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What's best weapon to use for High level in Dungeoneering?


Dire_Wolf

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Promethium spear p++.

 

Longsword might be not too bad but:

 

It doesn't have all attack styles

It is slower

It cannot be poisoned

 

The fact a spear is 2 handed isn't too much of a problem either, because gathering resources for a shield is mostly a waste of time.

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Promethium spear p++.

 

Longsword might be not too bad but:

 

It doesn't have all attack styles

It is slower

It cannot be poisoned

 

The fact a spear is 2 handed isn't too much of a problem either, because gathering resources for a shield is mostly a waste of time.

 

I don't think spear is ever a great choice over a longsword...

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Promethium spear p++.

 

Longsword might be not too bad but:

 

It doesn't have all attack styles

It is slower

It cannot be poisoned

 

The fact a spear is 2 handed isn't too much of a problem either, because gathering resources for a shield is mostly a waste of time.

 

I don't think spear is ever a great choice over a longsword...

 

Your reasoning being?

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Promethium spear p++.

 

Longsword might be not too bad but:

 

It doesn't have all attack styles

It is slower

It cannot be poisoned

 

The fact a spear is 2 handed isn't too much of a problem either, because gathering resources for a shield is mostly a waste of time.

 

I don't think spear is ever a great choice over a longsword...

are you going by runescape standards?

because weapons in dungeoneering work differently than in the rest of runescape.

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In my experience.

 

Spear is the best.

Quite fast

Best max hit

All attack styles

Posionable

 

However if you arent max def the lack of a shield can be an issue, epsecially if ur soloing in which case I like rapier. Fast and accurate, even if it lacks all attack styles.

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Promethium spear p++.

 

Longsword might be not too bad but:

 

It doesn't have all attack styles

It is slower

It cannot be poisoned

 

The fact a spear is 2 handed isn't too much of a problem either, because gathering resources for a shield is mostly a waste of time.

 

I don't think spear is ever a great choice over a longsword...

are you going by runescape standards?

because weapons in dungeoneering work differently than in the rest of runescape.

 

 

Oh great, another thing that makes Dungeoneering a Minigame...

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Promethium spear p++.

 

Longsword might be not too bad but:

 

It doesn't have all attack styles

It is slower

It cannot be poisoned

 

The fact a spear is 2 handed isn't too much of a problem either, because gathering resources for a shield is mostly a waste of time.

 

I don't think spear is ever a great choice over a longsword...

are you going by runescape standards?

because weapons in dungeoneering work differently than in the rest of runescape.

 

 

Oh great, another thing that makes Dungeoneering a Minigame...

 

Or the fact that dungeonheim has its own mysterious ores and smithing techniques that results in weapons with different properties to which we are used to.

 

A factor already seen in rs, afterall Dragon is a mysterious metal to us and dragon claws are amazingly powerful weapon where as regular claws blow. Dragon mace and baxe are pretty darn useful too despite the fact normal maces and baxes are rather sucky

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Oh great, another thing that makes Dungeoneering a Minigame...

 

Or the fact that dungeonheim has its own mysterious ores and smithing techniques that results in weapons with different properties to which we are used to.

 

A factor already seen in rs, afterall Dragon is a mysterious metal to us and dragon claws are amazingly powerful weapon where as regular claws blow. Dragon mace and baxe are pretty darn useful too despite the fact normal maces and baxes are rather sucky

 

 

News flash, Dragon Claws suck. Slice and Dice is amazingly powerful. ;)

 

Same for Dragon mace a baxe, Dragon weapons were MADE to have specs....

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Oh great, another thing that makes Dungeoneering a Minigame...

 

Or the fact that dungeonheim has its own mysterious ores and smithing techniques that results in weapons with different properties to which we are used to.

 

A factor already seen in rs, afterall Dragon is a mysterious metal to us and dragon claws are amazingly powerful weapon where as regular claws blow. Dragon mace and baxe are pretty darn useful too despite the fact normal maces and baxes are rather sucky

 

 

News flash, Dragon Claws suck. Slice and Dice is amazingly powerful. ;)

 

Same for Dragon mace a baxe, Dragon weapons were MADE to have specs....

