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Which are worth it?

Stats wise I'd say zerker, seers, archer; but I keep seeing some stuff about onyx. Is onyx really worth it? What uses does it have where its +6's beat the +8's of the other 3?

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

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That's the eternal problem of the onyx ring :P. It's so much more costly but not that much better (if at all) than the other rings. It's good at (ffa/random team) Nex for the combination of defence (prevents Nex from attacking you too much) and ranged attack bonus. If you have unequal gear in your Nex team you can use onyx (i) + Armadyl and Pernix + archer's (i) for example to balance out the defence.

 

You might think it's good at dagannoth kings tribrid, but since Rex has no mage defence, Prime barely any ranged defence & Supreme does most damage if he spawns with another king, berserker is still better. Or row.

 

Same reasoning for tds and glacors: berserker or wealth.

 

So yeah, onyx is marginal.

(ignoring pvp but I'd think that berserker (i) beats it there too, since most KOs are melee-based).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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So basically the 3 fremmy rings cover everything and not much point in getting onyx?

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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Not until you start Nexing, indeed. Dragonstone is pretty decent as well if you have to have a defensive ring for some reason (lrc or whatever).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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I use berserker for melee and dragonstone for maging fight caves. I don't really mage or range at all...

 

I chose dragonstone over seers because it gives good defense in all fields, including range which is valuable when using ganodermic, and it also gives good melee accuracy so i can melee the caves, or just have a more accurate claw spec on jad. (I chose it over onyx because 10m for a +1 stat increase for something i do monthly at best is out of my price range at the moment)

 

I hear onyx beats zerker at corp when teaming if you're being selfish. Corp's attention is triggered by the damage done to him, and i think if you hit 350+ or something, he'll attack you. So the onyx lowers your max hit, but still keeps up your DPS almost as high, and increases your defense slightly, too. For a FFA i'd definatley recommend zerker though, especially if there are stat drains involved.

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