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New Wildy Healing Suggestion

Featured Replies

I'm suprised I'm actually making this suggestion seeing as I hate pkers (especially rune mine pkers..........lazy [wagon].......:evil: ). Anyways! Here's my simple idea:

 

 

 

Players should be able to use food on another person in the wilderness to heal them but only in multicombat zones. This, IMHO, would make noobs in clans actually important instead of just players that absorb big hits and poke back higher levels.

 

 

 

Alternatively there could be bandage spawns (like the castle wars bandages) in the upper floor of the Monastary. Bandages would function the same way they would in castle wars (maybe healing 5 damage instead of 3?). Same principal as above, only in multicombat zones.

 

 

 

I'm sure many of you will find the ways people will abuse this much better than I so have at it!

superawesomesiggynessck6.jpg

Imhomer.png

In castles wars when you die, nothing happens and you can't backstab.

 

But in the wildy is different so not really a good idea.

Like forum text games much?

um... from... MARS, yes, in the third county from the... left.

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i guess its a pretty cool idea. i dont pk too often but that would definitely be useful.

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When I Have It, It's the World's. When I Don't Have It, The World Is Mine.

drop the bandage idea it stinks go to wild get caught w/o food no grace for u

 

 

 

The sharing of food idea though, that's good like now accept aid has a bigger importance because then if some one runs out of food in a group and is dying (soory if I spelled that wrong) and they r in a group then others can give them food instead of trading the nly problem w/ that is that it makes it so that solo players have even less of a chance to survive in the wild

rule the seas is a cool mmorpg register through here: http://www.ruletheseas.com/index.php?r=50338

I think its a silly idea, If you can't handle the wild dont go, its as simple as that. Anyway you can already heal another person will a little thing called lunar magic or simply trade the food. :notalk:

 

 

 

and no before you ask I dont pk

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Nice idea, but what if you accediently heal your enemy? :-s

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