 

But the spec is part of the weapon.

They have good specs and are therefore good weapons and it still stands that are unlike normal metals.

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Oh great, another thing that makes Dungeoneering a Minigame...

 

Or the fact that dungeonheim has its own mysterious ores and smithing techniques that results in weapons with different properties to which we are used to.

 

A factor already seen in rs, afterall Dragon is a mysterious metal to us and dragon claws are amazingly powerful weapon where as regular claws blow. Dragon mace and baxe are pretty darn useful too despite the fact normal maces and baxes are rather sucky

 

 

News flash, Dragon Claws suck. Slice and Dice is amazingly powerful. ;)

 

Same for Dragon mace a baxe, Dragon weapons were MADE to have specs....

 

But the spec is part of the weapon.

They have good specs and are therefore good weapons and it still stands that are unlike normal metals.

 

Yes but we are talking mainly about the bonuses....

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Oh great, another thing that makes Dungeoneering a Minigame...

 

Or the fact that dungeonheim has its own mysterious ores and smithing techniques that results in weapons with different properties to which we are used to.

 

A factor already seen in rs, afterall Dragon is a mysterious metal to us and dragon claws are amazingly powerful weapon where as regular claws blow. Dragon mace and baxe are pretty darn useful too despite the fact normal maces and baxes are rather sucky

 

 

News flash, Dragon Claws suck. Slice and Dice is amazingly powerful. ;)

 

Same for Dragon mace a baxe, Dragon weapons were MADE to have specs....

 

But the spec is part of the weapon.

They have good specs and are therefore good weapons and it still stands that are unlike normal metals.

 

Yes but we are talking mainly about the bonuses....

 

No we are talking about what weapons are best in dungeoneering.

You seem to think they are wrong or stupid because they do not conform to the RS "normal" weapons.

 

But they are different metals made in a different way, so why should they conform?

Its the same as dragon weapons do not conform to normal metals because they are made in a different way.

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If you think weapons have different characteristics in Dungeoneering, take a look at armor.

 

Primal platelegs (m) + 182 Stab, + 158 Slash, + 87 Crush

Primal plateskirt (m) + 109 Stab, + 123 Slash, + 199 Crush

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If you think weapons have different characteristics in Dungeoneering, take a look at armor.

 

Primal platelegs (m) + 182 Stab, + 158 Slash, + 87 Crush

Primal plateskirt (m) + 109 Stab, + 123 Slash, + 199 Crush

 

Yes but i still believe that this makes it more a minigame than a skill. However that has nothing to do with the original question.

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If you think weapons have different characteristics in Dungeoneering, take a look at armor.

 

Primal platelegs (m) + 182 Stab, + 158 Slash, + 87 Crush

Primal plateskirt (m) + 109 Stab, + 123 Slash, + 199 Crush

 

Yes but i still believe that this makes it more a minigame than a skill. However that has nothing to do with the original question.

then why did you bring it up :wall:

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If you think weapons have different characteristics in Dungeoneering, take a look at armor.

 

Primal platelegs (m) + 182 Stab, + 158 Slash, + 87 Crush

Primal plateskirt (m) + 109 Stab, + 123 Slash, + 199 Crush

 

Yes but i still believe that this makes it more a minigame than a skill. However that has nothing to do with the original question.

then why did you bring it up :wall:

 

for the hell of it

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Hey, coincidentally, just yesterday I posted a thread listing the damage per second of each fractite and primal weapon. Might help if you want a direct comparison on the damage outputs of the different weapons. Keep in mind though that accuracy is *very* important. Rapiers will not perform as well inspite of their higher damage potential.

 

Overall, though, spears really do seem to be best option, due to the combination of all attack styles, poison, good accuracy, and a generally high damage output. However, if you must pick a 1handed weapon, I'd personally go with the battleaxe.

~10 out of 10 cows agree. The greatest Runescape addition was the rubber chicken.

 

~Today, we watch Runescape's grass grow. Tomorrow, we watch it's pots boil!

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