Jump to content

Deciding what to runecraft.


atestarossa

Recommended Posts

I was thinking about starting up with some runecrafting again, and I have a quick question to give you guys.

 

What runes would you craft when? Before the update, where you would get either one or two nature runes, and either one or two astrals, the choice was pretty easy. But what are the different profit rates at what levels now?

Is astrals worth crafting earlier than before? or would the added nats be worth more than the added astrals.

 

I know ZMI is the fastest experience. But since I don't mind getting some money, and since I can't be bothered with filling up my bank, I'll go with regular runes.

 

If someone is so lovely as linking me up to a spreadsheet about levels/runes, I would be really grateful :)

Scherzo.png
Link to comment
Share on other sites

Why Nature runes(like 280 ea)? I don't know if the prices have changed but during the Xp Bonus weekend I RC'd like 1.5k of Deaths and I sold them in GE for like 385gp ea.

 

Edit: Via Abyss

kaisershami.png

He who wears his morality but as his best garment were better naked... Your daily life is your temple and your religion
Link to comment
Share on other sites

Deaths to 82

 

Double Astrals to 91

 

Double Natures to 99

 

From 70, this makes you 570M profit to 99 with todays prices.

 

 

Lol. Just like before then. I was under the impression that it now would be better to start with astrals some time before 82, and natures before 91 (not that 91 rc is very possible atm)

Scherzo.png
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.