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All Skills 70+


bickers

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after getting my goal of 90 slayer i decided to stop slaying for abit to get the last few skills to 70 so what method would get me the lvls faster is i hate most of these skills

 

 

 

Skills i need to get to 70 are

 

 

 

Hunter: Red sals i assume?

 

 

 

Thieving: PP or blackjacking?

 

 

 

Agil: i hate revs so ape atoll with summer pies do fine ?

 

 

 

RC: ZMI?

 

 

 

Mineing: Iron or Granite with SC pick?

 

 

 

Farming: tree runs/herb runs whenever i can

 

 

 

my stats are in my sig

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after getting my goal of 90 slayer i decided to stop slaying for abit to get the last few skills to 70 so what method would get me the lvls faster is i hate most of these skills

 

 

 

Skills i need to get to 70 are

 

 

 

Hunter: Red sals i assume? Red sals are fine

 

 

 

Thieving: PP or blackjacking? Blackjacking is a little faster, but unless you really like annoying repetitive training, it'll probably feel like a whole lot longer. Do PP if you get bored easily.

 

 

 

Agil: i hate revs so ape atoll with summer pies do fine ? You'll still fail a bit at ape, but it won't be too bad.

 

 

 

RC: ZMI? Not entirely sure since I've never done ZMI, but nat crafting with the graahk method is pretty efficent too. You can get around 1.5k-2k nats per hour if you focus.

 

 

 

Mineing: Iron or Granite with SC pick? Not sure how worth it the SC pick is (last I used one, it only gave an extra 7k exp before disintegrating), but I did iron mining near piscatories for a couple levels. Spirit kyatt teleport puts you right next to it, and then use duel ring to cwars for banking.

 

 

 

Farming: tree runs/herb runs whenever i can Yep.

 

 

 

my stats are in my sig

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[Click for my blog]

 

[hide=Drops & Achievements]

Hunter_cape_(t).gif 99 Hunter: 4/30/09 Cooking_cape_(t).gif 99 Cooking: 6/2/2009 Attack_cape_(t).gif 99 Attack: 6/9/10

 

Dragon Legs x2 | Dragon Skirt x2 | Dragon Med x3 | Dragon Boots x13 | Dragon Shield Left Half x1

Abyssal Whip x2 | Granite Maul x8 | Granite Helm x2 | Granite Legs x1

[/hide]

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For runecrafting, the ZMI alter is fast at your level but you either don't make money or you lose money at your level. If I were you i'd just make nats with graahks or deaths using the abyss. Using graahks it is possible to get over 2k ess crafted in an hour. With all the pouches deaths are faster xp then natures using the graahk but without them all I think graahks are the fastest. For farming just do what you said, trees and herbs, but do limpwurts or marigolds with the herbs for a little extra xp and profit. Also, fruit trees are always nice to do.

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Hunter -> Yes.

 

Thieving -> Pyramid Plunder. It's faster than you think.

 

Agility -> Yes.

 

RuneCrafting -> ZMI is the best experience. Expect about 16.5 xp per pure essence.

 

Mining -> I generally prefer mining iron with duelling rings and locators from Mobilising Armies. Granite becomes annoying with the running, and waterskins without the blessed tiara and all.

 

Farming -> Adding limpwurt roots could help production. There are four basic allotments near herb patches, so that's 12 limpwurt roots - and around 1k each, they do add up.

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95/99 Summoning

95/99 Slayer

 

[hide=This is what you look like when you play RS too long]2vvq0z4.jpg[/hide]

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Hunter: Red sals i assume?

 

 

 

Yes

 

 

 

Thieving: PP or blackjacking?

 

 

 

Blackjacking of course!

 

 

 

Agil: i hate revs so ape atoll with summer pies do fine?

 

 

 

Yes, you should be ok

 

 

 

RC: ZMI?

 

 

 

ZMI is good, but contrary to popular belief, it is NOT the fastest way to train runecrafting until the mid 80s, and after 88 assist airs are better and that is replaced by double nats at 91. So ZMI really only dominates from the mid 80s-88, there is something better you can do at every level that's not in that category.

 

 

 

What am I talking about? Steam runes. Since you can use magic imbue, they would be the fastest xp avaliable to you, at ~45k xp per hour (which as I said, ZMI cannot match until the mid 80s). You will run a loss, but the speed is worth it.

 

 

 

Mineing: Iron or Granite with SC pick?

 

 

 

Do stars and make this your last goal. Once everything else is done, stars should've given you a few levels, so it sets you up to powermine the rest at Granite.

 

 

 

SC picks are technically worth it for powermining granite, although I haven't done calculations on stars.

 

 

 

Farming: tree runs/herb runs whenever i can

 

 

 

Correct

 

 

 

my stats are in my sig

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RC: ZMI?

 

 

 

ZMI is good, but contrary to popular belief, it is NOT the fastest way to train runecrafting until the mid 80s, and after 88 assist airs are better and that is replaced by double nats at 91. So ZMI really only dominates from the mid 80s-88, there is something better you can do at every level that's not in that category.

 

 

 

What am I talking about? Steam runes. Since you can use magic imbue, they would be the fastest xp avaliable to you, at ~45k xp per hour (which as I said, ZMI cannot match until the mid 80s). You will run a loss, but the speed is worth it.

 

 

 

 

are there any guides to this and what is the loss per hr doing this?

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RC: ZMI?

 

 

 

ZMI is good, but contrary to popular belief, it is NOT the fastest way to train runecrafting until the mid 80s, and after 88 assist airs are better and that is replaced by double nats at 91. So ZMI really only dominates from the mid 80s-88, there is something better you can do at every level that's not in that category.

 

 

 

What am I talking about? Steam runes. Since you can use magic imbue, they would be the fastest xp avaliable to you, at ~45k xp per hour (which as I said, ZMI cannot match until the mid 80s). You will run a loss, but the speed is worth it.

 

 

 

 

are there any guides to this and what is the loss per hr doing this?

 

 

 

 

 

Zarfot's RC guide is the only one I know of with a good instruction on Steam runes, although it's really pretty straightforward. You craft them the same way as fires, except you use pure ess and bring a binding necklace, magic imbue casts, and water runes to the altar.

 

 

 

Loss is ~200k.

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