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exactly how does a Hex work?

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Is the bonus a percent modifier to all damage, or a constant increase to max hit, per Magic level of the target?

 

Basically, is there a large gap between the max hit of a Novite arrow, compared to a Fractite arrow, and compared to a Saggitarian arrow?

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There seems to be no real rhyme or reason with regards to hex mechanics. People are working on finding a workable theory though.

There seems to be no real rhyme or reason with regards to hex mechanics. People are working on finding a workable theory though.

??

 

The theory is that you get +1 ranged level for each magic level of your opponent, and yes, there is a massive gap even between promethium and saggitarian arrows.

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