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Slaying Blue Dragons Efficiently

Featured Replies

I have not killed a blue dragon in....a long time, so I'm a bit fuzzy on their damage capabilities and the necessary food etc...

 

So to my question...In your opinion, would it be best to...

 

...take along a pak cow while killing blue dragons so that it would be possible to bank all bones+hides in one trip while using ee+soulsplit for hp

....take along a pony/bunyip for healing and bank when my inventory was full

...take along a pony/bunyip and just bury excess bones/drop hides

 

What do you think?

 

About how many prayer potions would I need to kill 200ish of these at 95 defense using soul split and an enhanced excalibur for food? (19 prayer bonus/bandos/dfs).

 

Is a pony necessary or would the healing from a bunyip suffice? What about a bunyip alongside the ee?

 

For me dragon meleeing usually means that I will be praying and therefore healing is not an issue...but blues seem sufficiently weak to bypass protection prayer, and I've become a bit accustomed to not bringing any food at all...but I'm betting that with the fire alongside normal attacks blues can output more damage than the alloted 20 hp per 5 minutes do to the 1 handed restriction.

 

I will probably end up ranging these once I get one of those focuses...but until then melee will be the way to go.

 

EDIT: Rune wiki seems to state that split drains faster than deflect...but it would not be in use for the entire fight i would assume, still notable.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

I have not killed a blue dragon in....a long time, so I'm a bit fuzzy on their damage capabilities and the necessary food etc...

 

So to my question...In your opinion, would it be best to...

 

...take along a pak cow while killing blue dragons so that it would be possible to bank all bones+hides in one trip while using ee+soulsplit for hp

....take along a pony/bunyip for healing and bank when my inventory was full

...take along a pony/bunyip and just bury excess bones/drop hides

 

What do you think?

 

About how many prayer potions would I need to kill 200ish of these at 95 defense using soul split and an enhanced excalibur for food? (17 prayer bonus/bandos/dfs).

 

Is a pony necessary or would the healing from a bunyip suffice? What about a bunyip alongside the ee?

 

For me dragon meleeing usually means that I will be praying and therefore healing is not an issue...but blues seem sufficiently weak to bypass protection prayer, and I've become a bit accustomed to not bringing any food at all...but I'm betting that with the fire alongside normal attacks blues can output more damage than the alloted 20 hp per 5 minutes do to the 1 handed restriction.

 

I will probably end up ranging these once I get one of those focuses...but until then melee will be the way to go.

 

EDIT: Rune wiki seems to state that split drains faster than deflect...but it would not be in use for the entire fight i would assume, still notable.

Use the first option, but i dont know about prayer potions..

Well for me when i kill in Kuradal's Dungeon, i wear prosy and tank them. I bring 1 pray pot and grab another after i bank. I bank as many bones using winter storage before running out of room in yak and inv. I then tab to my house, recharge prayer there. I then bank in edge and either use fairy rings or fer rings to tele back.

 

I find this to do fairly well, but idk where you would kill them at.

[hide=Drops]Slayer:Draconic Visage x3, Abyssal Whip x23, Dark Bow x3, Dragon Platelegs x3, Dragon Boots x40, Dragon Plateskirt x4, Shield Left Half x3, Dragon Medium Helms x10

GWD:

CS: Zamorakian Spear x2, Zamorak Hilt x1, Bandos Chestplate x1, Sara Sword x1

DKs: Dragon Hatchet x3 Beserker Ring x1[/hide]

[hide=Completed Goals]99Attack.pngAchieved April 26, 200999Defence.pngAchieved Sept. 15, 200999Hitpoints.pngAchieved Nov. 21, 200999Strength.png Jan. 10, 2010

99Slayer.png Achieved Mar. 5, 2010[/hide]

[hide=Goals]c1dfeeb1d3.pngCptBaker.pngCptBaker.png[/hide]

If you have a few super antifire potions lying around, these are the perfect monster to use them on. Whip and Defender really speeds up kills and you wont need food at all.

You won't need any food at all if you flash soul split. Maybe bring an sgs along for the specs to heal prayer + hp

Manitstinks.gif

lolud0.pnglol2ni3.png

  • Author

Well I tried it myself and noticed that the cow's spec does not restore fast enough to bank the hides as well as bones without slowing down killing, so i just filled it with bones and then banked the extras as they dropped.

 

I only used one dose of prayer potion(did not bother to flash split just left it on when needed) and left with 15ish points, so 1 potion was plenty.

 

Even normal antifire potions seem a bit excessive, but thank you for your input guys.

 

I think that I will just go with no food/banking just the bones and healing with split and ee. it looks like picking up hides would make meleeing a good bit slower, but maybe it would be ok for range.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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