February 11, 201016 yr Especially with the mint cake update, I'm hearing a lot of how the GE is broken, but no one is willing to take time to explain it to me. Is it broken because the prices aren't equal to the street prices?
February 11, 201016 yr What do you mean by broken exactly? There has been a few bugs with it (as soon as I put in an offer, it canceled itself).
February 11, 201016 yr Author I mean broken as in that's why mint cakes were so valuable and junk trading is used to get the GE prices even with the street prices. At least, I think so. As I said, no one will explain their complaining. :unsure:
February 11, 201016 yr Well, it is working, however, it is broken in the sense that it isn't exactly functioning as it should. For example, the GE price should be the street price. However, since it isn't, junk trades are needed. Example, edibles. They are worth far more on the street then on the GE. Since fewer people sell on the GE as a result of the higher street price, fewer transactions are made of these items. As a result, the GE price rises or falls slowly, but the street price moves far quicker in most cases. Essentially, the GE can't keep up with the street value of items. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]
February 11, 201016 yr Works quickly enough for most demand tbh. Doesn't work well for new items, or extremely rare items like rares, spirit shields, etc. Also, some item prices are "broken;" if there's an item at the lowest price the GE allows the item to go to, and you can't sell it at that price, that indicates a flaw. Try selling addy p++ arrows from GW, for example. Or unstrung bows. Overall, it works well enough for fairly high demand items that have a fairly high supply. But not all items meet that criteria. Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.[spoiler=The rest of my sig. You know you wanna see it.]my difinition of noob is i dont like u, either u are better then me or u are worst them meBuying spins make you a bad person...don't do it. It's like buying nukes for North Korea.Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:your article was the equivalent of a circumcized porcupineThe only thing wrong with it is the lack of a percentage for when you need to stroke it. Poignant Purple to Lokie's Ravishing Red and Alg's Brilliant Blue.
February 11, 201016 yr Author Well, it is working, however, it is broken in the sense that it isn't exactly functioning as it should. For example, the GE price should be the street price. However, since it isn't, junk trades are needed. Example, edibles. They are worth far more on the street then on the GE. Since fewer people sell on the GE as a result of the higher street price, fewer transactions are made of these items. As a result, the GE price rises or falls slowly, but the street price moves far quicker in most cases. Essentially, the GE can't keep up with the street value of items.Explains it very well. Thanks.
February 11, 201016 yr Works quickly enough for most demand tbh. Doesn't work well for new items, or extremely rare items like rares, spirit shields, etc. Also, some item prices are "broken;" if there's an item at the lowest price the GE allows the item to go to, and you can't sell it at that price, that indicates a flaw. Try selling addy p++ arrows from GW, for example. Or unstrung bows. Overall, it works well enough for fairly high demand items that have a fairly high supply. But not all items meet that criteria.Yeah, I was mainly talking about rares.
February 11, 201016 yr Also broken in the sense of the price caps. Bronze arrows, cheese, and pie dishes comes to mind. The caps prevents merching price boosting the items, but there are no incentives to make these items with the prices so low.
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