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Hi, I'm looking for help with the best way of improving my combat gear. (More of a skiller so not blessed with knowledge over combat.)

 

I do almost entirely slayer (no bossing), stats are:

 

87 - HP

86 - Def + Att

85 - Str

84 - Range + Slay

83 - Mage

 

Current equipment:

 

Range - Royal DH w/Crystal Bow (occasionally use dual Rune CBs + broad bolts)

Melee - Bandos w/ Vine Whip + EE

Mage - Nothing (only use ranged and melee) - Have completed both Desert Treasure and Lunar Diplomacy

 

So, I now have some money to spend (ideally 10mil max, could go over at a push) and DG tokens for a chaotic (250k approx), what is the best way to spend them? I was thinking magic gear for use on tasks which are weak to an element like gargoyles but have no idea what is good/cost effective, also possibly using tokens and some cash to diversify melee weaponary, i.e. one crush, one stab, one slash? What do the experts think? General slayer/combat tips also apprectiated as my tactics generally amount to using best DPS prayer, skipping any tasks that are too hard to kill or too little xp, wearing full slayer helmet and using the closest equipment to the task's weakeness I have.

 

Thank you for all help in advance, it is much appreciated.

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I suggest getting at the very least Barrows armor (Bandos is better than Barrows armor for Slayer, so keep that.)

That means getting Karil's and Ahrim's. Get Royal crossbow for Ranged (or you could use Hand cannon until you get Royal crossbow), Crystal bow is fine for tasks that are weak to arrows.

 

For Melee, Vine whip + EE is decent, but since you have the tokens, I recommend you get a main hand Chaotic claw (100k tokens for 5 Chaotic spikes + Dragon claw.) Keep EE for now as it's only 4 points of damage lower than an off-hand Drygore mace, but they're supposed to nerf that sometime in the future. So keep EE, and once they nerf EE (If they get around to doing it), you should get an off-hand Chaotic claw.

Chaotic maul may be worth getting for tasks weak to Crush.

 

I suggest getting Staff of Light/Polypore staff for maging for the time being, upgrading to Chaotic staff when you get 200k more tokens. You could also get Virtus wand/Book, but that costs >200m.

 

As for the amulets, getting Arcane stream necklace from Dungeoneering is a must. If you don't want to spend the 32k tokens on one, you can also get Saradomin's hiss (0.5% less crit than Stream necklace.)

Saradomin's whisper and murmur are the best amulets for Melee and Ranged respectively. Amulet of fury is an option too, but I really recommend spending the extra money on Whisp + Murmur (only costs about 1m more)

 

As for the boots, I would recommend getting Bandos, Armadyl and Subjugation boots + gloves for melee, ranged and magic respectively, although Armadyl gloves and boots would break your budget.

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Full Subjugation (GWD mage robes) with a wand of treachery and Ahrim's book, burst/barrage with momentum on most tasks. High xp rates, also costs a bit, but that's ok.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Full Subjugation (GWD mage robes) with a wand of treachery and Ahrim's book, burst/barrage with momentum on most tasks. High xp rates, also costs a bit, but that's ok.

 

Without cost in mind. Is this faster than drygores? And is there any way you could list which tasks? I know it's a lot to ask but I'm using kuradal and skipping a lot of the lesser tasks and would just like to know which I should barrage over drygores.

sculpin_ipa.png

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Yes it's faster than drygores.

 

You should probably barrage anything that takes up one square, two-square monsters typically need to be stacked before barrage can hit enough of them (think the old ape atoll skeletons versus the old rock lobsters).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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There are definitely some tasks worth drygoring (all metal drags?), and it might be worth drygoring or even ranging waterfiends (Chaos Tunnel waterfiends are no longer aggro and are fairly hard to stack). I also drygored my last black drags task. But barrage is very good for anything aggro in addition to easily stackable monsters.

best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits.
Drygore Drops: 7 Longswords, 3 Maces, 3 Rapiers, 3 Off-hand Rapiers,  5 Off-hand Maces, 3 Off-hand Longswords

ROTS Shields: 12  Seismics: 16

Ascension Crossbows: 6  Spider Legs: 10

Countless Armadyl armour pieces, Saradomin amulets, Dragon Hatchets, and Fremenik Rings.
Range~Herblore~Construction~Constitution~Defence~Farming~Magic~Attack~Prayer~Strength~Summoning~Slayer~Mining~Dungeoneering~Firemaking~Agility~Magic Mastery~Summoning Mastery~Cooking~Smithing~Fletching~Thieving~Hunter~Woodcutting~Fishing~Runecrafting

 

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^Black dragons should be QBD'd if you have access to drygores.


witchynosaur.png

Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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Probably, but 4th phase souls piss me off too much.

best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits.
Drygore Drops: 7 Longswords, 3 Maces, 3 Rapiers, 3 Off-hand Rapiers,  5 Off-hand Maces, 3 Off-hand Longswords

ROTS Shields: 12  Seismics: 16

Ascension Crossbows: 6  Spider Legs: 10

Countless Armadyl armour pieces, Saradomin amulets, Dragon Hatchets, and Fremenik Rings.
Range~Herblore~Construction~Constitution~Defence~Farming~Magic~Attack~Prayer~Strength~Summoning~Slayer~Mining~Dungeoneering~Firemaking~Agility~Magic Mastery~Summoning Mastery~Cooking~Smithing~Fletching~Thieving~Hunter~Woodcutting~Fishing~Runecrafting

 

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Probably, but 4th phase souls piss me off too much.

 

On task I've only ever had them spawn once since I started using berserker, the phase just goes to fast for them to be an issue.


witchynosaur.png

Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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