My_Eggs Posted April 19, 2010 Share Posted April 19, 2010 I was just wondering if you are able to get primal/promethium items from bosses when you aren't on complexity 6. I can set my complexity to 1 and run through a floor in 3 minutes or less, so I was just thinking that if you did this you could just power through floors over and over again in hopes of getting a primal drop from a boss. Think it would work? 99 HP, Attack, Strength, Defence, Summoning, Ranged, Herblore, Prayer, Agility, Magic, Slayer, Fletching, Fishing, Woodcutting, Mining, and Thieving. Jagex'd out of my untrimmed hp cape on 6/14/2011. Link to comment Share on other sites More sharing options...
Hobgoblinpie Posted April 19, 2010 Share Posted April 19, 2010 I was just wondering if you are able to get primal/promethium items from bosses when you aren't on complexity 6. I can set my complexity to 1 and run through a floor in 3 minutes or less, so I was just thinking that if you did this you could just power through floors over and over again in hopes of getting a primal drop from a boss. Think it would work? I'm not sure, but I think Primal items need 99 in that skill (i.e. 99 defence for armour, 99 attack for weapons), and thus I think that they do not allow you to get the drop. This is purely theoretical however. If you go into a team with a 90+ smither and 90 miner, you should find promethium stuff pretty easily, and you could ask for your team mates to make you a weapon/armour. POH Agility Course, Please Support! Link to comment Share on other sites More sharing options...
My_Eggs Posted April 19, 2010 Author Share Posted April 19, 2010 I was just wondering if you are able to get primal/promethium items from bosses when you aren't on complexity 6. I can set my complexity to 1 and run through a floor in 3 minutes or less, so I was just thinking that if you did this you could just power through floors over and over again in hopes of getting a primal drop from a boss. Think it would work? I'm not sure, but I think Primal items need 99 in that skill (i.e. 99 defence for armour, 99 attack for weapons), and thus I think that they do not allow you to get the drop. This is purely theoretical however. If you go into a team with a 90+ smither and 90 miner, you should find promethium stuff pretty easily, and you could ask for your team mates to make you a weapon/armour. Why would they only make primal like that? A guy I was in a group with had 75 attack and he got a promethium dagger from a boss. Also theres plenty of things that you don't have the level for but they put it in your dungeon anyways. For example, I only have 71 herblore, yet I always get doors requiring 104 herblore. 99 HP, Attack, Strength, Defence, Summoning, Ranged, Herblore, Prayer, Agility, Magic, Slayer, Fletching, Fishing, Woodcutting, Mining, and Thieving. Jagex'd out of my untrimmed hp cape on 6/14/2011. Link to comment Share on other sites More sharing options...
Ryuuka Posted April 19, 2010 Share Posted April 19, 2010 I was just wondering if you are able to get primal/promethium items from bosses when you aren't on complexity 6. I can set my complexity to 1 and run through a floor in 3 minutes or less, so I was just thinking that if you did this you could just power through floors over and over again in hopes of getting a primal drop from a boss. Think it would work? I'm not sure, but I think Primal items need 99 in that skill (i.e. 99 defence for armour, 99 attack for weapons), and thus I think that they do not allow you to get the drop. This is purely theoretical however. If you go into a team with a 90+ smither and 90 miner, you should find promethium stuff pretty easily, and you could ask for your team mates to make you a weapon/armour. Why would they only make primal like that? A guy I was in a group with had 75 attack and he got a promethium dagger from a boss. Also theres plenty of things that you don't have the level for but they put it in your dungeon anyways. For example, I only have 71 herblore, yet I always get doors requiring 104 herblore. Skill doors lead to placers not needed and give bonus xp if you open but they have nothing to do with the dungeon itself. Played since February 200113th to 30 huntingfiremaking cape achieved 6th August 2008_-_-_-_Quest cape achieved 19th August 2009 Link to comment Share on other sites More sharing options...
Returned3 Posted April 19, 2010 Share Posted April 19, 2010 From what I know, chances of getting higher tiered metal increases with each floor you go deeper. From floor 5-13, I was getting crappy spawns/item rewards that tiered up to zephyrum. From then onwards, there's always at least 2 argonite spawns at the starting area and it might increase as I go deeper. Having attack and defence levels above 90 may also help. Alternatively, you can also get it as a rare item reward after killing the boss. I've gotten a primal dagger and boots before as the item reward. But basically, the tougher your dungeon is, the better your rewards. So playing a 5-man team with complexity 6 would yield the highest chance. 00:00:0500:00:0400:00:0300:00:0200:00:0100:00:00 Break the Walls down! Link to comment Share on other sites More sharing options...
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