headhunter2006 Posted August 15, 2006 Share Posted August 15, 2006 This is my quest idea which I will present as a quest guide. PLEASE POST IF YOU READ THIS! NO FLAMMING! This is my 'Quest Guide'. Start Point: Climbing of boat to Brimhaven. Talk to messanger that appears. Difficulty: Hard. Skills needed: 59 magic, 45 thieving, 30 mining. 43 prayer helps. Quests needed: Big Chompy Bird Hunting, Dragon Slayer, Fremennik Trials, Horror From the deep and Dwarven Cannon. Items: Rune for all blast spells, pickaxe, raw shark, bag of ice, ogre bow and arrow(s). Monsters: Assassin (Level similar to random events). 'Bad Guy' (lv.140) Guide: BEGINNING If you have all the requirements and levels for this quest, when you get off a boat to Brimhaven, a messanger will appear. Upon talking to the messanger, you will recieve a 'Scruffy Scroll'. DON'T read it unless you are wearing your best fighting gear. When you are ready, read it. It will contain a death threat to you. When you finish reading it, you will be attacked by an assassin of a level similar to a random event, who will hit quickly, and sometimes through prayer. When he dies, he will drop a scrolls that says: Larrissa, Coal Trucks, Dragon Isle, Rantz. You will recive a message prompting you to talk to Larrissa. A BAD GUY Talk to Larrissa, and she will tell you that a strange man came, and forced her to tell her where 'The Water Queen' was. You will be told to talk with Fossegrimen. To find her you must use a raw shark with the small altar east of the Lighthouse across a bridge. Talk to Fossgrimen, and she will tell you that a fremennik stole her bracelet. Go to Relleka, and steal from any Fremennik. If you succeed, you will recieve a 'magic bracelet'. Give this to Fossegrimen, and she will dissappear, a 'Tainted Spirit' appearing in her place. A message says a strong spell will restore the elemental's power. Cast water blast of the Spirit, and it will turn into the water queen. She will tell you that she was cursed by a strange man, and will tell you to talk to her friend 'The Earth King' who lives near some coal trucks. THE EARTH KING Go to the coal mines (east of waterfall start point) and mine a rock there. Another tainted spirit will appear, but if you cast earth blast at him , he will turn into the earth king. He will say the same things as the water queen, but tell you to talk to his friend, 'The Air Lady', who resides near some ogres who love archery. THE AIR LADY Go to Feldip hills, and the big chompy bird hunting area with your ogre bow and arrows, and runes for earth blast. Talk to Rantz, and he will set up a 'magic target' . Shoot at this with your ogre gear. When you hit a bullseye, another tainted spirit will appear, cast air blast on it, and it will turn into the air lady. She will tell you to talk to her friend, 'The Fire Lord'. THE FIRE LORD Bring runes for water blast, bag of ice, good armour for fighting mages and a fast weapon with a stab or slash attack. Go into karajama volcano, and go to Elvarg's lair. Open the door (he will not attack you) and throw bag of ice into lava at back. The forth and final tainted spirit will appear, cast fire blast on him, and he will become the fire lord. The fire lord will warn you that the strange man is coming back. THE FINAL BATTLE The screen will shake, and suddenly will appear....The MYSTERIOUS OLD MAN , who has become possessed by a demon. He will talk for a short amount of time, then he will attack you, randomly using any of the blast spells, so mage protect is recommended, but not needed if you have good food (swordies+). He is level 130, but has bad armour, and will be killed quickly with a slash or stab attack (dragon dagger reccomended). When he is dead, he will transform back into the Mysterious Old Man, who will thank you, explain what happened, and give you his magic ring. Reward: 7500 thieving 7500 exp mining 7500 exp magic A magic ring 3 quest points Magic ring: Will teleport you to several remote quest areas, can be recharged by same as amulet of glory (dip in fountain of heroes). Teleports to: Dwarven Coal mines (dwarf cannon) Lighthouse (horror from the deep, Feldip cave (Big Chompy Bird Hunting) and Crandor(Dragon Slayer). So, what do you think? Please say what you think, but DON'T FLAME!! P.S. Guthix is my lord And 200 mogres later, I got some flippers. Link to comment Share on other sites More sharing options...
