August 18, 201015 yr I have been doing double astrals from 82-83 and I dont get why they are better than something else. They dont seem to be any faster than abyss, and their price fluctuates so much it is hard to sell them. At level 83 is it still best to do astrals, or should I do deaths at abyss, or graahk nats? Thanks
August 18, 201015 yr Depends on what you prioritize. If you don't care about selling, ZMI is your best bet regardless for exp. If that's not your issue and selling is, then Graahking is superior to doing deaths. You can convert more ess per hour and make more money.
August 18, 201015 yr Author my priority is to make money to keep upping my herblore, I am at 89 now. I want to keep rcing to get up to the high 90's in herblore. I also have been fishing rocktails to break up how boring rcing is
August 18, 201015 yr If you look at the Rc'ing spreadsheet on this guide, http://forum.tip.it/topic/254457-grimys-reference-spreadsheets/ , Deaths give more profit and exp. But it also depends on if you don't want to worry about using the abyss :P
August 18, 201015 yr Author the problem with deaths is that everyone is doing dailies, causing their price to go from 440 where they used to be to now about 360, that is a HUGE drop in price, and not only do I not expect it to change I think it might get worse
August 18, 201015 yr the problem with deaths is that everyone is doing dailies, causing their price to go from 440 where they used to be to now about 360, that is a HUGE drop in price, and not only do I not expect it to change I think it might get worsedo bloods then. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).
August 18, 201015 yr deaths or bloods for profit BY FAR. at higher levels, the amounts of extra deaths you get "doubling" means deaths are more profitable than double nats even.
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