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First Pixel-Sig Evah! WIP

Featured Replies

lordpixel1st7sz.png

 

Comments, Criticizing, and Tips more than welcome!

 

 

 

Note: This is my first ever shot at a pixel-sig thing, as it says in the subject bar.

 

 

 

Revision 1:

 

lordpixel1st7yb.png

 

 

 

Reshaded the robes, and Tried to smooth out the pixels. Fixed the hair, and added a neck.

 

 

 

Revision 2:

 

lordpixel1st3oq.png

 

 

 

Reshaded Again! Fixed some of my linework

 

 

 

Revision 3:

 

lord10st.png

 

 

 

Fixed hair! Now I'll finally get started on a background.

 

 

 

Version 2:

 

bg2fi.png

 

 

 

Started on a background, and I think I've found a weakness! Argh!

 

Comments and criticism on the background, or things I should do = Greatly appriciated.

I don't know about anybody else, but I love it! :D. Except for the head:P.

Pjtomboy.png

very nice for a 1st attempt at a pixel youve acually taken time to get a good result from your image which not alot of new pixelers do... especially on there 1st sig.. now for my C/C

 

 

 

ok well 1stly that head needs some fixing up.. just fix the anatomy on the head a bit.. look to misterxman or godslayer or princessa for a reference.

 

I like the hair but the shading especially around the middle of the hair is a bit harsh going from a light grey to a dark grey very quick.

 

you're shading is great for a 1st timer the use of shading on the robs is looking great exept i would fix the left arm a little (his right).

 

another thing that needs working on is all that black.. i know its meant to be dark but it would be better i think if you made it diffrent shades so we can acually understand it clearly :)

 

finally from me the last thing u need to fix up is the line work.. its slightly scetchy giving it a very alias (pixely) look try in a way "anti-alias" it by making the linework less bold, to see what i mean, use the line tool by dragging it across ur page and see the smooth line it makes (ofcource never use the line tool in your work because its a bad habbit and makes ur work look bad).

 

 

 

ok well thats all from me.. GL with the rest of your pixel work and Good Work so far

ok well 1stly that head needs some fixing up.. just fix the anatomy on the head a bit.. look to misterxman or godslayer or princessa for a reference.

 

 

 

^Do not do that if you want to improve realistically. At least from me, my pixels are full of mistakes and you'd be a fool to copy my work over a real live pic of someone.

 

 

 

You're trying to draw people. Artists didn't invent people, so why go with what someone else said a human looks like, when you could look at the real thing (reference pic of a real human) and judge for yourself how it should look like in art. Copying other artwork to try to be accurate will only throw you off so much, remember each artist also makes mistakes when drawing, so if you copy them, you copy their mistakes as well, which is dumb to do.

 

 

 

As for the pic, make the face more 3Dish by adding lightness to the nose. Otherwise, make it so he leans less in the air probably.

5637_s.gif

Pixel sigs by me.

Pixel Art

ok well 1stly that head needs some fixing up.. just fix the anatomy on the head a bit.. look to misterxman or godslayer or princessa for a reference.

 

 

 

^Do not do that if you want to improve realistically. At least from me, my pixels are full of mistakes and you'd be a fool to copy my work over a real live pic of someone.

 

 

 

You're trying to draw people. Artists didn't invent people, so why go with what someone else said a human looks like, when you could look at the real thing (reference pic of a real human) and judge for yourself how it should look like in art. Copying other artwork to try to be accurate will only throw you off so much, remember each artist also makes mistakes when drawing, so if you copy them, you copy their mistakes as well, which is dumb to do.

 

 

 

As for the pic, make the face more 3Dish by adding lightness to the nose. Otherwise, make it so he leans less in the air probably.

 

 

 

thats a pretty valid point there but i wasnt saying oh make it real.. but i did say get the anatomy right which is partially wrong what i more meant was dont have a round circle for the shape of the head because it looks pretty bad, i was giving him references for a reference.. not to copy off... its more to show him what other people have done to learn from more skilled artists.. this is merely to show him that good artists dont use the circle tool for their heads :) i admit i said this the wrong wat but thankyou for correcting me, it had to be said though otherwise we would have another axeraider on our hands haha :P

  • Author

 

. this is merely to show him that good artists dont use the circle tool for their heads :) i admit i said this the wrong wat but thankyou for correcting me, it had to be said though otherwise we would have another axeraider on our hands haha :P

 

 

 

If you're implying that I used the circle tool for my head, then, well, you're wrong :D. The head was my very first attempt at pixelling, of course I made it before the body. So, it does look a bit round and neck-less, because I didn't study a body until I made it to his torso. However, it's not too difficult to fix. I've also tried to make it look less pixelly, I'll post a new one once I'm done with the head.

Just make the head "sharper" and show where the jaw is right now it looks like he has a double chin or something

HipHop.png

TheDark or Kevinnv on other forums.

  • Author

Updated, and revised. Give me more comments before I start on the BG!

He looks very flat, you need to bring out the shape of his body, don't make all the shading a gradient towards a certain spot. Different places require differant shading.

 

 

 

At least you're trying.

  • Author
He looks very flat, you need to bring out the shape of his body, don't make all the shading a gradient towards a certain spot. Different places require differant shading.

 

 

 

At least you're trying.

 

 

 

Alright, I'll work with the shading right now. I see what you're saying- I used the same colors in each area I shaded (On the hair, and the grey-silver part of the robe)

 

 

 

But, How would I go about bringing out the shape of his body?

Its difficult to explain. Just look at it like they're shapes, and shade accordingly. If something isn't in the lightsource (is blocked by something, or is farther back) it should be less light than something if full view of the light.

  • Author

Alright, so, I'll go ahead and do my background. That way, I can visualize my light source better (As I'll have a definite light source), then I'll reshade. That sound good?

  • Author

Updated again, for those who care.

Updated again, for those who care.

 

 

 

 

 

Once you finally complete shading the background it will be total and complete ownage!

Clearly you'r character art is decent enough for a super beginner, you'll need practice there, but what you should really do is work on backgrounds. Don't use sig sized stuff to practice, do small stuff for now and cram in a lot of detail, trust me it is very helpful.

Godslayers got a point and here is my few pence:

 

 

 

Build a castle on the horizon

17298good124cmredsadlfkjlaksdf.png

Add me ingame: Lnterest. I am back.

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