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Slaying Blue Dragons Efficiently


wioneo

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I have not killed a blue dragon in....a long time, so I'm a bit fuzzy on their damage capabilities and the necessary food etc...

 

So to my question...In your opinion, would it be best to...

 

...take along a pak cow while killing blue dragons so that it would be possible to bank all bones+hides in one trip while using ee+soulsplit for hp

....take along a pony/bunyip for healing and bank when my inventory was full

...take along a pony/bunyip and just bury excess bones/drop hides

 

What do you think?

 

About how many prayer potions would I need to kill 200ish of these at 95 defense using soul split and an enhanced excalibur for food? (19 prayer bonus/bandos/dfs).

 

Is a pony necessary or would the healing from a bunyip suffice? What about a bunyip alongside the ee?

 

For me dragon meleeing usually means that I will be praying and therefore healing is not an issue...but blues seem sufficiently weak to bypass protection prayer, and I've become a bit accustomed to not bringing any food at all...but I'm betting that with the fire alongside normal attacks blues can output more damage than the alloted 20 hp per 5 minutes do to the 1 handed restriction.

 

I will probably end up ranging these once I get one of those focuses...but until then melee will be the way to go.

 

EDIT: Rune wiki seems to state that split drains faster than deflect...but it would not be in use for the entire fight i would assume, still notable.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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I have not killed a blue dragon in....a long time, so I'm a bit fuzzy on their damage capabilities and the necessary food etc...

 

So to my question...In your opinion, would it be best to...

 

...take along a pak cow while killing blue dragons so that it would be possible to bank all bones+hides in one trip while using ee+soulsplit for hp

....take along a pony/bunyip for healing and bank when my inventory was full

...take along a pony/bunyip and just bury excess bones/drop hides

 

What do you think?

 

About how many prayer potions would I need to kill 200ish of these at 95 defense using soul split and an enhanced excalibur for food? (17 prayer bonus/bandos/dfs).

 

Is a pony necessary or would the healing from a bunyip suffice? What about a bunyip alongside the ee?

 

For me dragon meleeing usually means that I will be praying and therefore healing is not an issue...but blues seem sufficiently weak to bypass protection prayer, and I've become a bit accustomed to not bringing any food at all...but I'm betting that with the fire alongside normal attacks blues can output more damage than the alloted 20 hp per 5 minutes do to the 1 handed restriction.

 

I will probably end up ranging these once I get one of those focuses...but until then melee will be the way to go.

 

EDIT: Rune wiki seems to state that split drains faster than deflect...but it would not be in use for the entire fight i would assume, still notable.

Use the first option, but i dont know about prayer potions..

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Well for me when i kill in Kuradal's Dungeon, i wear prosy and tank them. I bring 1 pray pot and grab another after i bank. I bank as many bones using winter storage before running out of room in yak and inv. I then tab to my house, recharge prayer there. I then bank in edge and either use fairy rings or fer rings to tele back.

 

I find this to do fairly well, but idk where you would kill them at.

[hide=Drops]Slayer:Draconic Visage x3, Abyssal Whip x23, Dark Bow x3, Dragon Platelegs x3, Dragon Boots x40, Dragon Plateskirt x4, Shield Left Half x3, Dragon Medium Helms x10

GWD:

CS: Zamorakian Spear x2, Zamorak Hilt x1, Bandos Chestplate x1, Sara Sword x1

DKs: Dragon Hatchet x3 Beserker Ring x1[/hide]

[hide=Completed Goals]99Attack.pngAchieved April 26, 200999Defence.pngAchieved Sept. 15, 200999Hitpoints.pngAchieved Nov. 21, 200999Strength.png Jan. 10, 2010

99Slayer.png Achieved Mar. 5, 2010[/hide]

[hide=Goals]c1dfeeb1d3.pngCptBaker.pngCptBaker.png[/hide]

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Well I tried it myself and noticed that the cow's spec does not restore fast enough to bank the hides as well as bones without slowing down killing, so i just filled it with bones and then banked the extras as they dropped.

 

I only used one dose of prayer potion(did not bother to flash split just left it on when needed) and left with 15ish points, so 1 potion was plenty.

 

Even normal antifire potions seem a bit excessive, but thank you for your input guys.

 

I think that I will just go with no food/banking just the bones and healing with split and ee. it looks like picking up hides would make meleeing a good bit slower, but maybe it would be ok for range.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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