Y0u5_m0m Posted August 15, 2006 Share Posted August 15, 2006 Great idea but maybe have a set start point because then if it did come out the first time people log in there would be hundreds of messengers on every server for people just logging in and that would make everything horribly laggy. Link to comment Share on other sites More sharing options...
headhunter2006 Posted August 15, 2006 Author Share Posted August 15, 2006 Good point. How about...when you pass into a member's area? P.S. Guthix is my lord And 200 mogres later, I got some flippers. Link to comment Share on other sites More sharing options...
sligo Posted August 15, 2006 Share Posted August 15, 2006 When you complete underground quest, a messenger gives you a scroll to do regicide (I think that's right) a day or two later. Perhaps something along these lines so it's tied to the end of an existing quest. Another possibility is a sort of random event when traveling on a ship from one land to another. (Say to Brimhaven, just not the one to Entrana because you can't have armor & weapons). When you arrive at the destination, you are met with the assassin right there. Like other random events, have the assassin's level guaged to your level (same as things like zombies, tree spirits, golems, etc) Interesting quest, by the way. I like the magic ring teleport locations. - Sligo I know that you believe you understand what you think I said, but, I am not sure you realize tht what you heard is not what I meant. Link to comment Share on other sites More sharing options...
SaidinWoT Posted August 15, 2006 Share Posted August 15, 2006 Would be best to have some sort of warning that reading the scroll will get you attacked. Otherwise, on the first day, people would be dropping like flies :wink: Add your blog to the BlogScape Index!SaidinWoT can now be tracked easily on weekends - Erm, maybe when I start playing again.Levels do not measure intelligence OR maturity. Link to comment Share on other sites More sharing options...
willyhenriksen Posted August 15, 2006 Share Posted August 15, 2006 I like the idea but a little high quewst points, i can kill a level 8 only with protect from melee... R.I.P. Shiva and Steve Link to comment Share on other sites More sharing options...
headhunter2006 Posted August 16, 2006 Author Share Posted August 16, 2006 Changes made. You can only start quest if you have requirements, and the quest points has been changed to 3. Enjoy! :thumbsup: P.S. Guthix is my lord And 200 mogres later, I got some flippers. Link to comment Share on other sites More sharing options...
kirbyliu Posted August 16, 2006 Share Posted August 16, 2006 umm,this is ok,this is a great idea lwllw(my runescape name)look at EGG![url=http://www.elementsgraphics.net/index.php Link to comment Share on other sites More sharing options...
headhunter2006 Posted August 16, 2006 Author Share Posted August 16, 2006 I'm begining to dislike my quest name. Should I change it? :-k P.S. Guthix is my lord And 200 mogres later, I got some flippers. Link to comment Share on other sites More sharing options...
Amppelix Posted August 16, 2006 Share Posted August 16, 2006 It's a very good idea you have there, but it might be very hard to complete it without the Quest guide. I mean, I certainly wouldn't figure out that I should use blast-spells here.. And then.. If you don't know anything about this Quest, get a message, you'll probably think "How interesting, I must open it right away!". Then you're unprepared when you get attacked, and the next person you meet is either a White Knight or Hans. Your items - Gone. Dragon drops: 22 legs, 12 skirts, 1 med, 1 spearMagic 99 achieved 8.8.07 Link to comment Share on other sites More sharing options...
headhunter2006 Posted August 16, 2006 Author Share Posted August 16, 2006 Yes, maybe there would be a warning saying 'Beware, this will trigger a strong attack at you'. Anyway it wouldn't be to hard, I mean people cope with normal random events, why not this? Also I was thinking of maybe making it so the blast spell is of the Elemental's type instead, so you 'Restore their power'. Going off now, will do tomorrow. P.S. Guthix is my lord And 200 mogres later, I got some flippers. Link to comment Share on other sites More sharing options...
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