Jadinko Posted November 27, 2011 Share Posted November 27, 2011 So, im verging on 99 construction and want to make a nice house. It has to be practical and hopefully symetrical. Also, what style looks best for the house? Just some rough ideas would be perfect, thanks :thumbsup: Miseryism | Completionist Link to comment Share on other sites More sharing options...
K4ylan Posted November 27, 2011 Share Posted November 27, 2011 It might not be stylish, but I'd keep your most useful rooms near the entrance for easy access (teleport rooms, altar, etc.) ~~~The Harpy List~~~Harpy Facts~~~It's Super Effective~~~The Beginning~~~Harpy Therapy Center~~~Alg~~~Jedi Harpy~~~Rohirrim~~~Attenuation~~~ Link to comment Share on other sites More sharing options...
The_Fray Posted November 27, 2011 Share Posted November 27, 2011 I only have a few rooms in my house, 2 portal rooms, altar and menagerie being the main ones. All these rooms should be right next to the portal. Make sure the altar is also facing the place to spawn at when you enter the house. I would also recommend a mounted glory right next to the altar. Keep a costume room and a workshop right next to the portal as well. These are the only rooms aside from 2 bedrooms for butler that I would keep. The rest is just based on choice, it is important to keep the most useful rooms as close to the portal as possible. Link to comment Share on other sites More sharing options...
Quyneax Posted November 27, 2011 Share Posted November 27, 2011 I have portal room - entrance - menagerie with right below that portal room - quest hall (glory) - altar. That way you can enter the house, run east to recharge summoning, south to recharge prayer, west to glory to Edgeville to bank. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Jadinko Posted November 27, 2011 Author Share Posted November 27, 2011 I only have a few rooms in my house, 2 portal rooms, altar and menagerie being the main ones. All these rooms should be right next to the portal. Make sure the altar is also facing the place to spawn at when you enter the house. I would also recommend a mounted glory right next to the altar. Keep a costume room and a workshop right next to the portal as well. These are the only rooms aside from 2 bedrooms for butler that I would keep. The rest is just based on choice, it is important to keep the most useful rooms as close to the portal as possible. Thanks, this is pretty helpful. Also, i have no idea but is there a use for 3 portal rooms? Miseryism | Completionist Link to comment Share on other sites More sharing options...
Piu Posted November 27, 2011 Share Posted November 27, 2011 None. 2 is all you need. Kharyll, Camelot, Ardougne, Falador, Varrock, Lumbridge. That's all 6. [hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide]Never gonna give you up.[/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide]"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12 Link to comment Share on other sites More sharing options...
Tim Posted November 27, 2011 Share Posted November 27, 2011 None. 2 is all you need. Kharyll, Camelot, Ardougne, Falador, Varrock, Lumbridge. That's all 6.you forgot Yannille. Might as well make a 3rd because there's always the off-chance Jagex will give us access to a few more like Lunar and at least you'll have a room ready. Popoto.~<3 Link to comment Share on other sites More sharing options...
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