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Scapecraft, a massive runescape minecraft Mod!

Featured Replies

Thought this would be as good place as any to dump some pictures of my Minecraft modding work.

I would be happy to/love people to summit anything such as new NPCs/items/3D items which I can then code for you and be included (credit will be given :)).

Topic with more details and how to download the mod to play here

http://www.minecraft...yer-compatible/

 

 

Looking for help from anyone to make new items and NPCs!

http://www.minecraft...-runescape-mod/

 

RrRnGlM.png

 

9XSEviQ.png

MwdfNgY.png

RZuCyJ0.png

 

 

kalaphitequeen2.png

Face off against the Kalaphite queen, who spawns randomly in desert biomes for a chance at the dragon chainbody!

 

New armor sets + weapons from the Black and White Knights

war.png

warstructures.png

Randomly generated Structures that will pit the two knights against each other! They will also spawn fairly fairly randomly about the world, the white knights will help you against mobs, the black knights will attack you!

dchain.png

A bot mob at a yew tree ohmy.png, no escaping these guys XD. Also note the cabbage, can pick up and eat this.

Yewtreebot.png

some drops

drops.png

Recipe for a yew bow (same for magic/other bows but with different wood obviously)

yewbow.png

Some of the new ores introduced in the mod, from left to right: Rune,Addy,Mith

runeaddymithores.png

Grow your own Magic tree! Magic saplings are a rare drop from the yew tree bots

magictreeandbot2.png

You must use coal to craft metal lumps

oresR.png

After that you can make the Ingots

ingotmaking.png

Then proceed to make the armor/tools etc, all have the same recipes as Vanilla items.

runehelmmaking.png

A full rune armor set

fullrunearm.png

Using Korasi's sword!

korasis.png

The Theif mob, try and catch these guys before they get you.

theif.png

Check it out, huge amount of effort has gone into this massive mod!

ODG6e0M.png

[hide=old sig]

newsig.png

[/hide]

Didn't someone do a barrows minigame too? (Was it Den?) Could hook up with him and implement both mods together. :D

zuzmo.png

collio.png

[hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide]

Never gonna give you up.[/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide]

"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12

  • Author

That was a map not a mod I believe?

Big difference between the two :P.

I'm debating in the long term making a barrows minigame spawn (very) rarely in jungle biomes, a lot of work to make all those custom armor sets and weapons though.

Worst of all is making the structure generate, this is an example of the code you need to make a 5x5 square generate

[hide=big]

 

int smallSpawner = mod_BlocksGalore.KQ2Spawn.blockID;

int bigSpawner = mod_BlocksGalore.KQSpawn.blockID;

int Gold = Block.blockGold.blockID;

world.setBlockWithNotify(i, j, k, bigSpawner);

world.setBlockWithNotify(i, j-1, k, Gold);

world.setBlockWithNotify(i+1, j, k, smallSpawner);

world.setBlockWithNotify(i, j, k+1, smallSpawner);

world.setBlockWithNotify(i, j, k-1, smallSpawner);

world.setBlockWithNotify(i-1, j, k, smallSpawner);

world.setBlockWithNotify(i-1, j, k-1, smallSpawner);

world.setBlockWithNotify(i+1, j, k-1, smallSpawner);

world.setBlockWithNotify(i+1, j, k+1, smallSpawner);

world.setBlockWithNotify(i-1, j, k+1, smallSpawner);

world.setBlockWithNotify(i+2, j, k, smallSpawner);

world.setBlockWithNotify(i, j, k+2, smallSpawner);

world.setBlockWithNotify(i, j, k-2, smallSpawner);

world.setBlockWithNotify(i-2, j, k, smallSpawner);

world.setBlockWithNotify(i-2, j, k-2, smallSpawner);

world.setBlockWithNotify(i+2, j, k-2, smallSpawner);

world.setBlockWithNotify(i+2, j, k+2, smallSpawner);

world.setBlockWithNotify(i-2, j, k+2, smallSpawner);

world.setBlockWithNotify(i+2, j, k+1, smallSpawner);

world.setBlockWithNotify(i+2, j, k-1, smallSpawner);

world.setBlockWithNotify(i-2, j, k+1, smallSpawner);

world.setBlockWithNotify(i-2, j, k-1, smallSpawner);

world.setBlockWithNotify(i+1, j, k+2, smallSpawner);

world.setBlockWithNotify(i+1, j, k-2, smallSpawner);

world.setBlockWithNotify(i-1, j, k+2, smallSpawner);

world.setBlockWithNotify(i-1, j, k-2, smallSpawner);

[/hide]

Now think of trying to do that for a whole map. This is the sort of thing I need help for :P.

 

Oh and just finished my dragon armor set, going to add the helm as a kalphite queen drop for now, and the rest in my new mobs drop tables (have not decided what is will be yet, maybe a few Biped mobs like guards etc, they are much easier to make than things like the kalphites)

fulldragon.png

Check it out, huge amount of effort has gone into this massive mod!

ODG6e0M.png

[hide=old sig]

newsig.png

[/hide]

Didn't someone do a barrows minigame too? (Was it Den?) Could hook up with him and implement both mods together. :D

I made the Barrow's yep. 1:1 Scale.

 

It was a map that had a redstone loop going to randomize both the open crypt and reward room doors. I mixed it with SuperSlopes to get diagonal blocks and CustomNPC's to get fightable Barrows Brothers.

 

Also, requesting capes for this mod. :P

  • Author

eep don't mention capes/custom rendered slots. (shields etc, or adding horns on helmets)

 

Cannot work out for the life of me how to do it, only a few people have managed it and refuse to share.

Check it out, huge amount of effort has gone into this massive mod!

ODG6e0M.png

[hide=old sig]

newsig.png

[/hide]

The hit-box for KQ looks kinda small, is that changeable?

zuzmo.png

collio.png

[hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide]

Never gonna give you up.[/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide]

"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12

  • Author

It is but kind of adds to the challenge, the point of the kq that can actually damage you is fixed, so if I made the hit box too big, you could attack and then run without taking damage.

Check it out, huge amount of effort has gone into this massive mod!

ODG6e0M.png

[hide=old sig]

newsig.png

[/hide]

  • Author

New mob and all updated for the new minecraft 1.4.2 update!

theif.png

Full dragon now obtainable (if you actually manage it, you deserve a cookie though).

Check it out, huge amount of effort has gone into this massive mod!

ODG6e0M.png

[hide=old sig]

newsig.png

[/hide]

Stand and deliver! :P

zuzmo.png

collio.png

[hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide]

Never gonna give you up.[/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide]

"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12

  • Author

Yeah that was the idea :P will be making a hat for him + a load of other mobs when I work out how to make them spawn with armor on.

Check it out, huge amount of effort has gone into this massive mod!

ODG6e0M.png

[hide=old sig]

newsig.png

[/hide]

  • Author

Massive update coming soon! A lot of work gone into this part, but the first armoured mobs are here. Black and white knights will spawn in their castles and face off against each other!

 

 

New armor sets + weapons from the Black and White Knights

war.png

warstructures.png

Randomly generated Structures that will pit the two knights against each other! They will also spawn fairly fairly randomly about the world, the white knights will help you against mobs, the black knights will attack you!

Check it out, huge amount of effort has gone into this massive mod!

ODG6e0M.png

[hide=old sig]

newsig.png

[/hide]

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