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Positive Aspects of the 26k Trick

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It's completely ruining the way an adventure game should be run in terms of how players earn money.

 

 

 

For years, the vast majority of the cash has come from alching. This created a huge amount of coins compared to what used to be in the game. Once the GE was released, alching became a lot less profitable and construction had slowed the influx of money.

 

 

 

The basic premise is that you get goods and trade them for others goods or money - you don't just get a lot of money randomly, this money comes from others players and is not created.

 

 

 

Even coinshare does not create money - whoever buys the item off the GE dumps the same amount or more into oblivion.

 

 

 

Jagex needs to undo their last update. Even if it causes the prices of Slayer and boss items to drop, it's a better temporary solution than this massive inflation.

 

 

 

Positive aspects? Well, it's not a huge moneymaker anymore - in other words, you can get better hourly profit elsewhere. But what's bad is that the small amounts of cash you get (1-2m at a time) doesn't come from other players, it's just created. There are almost as many people 26king as alching, which means the influx of pure cash has escalated way too much. Alching brings in a lot of money, but you can only generate so much of it per hour and it's boring (and things that alch for a higher amount tend to give you a worse gp/exp ratio). With 26king you can actually leave the computer and come back to 2m.

 

 

 

Coinshare was the thing that ruined this game BY GENERATING TONS OF CASH FOR NOTHING.

 

26k is simplying offering an alternative way to do it.

 

 

 

I know what your saying, "how did coinshare ruin it, its money in = money out?".

 

 

 

The simple answer is it kept prices unrealistically high and when the items sold they are always sold at less the value than coinshare money was given.

 

 

 

"Well", you say, "How do you know this? Thats just a baseless statement."

 

I do know it, because, I was a victum of the frozen sara godsword market.

 

I bought one just before the end of free trading at 105mil min.

 

I got bored of it in January tried to sell it back at min of 105 mil.

 

It sat there till friggen april.

 

That means that all the hilt drops where paid out at the mid which was like 109mil i believe in that time.

 

Eventually, after the economy was ruined to the point that 105mil cash for a spec weapon seemed like something alot of people wanted to do and were able to, that the prices began to fall.

 

Of course, the people aren't buying mid items when the prices fall they are buying the stuff like mine that people are trying to resell at min.

 

 

 

Those at min hilts are from people that may have gotten the hilt from actual drops, through lootshare at masses, and trading items like junk with smaller amounts of cash.

 

So the price goes down and hilts are bought at min until it stabilizes around 79 mil.

 

At that point hilts at mid (the coinshare hilts) are being bought finally and you can see this by the price being fluid day to day.

 

So lets do the math on coinshare hilts.

 

They paid out 109 mil for 4 months and they were finally being bought up at 79 mil.

 

That ain't money in = money out in my book.

 

Thats 30mil out of thin air for each hilt, which 26king statue gives out like that?

 

 

 

This has occured for all godwars crap.

 

If you don't godwars, then you don't make money in runescape.

 

It was that simple until 26king.

 

At least 26king gives an alternative to godwars, so thats a big positive in my book, because i get bored seeing supposedly massive online game boiled down to a 1 trick pony game.

Exclusive Legacy Mode Player

 

Golvellius.png


He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol

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