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Dungeoneering


jayc3399

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As a solo dungeoneer, is it faster xp to do small complexity 1 rushes till your last ten levels then do complexity 6 smalls, or just do complexity 6's all the way up?

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Quest Cape Achieved on November 14, 2007

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Items Acquired

Crystal Pick and Hatchet

Berzerker Ring x 3

3/28 Barrows Items

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Personally I'd advise you to stop solo dungeoneering!!

 

It's far far more efficient to find a team of 5 people and just work together on large maps for 40-50k experience (soon to be much higher after this weeks update) in 40minutes.

 

If you need help finding teams, try IRC or RS Forums, both good places to find good teams.

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This is a rant:

 

Argh how I hate large dungeons, we are 4-5 ppl, then one mother_____ leaves and then the hell starts, its 15 minutes to destruction, 14, 13,12,5,3,2,1. F M L Boss had 1 lp left FML FML FML only 2 k exp 0 tokens......... that sucks. why the hell can't the remaining players continue???? >:( It has happened 3 out of my 3 large dungeon tries....

My lame drops:
6 Effigys
1 D Med - 1 D Dagger
1 Verac's Helmet - 1 Guthan's Platebody

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Solo? C6's all the way.

 

I actually found rushing floors 1-(Max floor - 7) to be pretty good overall xp per hour. Not only do you get to do the better floors sooner, but it's also very satisfying and almost relaxing to just plow through a dungeon with ease and only have to worry about keys and monsters.

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