July 16, 200916 yr Similar to the changes we made to the way PvP worlds work to prevent people from using fun weapons or low-level spells, we have updated the system to detect other ways of fighting without taking any risks. Now, if you see anyone in single-way combat who is fighting without taking any apparent damage over an extended period of time, you can jump in and teach them how fighting works. What ever happened to this?
July 16, 200916 yr Author It doesn't work? Nope. If it did, there wouldn't be people wind bolting everywhere lol
July 16, 200916 yr It doesn't work? Nope. If it did, there wouldn't be people wind bolting everywhere lol I havn't been in pvp much since the 75k update are alot of people really still bolting and tricking?
July 16, 200916 yr It works for BH worlds but not for Pvp worlds for some odd reason. I've reported it as a bug months ago and nothing has been done :| Click for My Blog670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012
July 16, 200916 yr Even with wind bolting someone might occasionally hit a 1 or a 2, which would reset the timer. Also, bolters will take a brief break after awhile, and then bolt once more which would reset the timer. That's just what I think, there could be a glitch or something. Want to help the Tip.It Crew? Visit the Website Updates & Corrections forum!
July 16, 200916 yr Even with wind bolting someone might occasionally hit a 1 or a 2, which would reset the timer. Also, bolters will take a brief break after awhile, and then bolt once more which would reset the timer. That's just what I think, there could be a glitch or something. From my experience doing it you always splash if you do it right although i have seen someone hit before although he wasn't prepared well. And most just continue to bolt because you can afk.
July 16, 200916 yr It only account for the 0 splats. Ex. If 2 people hit too many 0s on each other, you can jump in and attack either one. It does not account for splashes from wind bolts.
July 16, 200916 yr Like I said in numerous topics constant splashing of any spell should mean your attackable. Especially if your casting in negative mage gear, Jagex should make the system detect things like that..
July 16, 200916 yr This is Jagex your talking about. If they thought like you, our economy wouldnt be resembling that of Sierra Leone. ;)
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