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Dark Beasts


AxiSyn

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I've read the bestiary entry about them, but does anyone else have a breakdown of what eq to use and over all strategy for them?

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Bandos, rapier, fire cape/soul wars cape, claws for spec, pray melee and turm and cannon in that mourners place. That or just AFK them in Kura's dungeon. Simple as that, really.


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Bandos, rapier, fire cape/soul wars cape, claws for spec, pray melee and turm and cannon in that mourners place. That or just AFK them in Kura's dungeon. Simple as that, really.

 

so nothin too special about them, sounds good thx much :thumbsup:

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Quest cape first Achieved 29JAN2009, Re-Achieved 15SEP2011, Cook cape Achieved 12APR2009 (Easter 2009)

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Now offering assists for 97 Farming, 97 Smithing, and 97 Herblore, PM me in-game!!!

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One thing is if you use cannon, your cannon will initate combat. And if they aren't in melee range when your cannon initate combat, they will start maging you. So you need to get in melee range so they can melee you then you can drag them around the cannon so your cannon can hit them multiple times per spin.

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Also they are always aggressive to you, so afking in Kura's dung is really easy.

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Yea I was planning on only doin in Kuradal's dungeon only anyway. The path of light seems like a hassle, even with the elf crystal's moved tele :T

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Quest cape first Achieved 29JAN2009, Re-Achieved 15SEP2011, Cook cape Achieved 12APR2009 (Easter 2009)

Strength Cape Achieved 20NOV2010

Now offering assists for 97 Farming, 97 Smithing, and 97 Herblore, PM me in-game!!!

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The distance from elf crystal temple tele -> dark beast is roughly the same distance as kuradel ring -> dark beast. Plus you can get the task done much faster with a cannon.

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