April 29, 200620 yr Ok this one is for Aussie_King. It's in the early stages, this one will take a while. 1: 2: 3: 4: 5: 6: 7:
April 29, 200620 yr nice, but some rocks "overflow" from the wall and onto the floor, don't be scared to cut that bit of the rock off :D ̢̢̮ââ¬Ã¢Ã¢ââ¬Ã
April 29, 200620 yr Author Don't worry, I know about it, there's lots of "mistakes" in there, that aren't actually mistakes... Here's a sample of what the wall will look like.
April 29, 200620 yr Author Yep. :D But I think this one may take a little longer. I may use the wall for the back wall of your sig when I'm done with it Nobbla, do you want that?
April 29, 200620 yr Don't worry, I know about it, there's lots of "mistakes" in there, that aren't actually mistakes... Here's a sample of what the wall will look like. :shock: You're waaaaaay better then the days when you did my avatar! ... AND THAT WAS ONLY LIKE 3 DAYS AGO!! :lol: ̢̢̮ââ¬Ã¢Ã¢ââ¬Ã
April 29, 200620 yr adivce: adjust it :wink: (look, theres woopidoo2 again with his ''adjust/remove this'' :roll: ) [http://woopidoo2.deviantart.com][Tip.it Moderator from Dec 10, 2006 to 03 Sep, 2008]
April 29, 200620 yr Author Thanks Rooney, and everyone else who's given opinions. adivce: adjust it :wink: (look, theres woopidoo2 again with his ''adjust/remove this'' :roll: ) Oui oui, I know, but when you're inside a building on RS you don't see a roof, and I wasnt' sure what to do.
April 29, 200620 yr Author Nummert Funf: The window things don't look right... Should I make the bricks around it meet it, rather than it overlaps them? I just realised it looks a little too real... Just to clear it up: I didn't copy it straight from RS. Sorted it: Black outline and shading on window ledge. (Will come in #6)
April 29, 200620 yr Nummert Funf: The window things don't look right... Should I make the bricks around it meet it, rather than it overlaps them? I just realised it looks a little too real... Just to clear it up: I didn't copy it straight from RS. Sorted it: Black outline and shading on window ledge. (Will come in #6)
April 29, 200620 yr Author This is one big project considering it's my... What? 3rd/4th Pixel ever, and my 2nd totally mine (My own linework and stuff).
April 29, 200620 yr Author Nummert Funf: The window things don't look right... Should I make the bricks around it meet it, rather than it overlaps them? I just realised it looks a little too real... Just to clear it up: I didn't copy it straight from RS. Sorted it: Black outline and shading on window ledge. (Will come in #6) You gonna put something of your own in there? :lol:
April 29, 200620 yr good, you made persons in it :o :) the warrior looks great, but the girl, shes to thin, I know, she needs to look good, but her belly is just one line down, | . | that boots look great to, good job :wink: [http://woopidoo2.deviantart.com][Tip.it Moderator from Dec 10, 2006 to 03 Sep, 2008]
April 29, 200620 yr Author Ok, thanks Woopi, I fixed that, (Well I made her thinner, but curvier. It looks ok.)
April 30, 200620 yr Anatomy and perspective pl0x? You should really work on the anatomy... ~komodo Yeah, the anatomy can use a lot of work.
April 30, 200620 yr Yeh, you can at least tell me how... How to work anatomy? Look at anatomy books! Fix their torso, the womans hand and arms.... those heads... this will be a nice start. ~komodo
April 30, 200620 yr Try drawing out a basic stickman for all charectors. Then start to build up onto it. :D I'm new to this stuff so if I'm wrong sorry. ̢̢̮ââ¬Ã¢Ã¢ââ¬Ã
April 30, 200620 yr Author This is my 4th/5th Pixel ever... And the 3rd with my own linework. ̢̮â¬Å¡Ãâì_̢̮â¬Å¡Ãâì It's not exactly supposed to be the most realistic artwork I've ever done... Nor is it my best. I'm still experimenting with different things, if you could tell me how to correct my mistakes then that'd help greatly.
April 30, 200620 yr Looks good so far. I just hope you take out the people in the backround, in the doorway :shock: I <3 Gears of War 2. Add me on Xbox Live and mention you are from Tif :D
April 30, 200620 yr Author Haven't updated this in a while, was just hoping for it to be left to die, but here's the (hopefully) final version. From:
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