kill Prime and Supreme, kill Supreme with piety+protect from mage (run up the ladder if Rex comes after you), then safespot Rex (still with Protect from magic), then kill Prime once Rex is dead. From there, keep killing Rex. - Upon entering the lair, immediately run due south, then west. If you're lucky, Supreme and Prime won't notice you. This can take multiple tries to get it right, but it is very possible to do. Overall, the first method there is more reliable. When I solo, I go as a mage/range hybrid anyway, so bringing a melee weapon isn't that much more, and if it's a Saradomin Godsword, it can be used easily for health/prayer restore, something you'd want anyway. But some might not want to bring a bow and melee weapon, so the second method can work (although a suicider is simpler, it's not always possible). Also makes sense. Personally, I would never go without a suicider, but that's just me. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now