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Waterfiends Guide


Quyneax

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I've been hunting waterfiends lately, and reading through the waterfiend hunting guide I found some things.

 

Firstly, you lack pictures of chaotic maul setups, so I thought I'd post one:

wfsfear.png

 

This is a maxed setup save one thing, a fire cape, which would further improve it. If you do not have a unicorn or soul split, you will take quite a lot of damage so I wouldn't recommend it then.

 

Secondly, you should always use piety or turmoil. The potions will pay for themselves. If we assume you can kill 160 waterfiends per hour with prayer, and about 20% of that is from prayer (due to higher attack and strength) you would need to get around 2k loot per fiend to break-even without taking into account charms. I find 2k loot per fiend approximately correct over about 10 hours of killing them.

 

Thirdly, the Saradomin sword is slightly better than the Zamorakian spear, though it only trains strength. The chaotic maul is again slightly better than the Saradomin sword even with its low speed. Probably the weapon to use after this is the ancient staff with a dragon defender, offering +63 crush attack and +56 strength bonus (same speed and 3 more accuracy than the sword but also 26 less strength). With a void deflector and barrows gloves you obtain +52 crush attack and +62 strength bonus, 8 and 20 less than the sword, with 25 more magic defence as well. The staff does have a small negative prayer bonus.

 

Korasi's sword is a great special weapon for Ancient Cavern fiends.

 

Of the alternate setups, dwarven helmets and infinity boots are not worth using. The helmet of Neitiznot and dragon boots are better. Skillcapes are also not good to use, unless no alternatives are available. The prayer setup is incredibly outdated now with elite void, which will perform far, far better in any situation.

 

The chaos tunnels section mentions turning on berserker. This doesn't work with overloads. Also, the additional prayer consumed by berserker uses more inventory space and money than simply using more boost potions. EEE is a better special weapon than Korasi's here of course due to it being multicombat.

 

The ranged section does not yet include void deflector setups, but I don't have one ready at the moment.

 

Throughout the guide a dragonstone ring (i) is used, but a berserker ring (i) is superior for melee setups, and an archer ring (i) for ranged setups.

 

I think that's it for now :P.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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He had a thought that KS isn't actually good for the ancient cavern cause it hits multiple fiends and draws aggro... :lol:.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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