HexiledRazz Posted March 12, 2012 Share Posted March 12, 2012 Do battle robes degrade faster when being attacked by multiple enemies? I'm planning to burst with a set of them for BXPW, but the 60% rune saving won't do me much good if they only last half an hour at skele monkeys. Also, as a side note does anyone know the average experience per burst when attacking the maximum amount of 9 targets? Hexiled Razz. Player since March 8th, 2005. Link to comment Share on other sites More sharing options...
Quyneax Posted March 12, 2012 Share Posted March 12, 2012 At 100% accuracy and 0% damage boost that's 220 * .5 * .2 * 9 + 40 = 238 (max hit, halved to give average hit, multiplied by xp per damage, multiplied by number of targets, plus base xp). You also get 220 * .5 * 0.133 * 9 = 132 constitution xp per cast, for a total of 370 xp average. Damage boost may just about compensate for accuracy, idk. I don't know how battle-robes degrade, but chaotics degrade 1 unit when they are in combat in a given tick. So if you hit, you are in combat, if you get hit, you are in combat, but if both happen on the same tick you still only degrade 1 unit. If battle-robes work the same, you'll degrade at 5x the rate of safespotting (since bursts are 1 attack per 5 ticks), or about 2x the rate of 1v1 combat (4 attacks and 5 defends per 20 ticks assuming standard speed monster). Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Shady Character Posted March 12, 2012 Share Posted March 12, 2012 The robes last a total of 6 hours of combat from being fully charged.found here seemd to me to be right after spending an amount of time at rock lobs Quest cape since Jan. 30th, '08 Link to comment Share on other sites More sharing options...
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