November 23, 201312 yr What causes auto-cast spells to be cleared when dual-weilding in dungeoneering? Is there any way to stop this? Or do I just have to reapply spells whenever it happens? Is t70 dual wield better or at least on par with t80 staff at glacors? I can't afford virtus right now. How do I start getting experience with nex, kk, verago, and rise of six if I don't have experience? I don't have access to most best-in-slot equipment either.
November 23, 201312 yr For the last question - if you have any friends or clanmates who often go monsterhunting, ask them to take you with them so you can learn. If they are decent people they will gladly help ;) Start with Nex and KK to get used to a bit harder mechanics than those of GWD bosses and such, progress to Vorago/Barrows when you have better gear and more experience. Good luck! "Happines only real when shared." [hide=Stats]----------------------------------------------------------------------------[/hide]
November 24, 201312 yr Dungeoneering doesn't save autocast spells, there's nothing you can do here. I would say no to the t70 dw mage. Only way is to get friends, I'm afraid (assuming founding a clan is not an option). Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted
December 1, 201312 yr Author Do woodcutting urns, woodcutting jujus, and log-splitting scrimshaws work with crystal trees? If log-splitting scrimshaws aren't compatible with crystal trees, are tree-shaking scrimshaws worth using while cutting crystal?
December 1, 201312 yr I would think that urns do not work (as they do not work for ivy), woodcutting jujus only serve to bank logs (unlike mining jujus) and log-splitting scrimshaws shouldn't work (as they work by destroying logs). Tree-shaking may be worth it, I'm not sure on the price, but you get what, 5-10 nests per hour normally, so 5-10 * 3 * 2 = 30-60 nests per scrimshaw? Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted
December 1, 201312 yr A superior tree-shaking scrimshaw together with a rabbit's foot necklace will be getting you an impling/geode on average every 2-3 minutes. As the size of an explosion increases, the number of social situations it is incapabale of solving approaches zero. Ensure you are not a social situation.
December 2, 201312 yr Jujus and log-splitting don't work. Neither do urns. Tree-shaking isn't even close to being worth using.
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