Leoo Posted December 12, 2012 Share Posted December 12, 2012 Ever since the release of EoC, a lot of players have been saying that your accuracy, max hits and defence are strictly determined by the equipment you're using. In simple terms, if the best weapon was to have a stat of 1000 damage and required 85 strength to use, would there be any point of training strength beyond 85 for the sole purpose of increasing the damage per hit? Are combat stats just for the purpose of being able to use better equipment or do they will maintain their effects before EoC? Thanks in advance! Link to comment Share on other sites More sharing options...
Hajutze Posted December 12, 2012 Share Posted December 12, 2012 Str increases your max hit with 1 dmg per level ... so I'd say the last 14 levels would be pretty much useless. Link to comment Share on other sites More sharing options...
Leoo Posted December 12, 2012 Author Share Posted December 12, 2012 And what about Attack and Defence? EDIT: And Magic and Ranged? Link to comment Share on other sites More sharing options...
Estoc Posted December 13, 2012 Share Posted December 13, 2012 Pretty safe bet that they're equally pointless, without taking into account future updates of course. From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Quorra Posted December 14, 2012 Share Posted December 14, 2012 Str increases your max hit with 1 dmg per level ... so I'd say the last 14 levels would be pretty much useless. Using that logic, aren't overloads useless too? Link to comment Share on other sites More sharing options...
Hedgehog Posted December 14, 2012 Share Posted December 14, 2012 Ovls increase your max rolls by more than 1 per level. 2 Link to comment Share on other sites More sharing options...
Mr_G_W Posted December 17, 2012 Share Posted December 17, 2012 stats themselves are pretty near useless. This means if u brew down to lvl 0, the only difference ull see is the lack of abilities, rest is barely noticeable. BUT Boosted stats do have a signicant impact. Each boosted stat seems to increase dmg (presumly accuracy/def too) by like ~1-2% each. (similar to how mage boosts worked pre-eoc). RunetrackAlogRunetracker Link to comment Share on other sites More sharing options...
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