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How is GE broken?


Rhonda

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Well, it is working, however, it is broken in the sense that it isn't exactly functioning as it should. For example, the GE price should be the street price. However, since it isn't, junk trades are needed. Example, edibles. They are worth far more on the street then on the GE. Since fewer people sell on the GE as a result of the higher street price, fewer transactions are made of these items. As a result, the GE price rises or falls slowly, but the street price moves far quicker in most cases. Essentially, the GE can't keep up with the street value of items.

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Works quickly enough for most demand tbh. Doesn't work well for new items, or extremely rare items like rares, spirit shields, etc. Also, some item prices are "broken;" if there's an item at the lowest price the GE allows the item to go to, and you can't sell it at that price, that indicates a flaw. Try selling addy p++ arrows from GW, for example. Or unstrung bows.

 

Overall, it works well enough for fairly high demand items that have a fairly high supply. But not all items meet that criteria.

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Well, it is working, however, it is broken in the sense that it isn't exactly functioning as it should. For example, the GE price should be the street price. However, since it isn't, junk trades are needed. Example, edibles. They are worth far more on the street then on the GE. Since fewer people sell on the GE as a result of the higher street price, fewer transactions are made of these items. As a result, the GE price rises or falls slowly, but the street price moves far quicker in most cases. Essentially, the GE can't keep up with the street value of items.

Explains it very well. Thanks.

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Works quickly enough for most demand tbh. Doesn't work well for new items, or extremely rare items like rares, spirit shields, etc. Also, some item prices are "broken;" if there's an item at the lowest price the GE allows the item to go to, and you can't sell it at that price, that indicates a flaw. Try selling addy p++ arrows from GW, for example. Or unstrung bows.

 

Overall, it works well enough for fairly high demand items that have a fairly high supply. But not all items meet that criteria.

Yeah, I was mainly talking about rares.

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Also broken in the sense of the price caps. Bronze arrows, cheese, and pie dishes comes to mind. The caps prevents merching price boosting the items, but there are no incentives to make these items with the prices so low.

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